Player Matchup

Bakasura
Bakasura
Akataro9
Bakasura
Level 66
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 15L
978 Elo+
Party 2
Cthulhu
Cthulhu
Monster-Trent1
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 12L
918 Elo+
Party 2
Hel
Hel
xxGamerboyz16xx
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 32
1,572 SR
1,132 Elo+

VS

Team Averages
Level 103
1,487 SR
1,813 Elo+
Kumbhakarna
Kumbhakarna
BreakfastPile
Kumbhakarna
Level 127
God Stats
0W - 1L
1,289 SR
Queue Stats
14W - 6L
1,799 Elo+
Party 1
Anhur
Anhur
ThunderFella
Anhur
Level 155
God Stats
0W - 2L
1,672 SR
Queue Stats
16W - 8L
1,819 Elo+
Party 1
Nox
Nox
glizzygobblers
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Akataro9
Bakasura
10
0 / 7 / 2
6,787
617
4,390
14,749
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 5 / 0
7,715
701
9,810
16,916
5,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 1
6,523
593
5,305
9,566
2,225
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BreakfastPile
Kumbhakarna
13
1 / 0 / 16
8,778
798
4,644
10,648
10,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
13 / 1 / 5
10,162
924
22,086
11,869
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 10
8,548
777
10,107
8,176
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
18
18
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Akataro9
Bakasura
0
7
2
0.14
L
Kumbhakarna
BreakfastPile
Kumbhakarna
1
0
16
9
W
2
5
0
0.4
L
13
1
5
15.5
L
4
1
10
9
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,505
Damage
36,837
41,231
Taken
30,693
13,550
Mitigated
19,391
5,809
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Akataro9
Bakasura
4,390
2,428
0
265
14,749
5,431
0
4,575
10,174
0
12,680
L
Kumbhakarna
BreakfastPile
Kumbhakarna
4,644
1,049
1,568
3,549
10,648
10,356
258
5,794
4,267
10,143
0
W
9,810
637
40
3,291
16,916
5,894
0
7,638
9,278
18,173
0
L
22,086
14,653
0
5,736
11,869
5,256
1,624
5,691
6,030
0
53,219
L
10,107
2,045
0
2,019
8,176
3,779
528
3,809
4,367
25,862
0
W
5,305
890
1,173
1,040
9,566
2,225
0
2,797
6,769
11,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,025
Gold Earned
27,488
70
Minions Killed
115
2
Camps Cleared
5
509,856
Distance Traveled
554,992
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,787
617
29
3
1
170,918
4
L
Kumbhakarna
8,778
798
13
1
2
203,908
0
W
Cthulhu
7,715
701
19
2
0
173,789
4
L
Anhur
10,162
924
62
6
2
158,217
2
L
Nox
8,548
777
40
4
1
192,867
0
W
Hel
6,523
593
22
2
1
165,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role