Player Matchup

Mulan
Mulan
Caeruleum Mors
Mulan
Level 128
God Stats
2W - 0L
1,393 SR
Queue Stats
28W - 24L
1,499 Elo+
Solo
Hou Yi
Hou Yi
Drλgσ
Hou Yi
Level 159
God Stats
1W - 0L
1,743 SR
Queue Stats
18W - 16L
1,462 Elo+
Party 2
Khepri
Khepri
SeikenEsuto無害
Khepri
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 2
Nu Wa
Nu Wa
Seraph995
Nu Wa
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,413 Elo+
Party 2
Arachne
Arachne
SneckinAbout
Arachne
Level 143
God Stats
2W - 0L
1,673 SR
Queue Stats
24W - 18L
1,641 Elo+
Party 2
Team Averages
Level 148
1,562 SR
1,474 Elo+

VS

Team Averages
Level 123
1,549 SR
1,529 Elo+
Cerberus
Cerberus
AToastyGoose
Cerberus
Level 122
God Stats
2W - 3L
1,533 SR
Queue Stats
267W - 215L
1,570 Elo+
Party 1
Tiamat
Tiamat
Gallows_Omen
Tiamat
Level 145
God Stats
5W - 8L
1,485 SR
Queue Stats
271W - 284L
1,535 Elo+
Solo
Sol
Sol
King_Skoot
Sol
Level 160
God Stats
9W - 5L
1,636 SR
Queue Stats
212W - 227L
1,557 Elo+
Solo
Mulan
Mulan
Knight Wxlf
Mulan
Level 126
God Stats
1W - 3L
1,523 SR
Queue Stats
284W - 297L
1,514 Elo+
Party 1
Serqet
Serqet
serrat3d
Serqet
Level 64
God Stats
3W - 3L
1,565 SR
Queue Stats
48W - 59L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
8,271
752
8,277
12,149
9,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
Drλgσ
Hou Yi
18
11 / 2 / 3
10,426
948
18,900
8,928
4,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 9
8,795
800
5,147
12,295
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Seraph995
Nu Wa
15
2 / 2 / 8
8,463
769
9,370
5,143
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SneckinAbout
Arachne
16
3 / 2 / 5
8,897
809
7,459
10,360
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AToastyGoose
Cerberus
14
1 / 7 / 3
8,262
751
7,838
15,521
9,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
15
3 / 3 / 4
8,309
755
7,569
11,490
7,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 2
8,341
758
6,491
8,383
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 3
7,902
718
5,745
9,980
4,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
serrat3d
Serqet
15
2 / 2 / 2
7,984
726
5,530
11,915
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
16
Kills
10
10
Deaths
16
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AToastyGoose
Cerberus
1
7
3
0.36
W
0
3
9
1.5
W
Hou Yi
Drλgσ
Hou Yi
11
2
3
6.25
L
Tiamat
3
3
4
1.67
L
3
2
2
2
L
1
2
3
1.25
W
0
1
9
4.5
W
Nu Wa
Seraph995
Nu Wa
2
2
8
3
W
Arachne
SneckinAbout
Arachne
3
2
5
2.75
L
Serqet
serrat3d
Serqet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,153
Damage
33,173
48,875
Taken
57,289
38,207
Mitigated
33,077
11,128
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AToastyGoose
Cerberus
7,838
288
0
3,020
15,521
9,673
0
4,050
11,085
28,219
0
W
8,277
1,524
253
3,468
12,149
9,662
0
4,368
7,723
0
25,993
W
Hou Yi
Drλgσ
Hou Yi
18,900
7,042
0
726
8,928
4,418
2,437
4,181
4,396
0
42,481
L
Tiamat
7,569
392
215
3,312
11,490
7,665
0
2,586
8,872
28,003
0
L
6,491
2,786
0
2,726
8,383
3,169
3,163
2,395
5,895
30,073
0
L
5,745
403
0
1,798
9,980
4,210
0
2,434
7,418
0
22,346
W
5,147
531
0
2,805
12,295
14,337
89
5,801
6,459
17,525
0
W
Nu Wa
Seraph995
Nu Wa
9,370
2,220
0
191
5,143
2,520
678
3,604
1,539
32,778
0
W
Arachne
SneckinAbout
Arachne
7,459
3,736
0
3,685
10,360
7,270
884
3,944
6,271
0
30,092
L
Serqet
serrat3d
Serqet
5,530
1,877
0
2,302
11,915
8,360
0
3,052
8,593
0
20,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
40,798
221
Minions Killed
255
0
Camps Cleared
0
1,183,414
Distance Traveled
1,071,348
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,262
751
71
6
0
211,536
0
W
Mulan
8,271
752
36
3
0
232,312
3
W
Hou Yi
10,426
948
69
6
0
218,821
1
L
Tiamat
8,309
755
39
4
0
215,870
1
L
Sol
8,341
758
54
5
0
163,129
4
L
Mulan
7,902
718
55
5
0
212,304
3
W
Khepri
8,795
800
24
2
0
245,816
4
W
Nu Wa
8,463
769
43
4
0
217,510
0
W
Arachne
8,897
809
49
4
0
268,955
1
L
Serqet
7,984
726
36
3
0
268,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role