Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Greedy Liar
Ah Muzen Cab
Platinum IV
Level 124
God Stats
11W - 13L
1,630 SR
Queue Stats
139W - 151L
1,832 MMR
Party 1
Vulcan
Vulcan
Diamond III
RickCSanchez137
Vulcan
Diamond III
Level 98
God Stats
5W - 0L
1,932 SR
Queue Stats
171W - 160L
2,249 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
x420xDeMiGoD
Kuzenbo
Platinum II
Level 160
God Stats
3W - 9L
1,292 SR
Queue Stats
837W - 788L
1,778 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,618 SR
1,953 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 64
1,603 SR
1,567 MMR
Eset
Eset
Bronze V
GT Draw
Eset
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 2L
1,603 MMR
Party 2
Ne Zha
Ne Zha
Bronze I
lRyukZx
Ne Zha
Bronze I
Level 61
God Stats
0W - 1L
1,848 SR
Queue Stats
4W - 2L
1,597 MMR
Party 2
Chaac
Chaac
Bronze V
xHellsingZ
Chaac
Bronze V
Level 61
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Greedy Liar
Ah Muzen Cab
19
5 / 6 / 4
13,899
772
22,445
20,035
8,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 6 / 6
13,323
740
17,766
16,675
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
x420xDeMiGoD
Kuzenbo
15
2 / 4 / 5
11,295
628
17,805
24,198
46,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Guan YuAphroditeBaron SamediCabrakanLoki

VS

Bans
AtlasShivaKhepriOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GT Draw
Eset
18
9 / 7 / 5
13,440
747
17,101
19,438
9,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
lRyukZx
Ne Zha
18
4 / 2 / 12
12,759
709
21,807
30,171
21,987
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
17
3 / 1 / 9
13,188
733
13,357
18,811
27,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
16
16
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
GT Draw
Eset
9
7
5
1.64
W
Ah Muzen Cab
Greedy Liar
Ah Muzen Cab
5
6
4
1.17
W
3
6
6
1
L
Ne Zha
lRyukZx
Ne Zha
4
2
12
5
W
Kuzenbo
x420xDeMiGoD
Kuzenbo
2
4
5
1.13
L
Chaac
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,016
Damage
52,265
60,908
Taken
68,420
62,037
Mitigated
58,195
8,229
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
GT Draw
Eset
17,101
1,709
1,218
6,221
19,438
9,113
1,511
9,314
9,715
66,960
0
W
Ah Muzen Cab
Greedy Liar
Ah Muzen Cab
22,445
8,442
0
3,086
20,035
8,401
2,078
6,331
13,704
0
76,993
W
17,766
8,332
0
750
16,675
7,103
663
5,087
11,588
55,599
0
L
Ne Zha
lRyukZx
Ne Zha
21,807
5,434
0
11,734
30,171
21,987
546
15,467
13,796
148
79,720
W
Kuzenbo
x420xDeMiGoD
Kuzenbo
17,805
6,209
925
3,468
24,198
46,533
176
6,677
17,521
27,654
0
L
Chaac
13,357
1,416
1,185
8,934
18,811
27,095
600
9,224
8,929
1,536
37,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,517
Gold Earned
39,387
195
Minions Killed
288
8
Camps Cleared
7
934,388
Distance Traveled
969,029
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,440
747
112
6
3
297,305
6
W
Ah Muzen Cab
13,899
772
101
6
0
294,045
4
W
Vulcan
13,323
740
72
4
7
318,347
1
L
Ne Zha
12,759
709
120
7
4
339,669
5
W
Kuzenbo
11,295
628
22
1
1
321,996
4
L
Chaac
13,188
733
56
3
0
332,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role