Player Matchup

Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CloakingCow4082
Chiron
Level 81
God Stats
10W - 7L
1,510 SR
Queue Stats
544W - 584L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
J0su3c2003
Tsukuyomi
Level 47
God Stats
1W - 0L
1,275 SR
Queue Stats
21W - 44L
1,198 Elo+
Solo
Neith
Neith
NockKami
Neith
Level 34
God Stats
51W - 56L
1,497 SR
Queue Stats
186W - 176L
1,448 Elo+
Party 1
Ymir
Ymir
papa-choko
Ymir
Level 154
God Stats
17W - 15L
1,572 SR
Queue Stats
191W - 190L
1,460 Elo+
Party 1
Team Averages
Level 80
1,471 SR
1,380 Elo+

VS

Team Averages
Level 77
1,459 SR
1,401 Elo+
Ymir
Ymir
Chubbz5000
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Gay Priest5360
Skadi
Level 62
God Stats
1W - 6L
1,314 SR
Queue Stats
26W - 37L
1,287 Elo+
Party 2
Pele
Pele
SakioKuki
Pele
Level 103
God Stats
0W - 2L
1,231 SR
Queue Stats
86W - 93L
1,337 Elo+
Party 2
Horus
Horus
XGrimReaperX108
Horus
Level 111
God Stats
3W - 13L
1,430 SR
Queue Stats
632W - 632L
1,491 Elo+
Solo
The Morrigan
The Morrigan
sleepypiscean
The Morrigan
Level 109
God Stats
0W - 1L
1,822 SR
Queue Stats
136W - 132L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 1
5,746
522
5,493
9,837
9,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
6,041
549
1,870
7,029
2,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
J0su3c2003
Tsukuyomi
7
0 / 2 / 1
4,679
425
1,463
7,687
3,180
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
NockKami
Neith
10
5 / 0 / 8
6,634
603
12,520
6,964
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
8 / 1 / 4
7,376
671
5,990
11,150
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,162
469
3,245
11,006
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 4 / 0
5,441
495
6,103
8,473
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
9
1 / 2 / 1
5,405
491
3,278
8,356
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,339
576
5,594
7,228
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
sleepypiscean
The Morrigan
10
2 / 2 / 0
5,872
534
5,752
5,852
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
L
0
6
1
0.08
W
1
1
0
1
L
1
4
0
0.25
W
Tsukuyomi
J0su3c2003
Tsukuyomi
0
2
1
0.25
W
Neith
NockKami
Neith
5
0
8
9
L
Pele
1
2
1
0.75
L
0
1
1
0.5
W
8
1
4
10
L
The Morrigan
sleepypiscean
The Morrigan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
23,972
42,667
Taken
40,915
29,004
Mitigated
17,807
13,954
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,493
1,252
0
2,725
9,837
9,436
0
475
8,591
0
39,182
L
3,245
1,186
0
781
11,006
5,826
0
3,081
7,925
8,921
0
W
1,870
879
80
2,671
7,029
2,656
244
2,881
4,101
0
39,351
L
6,103
2,194
419
1,623
8,473
2,568
0
2,355
6,118
0
32,658
W
Tsukuyomi
J0su3c2003
Tsukuyomi
1,463
311
468
528
7,687
3,180
0
1,322
6,365
0
17,818
W
Neith
NockKami
Neith
12,520
6,201
0
3,972
6,964
3,307
2,035
1,184
5,780
0
43,167
L
Pele
3,278
746
0
544
8,356
2,251
0
138
8,218
0
32,734
L
5,594
2,766
0
3,526
7,228
5,039
0
0
7,228
0
41,474
W
5,990
1,996
0
3,510
11,150
10,425
386
2,586
8,564
23,435
0
L
The Morrigan
sleepypiscean
The Morrigan
5,752
1,708
78
883
5,852
2,123
0
416
5,436
32,713
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
28,219
261
Minions Killed
245
0
Camps Cleared
0
953,795
Distance Traveled
1,054,083
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,746
522
57
5
0
203,168
4
L
Ymir
5,162
469
15
1
0
199,644
0
W
Chiron
6,041
549
79
7
0
179,560
1
L
Skadi
5,441
495
49
4
0
171,131
1
W
Tsukuyomi
4,679
425
26
2
0
231,354
0
W
Neith
6,634
603
75
7
0
161,255
3
L
Pele
5,405
491
48
4
0
242,721
2
L
Horus
6,339
576
80
7
0
233,877
2
W
Ymir
7,376
671
24
2
0
178,458
2
L
The Morrigan
5,872
534
53
5
0
206,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role