Player Matchup

Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MGRsmiley
Chang'e
Level 109
God Stats
7W - 1L
1,838 SR
Queue Stats
189W - 207L
1,539 Elo+
Party 2
Nox
Nox
TheDeathHurts
Nox
Level 116
God Stats
65W - 57L
1,627 SR
Queue Stats
339W - 358L
1,520 Elo+
Party 2
Ratatoskr
Ratatoskr
dragonslayermeme
Ratatoskr
Level 60
God Stats
6W - 5L
1,560 SR
Queue Stats
283W - 302L
1,487 Elo+
Solo
Maui
Maui
krimzanangel
Maui
Level 82
God Stats
1W - 4L
1,449 SR
Queue Stats
197W - 186L
1,484 Elo+
Party 2
Team Averages
Level 94
1,595 SR
1,506 Elo+

VS

Team Averages
Level 105
1,458 SR
1,447 Elo+
Bellona
Bellona
FLYER413
Bellona
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 51L
1,435 Elo+
Solo
Sol
Sol
MrLeo1775
Sol
Level 69
God Stats
2W - 1L
1,278 SR
Queue Stats
69W - 76L
1,465 Elo+
Party 1
Horus
Horus
MrRageQuit_x
Horus
Level 139
God Stats
15W - 4L
1,723 SR
Queue Stats
420W - 438L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brappi
Tsukuyomi
Level 108
God Stats
4W - 5L
1,473 SR
Queue Stats
81W - 85L
1,488 Elo+
Solo
Yu Huang
Yu Huang
mar3d
Yu Huang
Level 105
God Stats
2W - 1L
1,316 SR
Queue Stats
160W - 170L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 3 / 0
4,588
417
2,534
6,862
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
MGRsmiley
Chang'e
11
1 / 3 / 0
6,189
563
5,228
9,789
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
1 / 2 / 0
5,893
536
3,793
5,839
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
3
0 / 3 / 0
3,888
353
985
2,735
658
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 0
4,426
402
1,474
7,561
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FLYER413
Bellona
12
4 / 1 / 0
6,905
628
6,342
8,238
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
6,133
558
4,243
4,039
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 6
5,827
530
2,105
8,541
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
brappi
Tsukuyomi
10
4 / 0 / 4
6,600
600
6,121
6,555
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
mar3d
Yu Huang
11
2 / 1 / 1
6,133
558
3,731
4,835
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
12
12
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
W
Bellona
FLYER413
Bellona
4
1
0
4
L
Chang'e
MGRsmiley
Chang'e
1
3
0
0.33
W
2
0
1
2.5
W
0
0
6
3
L
1
2
0
0.5
W
Tsukuyomi
brappi
Tsukuyomi
4
0
4
6
L
Ratatoskr
0
3
0
0
L
0
1
0
0
W
Yu Huang
mar3d
Yu Huang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,014
Damage
22,542
32,786
Taken
32,208
12,089
Mitigated
16,473
6,508
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,534
790
0
1,030
6,862
2,176
0
2,507
4,355
0
22,846
W
Bellona
FLYER413
Bellona
6,342
2,101
0
4,376
8,238
6,050
423
3,861
3,837
0
48,845
L
Chang'e
MGRsmiley
Chang'e
5,228
198
82
3,448
9,789
3,317
0
0
9,789
39,633
0
W
4,243
1,762
0
1,901
4,039
1,062
1,380
251
3,788
49,426
0
W
2,105
726
2,061
3,908
8,541
5,067
130
1,026
7,515
0
14,088
L
3,793
497
0
1,132
5,839
2,096
876
3,113
2,726
41,072
0
W
Tsukuyomi
brappi
Tsukuyomi
6,121
2,739
0
972
6,555
2,580
0
1,759
4,710
0
43,576
L
Ratatoskr
985
670
0
10
2,735
658
0
150
2,585
0
4,955
L
1,474
597
0
806
7,561
3,842
0
2,204
5,357
13,712
4,542
W
Yu Huang
mar3d
Yu Huang
3,731
555
0
422
4,835
1,714
414
2,695
2,140
44,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
31,598
233
Minions Killed
342
0
Camps Cleared
0
809,047
Distance Traveled
1,121,790
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,588
417
31
3
0
183,347
1
W
Bellona
6,905
628
89
8
0
249,483
4
L
Chang'e
6,189
563
84
8
0
215,132
1
W
Sol
6,133
558
81
7
0
190,490
0
W
Horus
5,827
530
20
2
0
229,466
2
L
Nox
5,893
536
73
7
0
181,310
3
W
Tsukuyomi
6,600
600
82
7
0
250,165
0
L
Ratatoskr
3,888
353
11
1
0
47,697
0
L
Maui
4,426
402
34
3
0
181,561
1
W
Yu Huang
6,133
558
70
6
0
202,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role