Player Matchup

Skadi
Skadi
Marbles7981
Skadi
Level 27
God Stats
1W - 0L
1,097 SR
Queue Stats
6W - 6L
1,366 Elo+
Party 2
Sol
Sol
MrSxVt0WNx707
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 107L
1,353 Elo+
Party 2
Artemis
Artemis
VTOWNx707
Artemis
Level 102
God Stats
3W - 5L
1,246 SR
Queue Stats
76W - 93L
1,379 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZombieSlayer349
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,407 Elo+
Party 2
Medusa
Medusa
candyy canee22
Medusa
Level 89
God Stats
2W - 4L
1,317 SR
Queue Stats
109W - 120L
1,384 Elo+
Party 2
Team Averages
Level 61
1,332 SR
1,378 Elo+

VS

Team Averages
Level 90
1,420 SR
1,314 Elo+
Anhur
Anhur
Corray23
Anhur
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 98L
1,335 Elo+
Solo
Cerberus
Cerberus
DRACONIONNINJA
Cerberus
Level 88
God Stats
1W - 2L
1,454 SR
Queue Stats
290W - 400L
1,322 Elo+
Party 1
Ao Kuang
Ao Kuang
Emmett Brock
Ao Kuang
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 80L
1,215 Elo+
Party 1
Tyr
Tyr
FLOGGY DEE
Tyr
Level 101
God Stats
1W - 5L
1,372 SR
Queue Stats
244W - 273L
1,404 Elo+
Solo
Hachiman
Hachiman
Spritegeeker
Hachiman
Level 126
God Stats
2W - 7L
1,273 SR
Queue Stats
326W - 425L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 18
9,185
835
12,126
11,064
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 18
9,213
838
8,091
8,883
3,792
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
VTOWNx707
Artemis
16
12 / 5 / 8
10,042
913
14,142
11,755
6,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ZombieSlayer349
Ah Muzen Cab
18
7 / 3 / 15
10,319
938
14,042
10,374
5,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 19
9,556
869
8,027
12,258
16,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Corray23
Anhur
9
1 / 5 / 2
6,444
586
3,913
7,131
2,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
17
3 / 5 / 7
8,886
808
9,137
22,454
26,814
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Emmett Brock
Ao Kuang
12
1 / 7 / 3
7,288
663
3,072
12,016
4,262
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 5
6,999
636
5,672
12,012
17,309
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Spritegeeker
Hachiman
16
8 / 6 / 2
9,239
840
16,308
11,690
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
28
Kills
13
16
Deaths
28
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
Corray23
Anhur
1
5
2
0.4
L
Cerberus
3
5
7
1.3
L
Ao Kuang
Emmett Brock
Ao Kuang
1
7
3
0.36
L
0
5
5
0.5
W
4
3
18
4.33
W
3
3
18
4
L
Hachiman
Spritegeeker
Hachiman
8
6
2
1.5
W
Artemis
VTOWNx707
Artemis
12
5
8
3.2
W
Ah Muzen Cab
ZombieSlayer349
Ah Muzen Cab
7
3
15
4.83
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,428
Damage
38,102
54,334
Taken
65,303
36,987
Mitigated
55,303
18,725
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Corray23
Anhur
3,913
1,561
350
408
7,131
2,110
0
336
6,795
0
6,964
L
Cerberus
9,137
374
1,359
6,739
22,454
26,814
0
3,301
19,153
24,101
0
L
Ao Kuang
Emmett Brock
Ao Kuang
3,072
638
556
1,415
12,016
4,262
0
880
11,136
3,889
0
L
5,672
644
523
2,407
12,012
17,309
0
1,352
10,660
0
13,105
W
12,126
7,758
1,066
2,515
11,064
5,495
1,174
2,199
8,865
0
20,903
W
8,091
3,721
1,452
2,688
8,883
3,792
1,407
1,802
7,081
14,673
0
L
Hachiman
Spritegeeker
Hachiman
16,308
9,541
815
748
11,690
4,808
0
2,222
9,468
0
27,701
W
Artemis
VTOWNx707
Artemis
14,142
7,495
2,631
2,121
11,755
6,412
3,256
1,459
10,296
0
22,883
W
Ah Muzen Cab
ZombieSlayer349
Ah Muzen Cab
14,042
7,694
668
1,666
10,374
5,103
1,658
2,036
8,338
0
32,166
W
8,027
4,458
2,137
1,781
12,258
16,185
486
4,713
7,545
0
19,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
38,856
102
Minions Killed
128
0
Camps Cleared
0
861,699
Distance Traveled
765,792
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,444
586
7
1
0
105,392
0
L
Cerberus
8,886
808
52
5
0
182,084
0
L
Ao Kuang
7,288
663
2
0
0
185,770
0
L
Tyr
6,999
636
34
3
0
162,999
4
W
Skadi
9,185
835
9
1
0
184,877
0
W
Sol
9,213
838
14
1
0
170,988
0
L
Hachiman
9,239
840
33
3
0
129,547
0
W
Artemis
10,042
913
27
2
0
163,022
1
W
Ah Muzen Cab
10,319
938
33
3
0
164,455
0
W
Medusa
9,556
869
19
2
0
178,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role