Player Matchup

Sol
Sol
Blade_of_Peace
Sol
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,463 Elo+
Party 2
Ganesha
Ganesha
LoneJakalope
Ganesha
Level 155
God Stats
23W - 16L
1,574 SR
Queue Stats
47W - 52L
1,360 Elo+
Party 2
Da Ji
Da Ji
NeonHeartAttack
Da Ji
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,453 Elo+
Party 2
Team Averages
Level 149
1,525 SR
1,425 Elo+

VS

Team Averages
Level 80
1,567 SR
1,469 Elo+
Xing Tian
Xing Tian
Kony Rags
Xing Tian
Level 27
God Stats
16W - 10L
1,693 SR
Queue Stats
48W - 42L
1,461 Elo+
Party 1
Shiva
Shiva
NoAxiom
Shiva
Level 59
God Stats
12W - 13L
1,483 SR
Queue Stats
183W - 220L
1,417 Elo+
Solo
Ah Puch
Ah Puch
cantbasic
Ah Puch
Level 154
God Stats
5W - 1L
1,526 SR
Queue Stats
80W - 79L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,716
607
15,206
13,965
5,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
LoneJakalope
Ganesha
14
0 / 3 / 1
9,128
571
5,942
18,551
20,026
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 5 / 0
10,580
661
12,540
14,861
8,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kony Rags
Xing Tian
16
1 / 1 / 9
12,059
754
6,144
19,594
22,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
NoAxiom
Shiva
17
7 / 1 / 4
11,748
734
15,906
19,626
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
cantbasic
Ah Puch
16
4 / 2 / 6
11,797
737
17,582
9,169
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
12
12
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Xing Tian
Kony Rags
Xing Tian
1
1
9
5.5
L
Ganesha
LoneJakalope
Ganesha
0
3
1
0.17
L
3
5
0
0.6
W
Shiva
NoAxiom
Shiva
7
1
4
9
W
Ah Puch
cantbasic
Ah Puch
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,688
Damage
39,632
47,377
Taken
48,389
34,041
Mitigated
41,790
5,931
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,206
2,952
0
4,427
13,965
5,678
0
6,508
7,061
57,552
0
W
Xing Tian
Kony Rags
Xing Tian
6,144
395
0
4,014
19,594
22,247
236
9,600
9,994
16,265
0
L
Ganesha
LoneJakalope
Ganesha
5,942
256
0
1,290
18,551
20,026
0
10,444
7,515
24,907
0
L
12,540
3,072
0
214
14,861
8,337
0
7,083
7,472
0
26,089
W
Shiva
NoAxiom
Shiva
15,906
2,057
1,501
8,758
19,626
15,869
731
9,361
10,265
0
36,733
W
Ah Puch
cantbasic
Ah Puch
17,582
845
0
2,252
9,169
3,674
1,404
2,583
6,586
72,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,424
Gold Earned
35,604
169
Minions Killed
186
6
Camps Cleared
8
822,225
Distance Traveled
971,316
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,716
607
115
7
4
273,330
2
W
Xing Tian
12,059
754
12
1
1
318,853
0
L
Ganesha
9,128
571
7
0
0
296,020
0
L
Da Ji
10,580
661
47
3
2
252,875
0
W
Shiva
11,748
734
36
2
2
348,977
13
W
Ah Puch
11,797
737
138
9
5
303,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role