Player Matchup

Chiron
Chiron
Jonnyj38
Chiron
Level 155
God Stats
2W - 3L
1,386 SR
Queue Stats
310W - 296L
1,586 Elo+
Party 2
He Bo
He Bo
Pepin21
He Bo
Level 126
God Stats
1W - 3L
1,381 SR
Queue Stats
126W - 93L
1,653 Elo+
Party 2
Achilles
Achilles
ikikturtles
Achilles
Level 142
God Stats
17W - 5L
1,746 SR
Queue Stats
183W - 135L
1,666 Elo+
Party 2
Team Averages
Level 141
1,504 SR
1,635 Elo+

VS

Team Averages
Level 86
1,500 SR
1,281 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SinkingMoon
Xing Tian
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,171 Elo+
Party 1
Cthulhu
Cthulhu
lospuebes
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jonnyj38
Chiron
11
1 / 1 / 1
6,808
756
4,799
4,049
1,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Pepin21
He Bo
11
1 / 0 / 3
6,863
763
8,244
3,952
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ikikturtles
Achilles
11
2 / 1 / 2
6,804
756
4,230
7,160
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 0 / 2
5,518
613
368
503
189
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SinkingMoon
Xing Tian
10
1 / 2 / 1
6,556
728
1,482
9,866
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
lospuebes
Cthulhu
10
1 / 2 / 1
5,917
657
2,004
10,863
8,909
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
2
2
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
2
1
W
Chiron
Jonnyj38
Chiron
1
1
1
1.5
W
He Bo
Pepin21
He Bo
1
0
3
2.5
L
Xing Tian
SinkingMoon
Xing Tian
1
2
1
0.75
W
Achilles
ikikturtles
Achilles
2
1
2
3
L
Cthulhu
lospuebes
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,273
Damage
3,854
15,161
Taken
21,232
7,810
Mitigated
17,318
4,831
Healing
1,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
368
0
0
760
503
189
0
223
280
0
3,143
W
Chiron
Jonnyj38
Chiron
4,799
1,477
894
1,237
4,049
1,526
775
740
3,309
0
26,465
W
He Bo
Pepin21
He Bo
8,244
665
0
601
3,952
1,496
448
1,747
2,205
26,379
0
L
Xing Tian
SinkingMoon
Xing Tian
1,482
105
0
458
9,866
8,220
0
4,267
5,359
6,062
0
W
Achilles
ikikturtles
Achilles
4,230
1,095
0
2,099
7,160
4,788
106
1,671
4,175
0
17,762
L
Cthulhu
lospuebes
Cthulhu
2,004
413
0
29
10,863
8,909
0
3,754
6,875
8,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,475
Gold Earned
17,991
116
Minions Killed
23
8
Camps Cleared
0
523,286
Distance Traveled
358,327
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,518
613
3
0
0
40,345
0
W
Chiron
6,808
756
42
5
0
162,116
1
W
He Bo
6,863
763
42
5
4
186,072
3
L
Xing Tian
6,556
728
8
1
0
171,516
0
W
Achilles
6,804
756
32
4
4
175,098
1
L
Cthulhu
5,917
657
12
1
0
146,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role