Player Matchup

Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze V
IfThenElseOaC
Ymir
Bronze V
Level 32
God Stats
0W - 1L
1,943 SR
Queue Stats
19W - 10L
1,354 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
MatchaT
Gilgamesh
Silver I
Level 158
God Stats
0W - 1L
1,496 SR
Queue Stats
50W - 60L
1,340 MMR
Solo
Sol
Sol
Gold V
ZelDUUUUUH
Sol
Gold V
Level 148
God Stats
17W - 16L
1,570 SR
Queue Stats
449W - 465L
1,374 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,602 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,577 SR
1,386 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
KrispyKhaos
Arachne
Gold IV
Level 146
God Stats
8W - 7L
1,642 SR
Queue Stats
28W - 27L
1,468 MMR
Solo
Horus
Horus
Gold V
LuxWet
Horus
Gold V
Level 86
God Stats
15W - 14L
1,495 SR
Queue Stats
228W - 219L
1,271 MMR
Solo
Hera
Hera
Silver III
Metapoic
Hera
Silver III
Level 154
God Stats
1W - 0L
1,673 SR
Queue Stats
5W - 8L
1,453 MMR
Party 1
Mulan
Mulan
Silver II
xxxpipexxx
Mulan
Silver II
Level 124
God Stats
29W - 22L
1,575 SR
Queue Stats
50W - 50L
1,239 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 0 / 0
3,208
642
1,513
3,154
1,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
1
0 / 0 / 0
2,412
482
0
0
0
5
0 / 0 / 0
3,118
624
470
1,546
536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
MatchaT
Gilgamesh
5
1 / 1 / 0
3,246
649
1,132
3,073
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,290
658
1,170
2,237
747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HadesYu HuangMercuryVulcan

VS

Bans
LancelotKing ArthurBaron SamediKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 0
3,371
674
562
1,337
376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
KrispyKhaos
Arachne
5
1 / 0 / 0
3,576
715
1,325
2,162
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Horus
LuxWet
Horus
5
0 / 0 / 0
3,369
674
1,132
2,289
841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
5
0 / 1 / 0
3,356
671
687
2,239
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
6
0 / 0 / 1
3,468
694
2,185
2,897
959
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
W
Anhur
 
Anhur
0
0
0
0
L
0
0
0
0
W
Arachne
KrispyKhaos
Arachne
1
0
0
1
W
Horus
LuxWet
Horus
0
0
0
0
L
Gilgamesh
MatchaT
Gilgamesh
1
1
0
1
W
Hera
0
1
0
0
L
0
0
1
0.5
W
Mulan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,285
Damage
5,891
10,010
Taken
10,924
3,979
Mitigated
3,613
3,622
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,513
473
0
2,069
3,154
1,702
0
0
3,154
0
14,600
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
 
Anhur
562
412
0
789
1,337
376
0
182
1,155
0
16,056
L
470
0
0
240
1,546
536
0
0
1,546
8,072
0
W
Arachne
KrispyKhaos
Arachne
1,325
973
0
1,406
2,162
778
0
264
1,799
0
10,559
W
Horus
LuxWet
Horus
1,132
577
736
856
2,289
841
120
377
1,912
0
10,506
L
Gilgamesh
MatchaT
Gilgamesh
1,132
516
0
315
3,073
994
0
120
2,949
0
11,533
W
Hera
687
192
0
500
2,239
659
0
648
1,591
17,209
0
L
1,170
499
0
998
2,237
747
0
499
1,674
11,891
2,398
W
Mulan
2,185
459
0
1,153
2,897
959
0
0
2,759
0
17,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,274
Gold Earned
17,140
115
Minions Killed
140
0
Camps Cleared
0
366,083
Distance Traveled
496,299
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,208
642
31
6
0
115,663
3
L
Izanami
2,412
482
0
0
0
0
0
W
Anhur
3,371
674
36
7
0
67,656
1
L
Ymir
3,118
624
23
5
0
71,382
1
W
Arachne
3,576
715
21
4
0
120,583
0
W
Horus
3,369
674
14
3
0
120,447
0
L
Gilgamesh
3,246
649
29
6
0
92,224
0
W
Hera
3,356
671
45
9
0
87,667
3
L
Sol
3,290
658
32
6
0
86,814
1
W
Mulan
3,468
694
24
5
0
99,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role