Player Matchup

Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
AppleBottomJeanz
Sol
Silver V
Level 106
God Stats
1W - 1L
1,689 SR
Queue Stats
10W - 9L
1,587 MMR
Solo
Thor
Thor
Platinum III
KarlitaUwU
Thor
Platinum III
Level 62
God Stats
3W - 10L
1,443 SR
Queue Stats
77W - 62L
1,962 MMR
Solo
Agni
Agni
Gold V
SrChapete
Agni
Gold V
Level 157
God Stats
19W - 28L
1,604 SR
Queue Stats
322W - 326L
1,350 MMR
Party 1
Guan Yu
Guan Yu
Gold III
UnLoko
Guan Yu
Gold III
Level 145
God Stats
23W - 21L
1,652 SR
Queue Stats
252W - 249L
1,499 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,578 SR
1,580 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 89
1,543 SR
1,810 MMR
Bellona
Bellona
Gold IV
GankmeStepJungle
Bellona
Gold IV
Level 60
God Stats
3W - 1L
1,808 SR
Queue Stats
82W - 81L
1,329 MMR
Party 2
Ra
Ra
Diamond II
KakashiSannx
Ra
Diamond II
Level 55
God Stats
2W - 2L
1,770 SR
Queue Stats
168W - 150L
2,314 MMR
Party 3
Sylvanus
Sylvanus
Silver II
MrSlasher01
Sylvanus
Silver II
Level 126
God Stats
1W - 1L
1,130 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Cupid
Cupid
Gold II
PapasGotYa
Cupid
Gold II
Level 120
God Stats
1W - 2L
1,538 SR
Queue Stats
68W - 61L
1,475 MMR
Party 2
Mercury
Mercury
Diamond II
beebambi
Mercury
Diamond II
Level 86
God Stats
2W - 2L
1,469 SR
Queue Stats
198W - 210L
2,429 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 7
10,236
465
5,425
24,264
31,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 2 / 3
12,461
566
17,173
17,191
7,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 3 / 4
10,642
484
8,493
17,963
8,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
17
4 / 5 / 3
10,968
499
15,942
12,282
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
UnLoko
Guan Yu
17
1 / 1 / 4
11,550
525
16,619
21,367
33,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AtlasNe ZhaCabrakan

VS

Bans
VulcanKhepriHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
11,340
515
9,491
22,509
26,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 3 / 8
12,132
551
18,313
13,180
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
MrSlasher01
Sylvanus
16
0 / 4 / 7
10,576
481
5,253
19,967
24,895
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
19
3 / 1 / 6
12,208
555
15,724
16,834
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
beebambi
Mercury
19
6 / 2 / 3
12,124
551
15,241
21,382
9,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
11
Kills
16
16
Deaths
11
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
7
0.7
L
4
2
3
2.75
W
1
1
6
4
W
6
3
8
3.33
L
2
3
4
1.33
W
Sylvanus
MrSlasher01
Sylvanus
0
4
7
0.88
W
Cupid
3
1
6
6
L
Agni
4
5
3
1.1
L
Guan Yu
UnLoko
Guan Yu
1
1
4
3
W
Mercury
beebambi
Mercury
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,652
Damage
64,022
93,067
Taken
93,872
87,516
Mitigated
74,950
36,274
Healing
43,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,425
211
0
3,669
24,264
31,937
0
10,160
14,104
31,013
2,018
L
17,173
8,356
0
9,061
17,191
7,614
0
2,743
14,448
122,770
0
W
9,491
3,167
0
8,031
22,509
26,842
113
5,267
15,512
0
86,348
W
18,313
2,167
3,730
6,625
13,180
6,171
300
6,046
7,080
113,096
0
L
8,493
2,827
0
7,326
17,963
8,096
0
4,200
13,763
0
97,455
W
Sylvanus
MrSlasher01
Sylvanus
5,253
1,645
1,001
6,347
19,967
24,895
0
12,956
6,913
25,026
0
W
Cupid
15,724
9,598
301
9,901
16,834
7,543
1,070
8,566
8,219
0
127,642
L
Agni
15,942
737
0
821
12,282
6,842
0
4,165
8,117
106,727
0
L
Guan Yu
UnLoko
Guan Yu
16,619
2,182
3,203
12,194
21,367
33,027
732
4,298
17,069
0
89,025
W
Mercury
beebambi
Mercury
15,241
10,698
0
7,296
21,382
9,499
198
6,929
14,213
0
129,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,857
Gold Earned
58,380
685
Minions Killed
697
0
Camps Cleared
0
2,184,944
Distance Traveled
2,212,806
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,236
465
5
0
0
430,388
8
L
Sol
12,461
566
203
9
0
448,791
8
W
Bellona
11,340
515
135
6
0
415,313
8
W
Ra
12,132
551
170
8
0
463,238
2
L
Thor
10,642
484
146
7
0
375,825
5
W
Sylvanus
10,576
481
26
1
0
392,112
9
W
Cupid
12,208
555
214
10
0
417,559
12
L
Agni
10,968
499
174
8
0
429,361
5
L
Guan Yu
11,550
525
157
7
0
500,579
6
W
Mercury
12,124
551
152
7
0
524,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role