Player Matchup

Artemis
Artemis
GadgetNH
Artemis
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 175L
1,388 Elo+
Party 1
Ravana
Ravana
Huitziløpochtli
Ravana
Level 135
God Stats
1W - 0L
1,435 SR
Queue Stats
48W - 48L
1,542 Elo+
Party 1
Scylla
Scylla
LucentStar
Scylla
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 50L
1,478 Elo+
Party 1
Hades
Hades
WhoaNoWay
Hades
Level 155
God Stats
2W - 0L
1,764 SR
Queue Stats
108W - 95L
1,517 Elo+
Party 1
Shiva
Shiva
newbrad
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,517 Elo+
Party 1
Team Averages
Level 108
1,540 SR
1,489 Elo+

VS

Team Averages
Level 98
1,528 SR
1,528 Elo+
Scylla
Scylla
BlackPhoenix53
Scylla
Level 122
God Stats
0W - 3L
1,397 SR
Queue Stats
75W - 78L
1,526 Elo+
Solo
Nu Wa
Nu Wa
GoatRoot
Nu Wa
Level 128
God Stats
1W - 1L
1,556 SR
Queue Stats
49W - 43L
1,513 Elo+
Party 2
Sobek
Sobek
ILususNaturaeI
Sobek
Level 74
God Stats
0W - 1L
1,687 SR
Queue Stats
69W - 67L
1,518 Elo+
Solo
Olorun
Olorun
King-L3025
Olorun
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 105L
1,537 Elo+
Solo
Thanatos
Thanatos
ThiccTroll
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GadgetNH
Artemis
16
3 / 4 / 9
9,974
712
14,404
11,085
6,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 4 / 12
10,900
779
17,320
17,050
18,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
LucentStar
Scylla
19
7 / 2 / 14
11,585
828
25,730
11,215
6,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
WhoaNoWay
Hades
17
3 / 3 / 8
10,483
749
5,816
15,045
9,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
newbrad
Shiva
17
2 / 4 / 15
10,202
729
4,475
15,720
19,983
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 5
11,371
812
17,603
12,338
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
GoatRoot
Nu Wa
16
0 / 3 / 11
9,372
669
14,849
11,138
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 6 / 9
9,450
675
5,851
25,910
32,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
King-L3025
Olorun
18
2 / 3 / 8
10,409
744
8,124
16,501
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ThiccTroll
Thanatos
16
6 / 6 / 7
10,384
742
8,340
11,216
5,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
57
21
Kills
17
17
Deaths
21
58
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
3
5
3.83
W
Artemis
GadgetNH
Artemis
3
4
9
1.88
L
Nu Wa
GoatRoot
Nu Wa
0
3
11
1.83
W
6
4
12
3
L
0
6
9
0.75
L
Olorun
King-L3025
Olorun
2
3
8
2
W
Scylla
LucentStar
Scylla
7
2
14
7
L
Thanatos
ThiccTroll
Thanatos
6
6
7
1.58
W
Hades
WhoaNoWay
Hades
3
3
8
2.33
W
Shiva
newbrad
Shiva
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,745
Damage
54,767
70,115
Taken
77,103
61,652
Mitigated
59,258
28,677
Healing
29,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,603
1,278
1,187
2,662
12,338
6,194
420
4,621
7,551
30,869
0
W
Artemis
GadgetNH
Artemis
14,404
3,917
0
1,488
11,085
6,740
2,221
9,426
1,659
0
27,731
L
Nu Wa
GoatRoot
Nu Wa
14,849
2,372
1,541
1,675
11,138
5,308
1,289
4,622
6,393
34,551
0
W
17,320
3,979
1,612
5,835
17,050
18,378
519
10,307
6,743
0
22,914
L
5,851
355
735
5,394
25,910
32,859
0
8,779
16,677
11,995
0
L
Olorun
King-L3025
Olorun
8,124
4,708
5,456
6,406
16,501
9,477
1,621
7,234
8,903
29,607
0
W
Scylla
LucentStar
Scylla
25,730
2,626
3,752
3,864
11,215
6,702
1,269
6,247
4,968
56,941
0
L
Thanatos
ThiccTroll
Thanatos
8,340
1,219
624
3,665
11,216
5,420
0
5,047
6,033
0
11,869
W
Hades
WhoaNoWay
Hades
5,816
757
2,521
4,405
15,045
9,849
515
10,259
4,786
22,723
0
W
Shiva
newbrad
Shiva
4,475
298
3,054
2,146
15,720
19,983
400
10,188
5,532
0
11,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,144
Gold Earned
50,986
164
Minions Killed
144
0
Camps Cleared
0
1,267,195
Distance Traveled
1,265,861
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,371
812
33
2
0
253,560
1
W
Artemis
9,974
712
26
2
0
252,621
1
L
Nu Wa
9,372
669
39
3
0
263,599
2
W
Ravana
10,900
779
15
1
0
249,792
1
L
Sobek
9,450
675
8
1
0
251,284
5
L
Olorun
10,409
744
61
4
0
244,163
2
W
Scylla
11,585
828
65
5
0
247,496
3
L
Thanatos
10,384
742
3
0
0
253,255
0
W
Hades
10,483
749
46
3
0
275,827
3
W
Shiva
10,202
729
12
1
0
241,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role