Player Matchup

Medusa
Medusa
GadgetNH
Medusa
Level 23
God Stats
1W - 2L
1,270 SR
Queue Stats
129W - 175L
1,379 Elo+
Party 1
Ymir
Ymir
Huitziløpochtli
Ymir
Level 135
God Stats
3W - 0L
1,542 SR
Queue Stats
48W - 48L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
LucentStar
Nu Wa
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 50L
1,463 Elo+
Party 1
Mulan
Mulan
WhoaNoWay
Mulan
Level 155
God Stats
4W - 0L
1,526 SR
Queue Stats
108W - 95L
1,516 Elo+
Party 1
Charybdis
Charybdis
newbrad
Charybdis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,515 Elo+
Party 1
Team Averages
Level 108
1,468 SR
1,483 Elo+

VS

Team Averages
Level 67
1,377 SR
1,382 Elo+
Set
Set
AppliedPrawn864
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,325 Elo+
Solo
Maui
Maui
AzAz3l_xxv
Maui
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 282L
1,456 Elo+
Solo
Odin
Odin
TuBrunoski
Odin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 48L
1,264 Elo+
Solo
Freya
Freya
kevinuwuu
Freya
Level 69
God Stats
0W - 1L
1,305 SR
Queue Stats
5W - 5L
1,395 Elo+
Solo
Apollo
Apollo
new-36965116
Apollo
Level 109
God Stats
1W - 11L
1,082 SR
Queue Stats
395W - 419L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GadgetNH
Medusa
17
3 / 4 / 15
10,366
648
14,632
13,974
8,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 3 / 20
12,262
766
19,073
25,304
36,795
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
20
6 / 1 / 22
12,146
759
28,384
9,446
8,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
WhoaNoWay
Mulan
20
14 / 3 / 14
13,077
817
31,294
26,929
23,737
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
newbrad
Charybdis
18
4 / 5 / 17
11,051
691
15,235
16,971
10,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 9
9,804
613
4,956
22,572
21,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
2 / 5 / 13
11,606
725
9,663
26,007
33,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 7
10,265
642
6,356
21,035
23,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
kevinuwuu
Freya
20
8 / 6 / 6
12,664
792
29,035
27,152
14,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
16
3 / 7 / 8
10,239
640
12,307
20,712
10,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
59
33
Kills
16
16
Deaths
33
88
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
10
9
0.45
L
2
5
13
1.7
W
Medusa
GadgetNH
Medusa
3
4
15
2.63
W
6
3
20
5.33
W
Nu Wa
6
1
22
17
L
3
5
7
1.3
W
Mulan
WhoaNoWay
Mulan
14
3
14
7
L
Freya
kevinuwuu
Freya
8
6
6
1.83
L
Apollo
3
7
8
1
W
Charybdis
newbrad
Charybdis
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,618
Damage
62,317
92,624
Taken
117,478
87,247
Mitigated
103,479
35,526
Healing
32,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,956
1,398
2,396
1,644
22,572
21,116
341
7,193
15,007
0
16,627
L
9,663
1,421
1,020
3,631
26,007
33,468
125
10,310
15,239
29,204
0
W
Medusa
GadgetNH
Medusa
14,632
8,707
0
2,287
13,974
8,223
1,274
7,512
6,462
0
23,241
W
19,073
2,625
1,354
4,649
25,304
36,795
206
10,409
14,895
30,276
0
W
Nu Wa
28,384
11,992
2,656
1,923
9,446
8,449
2,979
4,478
4,968
43,474
0
L
6,356
1,914
4,165
2,729
21,035
23,752
278
7,469
13,148
26
18,092
W
Mulan
WhoaNoWay
Mulan
31,294
7,869
5,916
10,657
26,929
23,737
1,907
9,463
17,466
0
44,439
L
Freya
kevinuwuu
Freya
29,035
10,299
945
12,092
27,152
14,604
211
9,950
16,700
64,868
0
L
Apollo
12,307
4,167
1,661
1,928
20,712
10,539
1,054
10,414
9,927
0
41,930
W
Charybdis
newbrad
Charybdis
15,235
5,113
2,417
3,667
16,971
10,043
558
6,862
10,109
0
33,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,902
Gold Earned
54,578
165
Minions Killed
202
0
Camps Cleared
0
1,360,084
Distance Traveled
1,267,187
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,804
613
21
1
0
214,573
0
L
Maui
11,606
725
22
1
0
266,630
0
W
Medusa
10,366
648
25
2
0
283,575
0
W
Ymir
12,262
766
18
1
0
251,139
1
W
Nu Wa
12,146
759
39
2
0
265,212
4
L
Odin
10,265
642
13
1
0
298,757
2
W
Mulan
13,077
817
33
2
0
289,463
4
L
Freya
12,664
792
83
5
0
242,148
2
L
Apollo
10,239
640
63
4
0
245,079
0
W
Charybdis
11,051
691
50
3
0
270,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role