Player Matchup

Odin
Odin
Br4bZz
Odin
Level 139
God Stats
2W - 1L
1,645 SR
Queue Stats
155W - 181L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
DimplyRaindrop
Kukulkan
Level 128
God Stats
36W - 41L
1,488 SR
Queue Stats
538W - 581L
1,472 Elo+
Party 1
Thanatos
Thanatos
Ludwiigdidit
Thanatos
Level 125
God Stats
4W - 6L
1,441 SR
Queue Stats
286W - 273L
1,494 Elo+
Solo
Sol
Sol
ReapingCats666
Sol
Level 156
God Stats
3W - 4L
1,441 SR
Queue Stats
235W - 225L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
moornrg
Guan Yu
Level 98
God Stats
16W - 13L
1,550 SR
Queue Stats
538W - 557L
1,410 Elo+
Party 1
Team Averages
Level 129
1,513 SR
1,468 Elo+

VS

Team Averages
Level 85
1,589 SR
1,480 Elo+
Fenrir
Fenrir
Dr Dirtnap
Fenrir
Level 104
God Stats
18W - 19L
1,457 SR
Queue Stats
56W - 71L
1,351 Elo+
Party 4
Rama
Rama
Jaxx123
Rama
Level 44
God Stats
2W - 0L
1,801 SR
Queue Stats
87W - 56L
1,530 Elo+
Party 2
Neith
Neith
Puska062
Neith
Level 15
God Stats
13W - 20L
1,421 SR
Queue Stats
14W - 26L
1,343 Elo+
Party 4
Chang'e
Chang'e
ibains7
Chang'e
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 39L
1,570 Elo+
Party 2
Vamana
Vamana
xxa1xx2
Vamana
Level 117
God Stats
16W - 5L
1,765 SR
Queue Stats
64W - 32L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Br4bZz
Odin
17
1 / 4 / 7
10,611
424
9,884
19,400
22,243
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
18
4 / 6 / 5
12,449
498
18,991
19,277
10,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Ludwiigdidit
Thanatos
19
4 / 8 / 3
12,730
509
11,528
24,262
11,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 4
11,515
461
20,669
21,910
9,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
moornrg
Guan Yu
17
3 / 7 / 5
11,640
466
13,327
24,896
25,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dr Dirtnap
Fenrir
20
8 / 4 / 8
13,237
529
14,768
24,471
12,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Jaxx123
Rama
19
1 / 0 / 8
11,835
473
10,475
19,987
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Puska062
Neith
16
1 / 3 / 4
10,295
412
5,457
13,476
5,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ibains7
Chang'e
20
6 / 2 / 11
13,250
530
18,037
21,626
9,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
xxa1xx2
Vamana
20
12 / 4 / 7
14,948
598
31,669
33,836
37,204
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
13
Kills
28
28
Deaths
13
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Odin
Br4bZz
Odin
1
4
7
1.13
L
Kukulkan
4
6
5
1.08
W
Fenrir
Dr Dirtnap
Fenrir
8
4
8
3
W
Rama
Jaxx123
Rama
1
0
8
5
L
Thanatos
Ludwiigdidit
Thanatos
4
8
3
0.69
W
Neith
Puska062
Neith
1
3
4
1
L
1
3
4
1
W
Chang'e
ibains7
Chang'e
6
2
11
5.75
L
Guan Yu
moornrg
Guan Yu
3
7
5
0.79
W
Vamana
xxa1xx2
Vamana
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,399
Damage
80,406
109,745
Taken
113,396
78,880
Mitigated
72,498
39,931
Healing
43,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Br4bZz
Odin
9,884
947
0
2,511
19,400
22,243
438
4,975
14,425
0
51,931
L
Kukulkan
18,991
2,568
424
4,863
19,277
10,512
1,196
4,682
14,595
108,714
0
W
Fenrir
Dr Dirtnap
Fenrir
14,768
2,752
0
6,829
24,471
12,308
680
8,881
15,388
0
106,746
W
Rama
Jaxx123
Rama
10,475
8,788
0
9,876
19,987
8,207
5,328
8,422
11,465
0
100,824
L
Thanatos
Ludwiigdidit
Thanatos
11,528
1,838
0
12,110
24,262
11,506
0
2,263
21,999
0
98,659
W
Neith
Puska062
Neith
5,457
858
0
3,230
13,476
5,549
2,226
2,903
10,573
0
56,229
L
20,669
6,717
0
10,612
21,910
9,597
2,970
1,967
19,943
116,754
6,149
W
Chang'e
ibains7
Chang'e
18,037
286
3,481
11,477
21,626
9,230
220
9,328
12,069
94,917
0
L
Guan Yu
moornrg
Guan Yu
13,327
1,785
1,170
8,241
24,896
25,022
343
4,150
20,746
0
75,127
W
Vamana
xxa1xx2
Vamana
31,669
14,446
0
8,395
33,836
37,204
1,974
11,189
21,674
0
121,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,945
Gold Earned
63,565
688
Minions Killed
684
0
Camps Cleared
0
2,318,716
Distance Traveled
2,444,759
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,611
424
81
3
0
505,403
1
L
Kukulkan
12,449
498
176
7
0
439,735
9
W
Fenrir
13,237
529
131
5
0
505,831
4
W
Rama
11,835
473
150
6
0
478,927
3
L
Thanatos
12,730
509
146
6
0
440,706
3
W
Neith
10,295
412
88
4
0
440,531
0
L
Sol
11,515
461
176
7
0
442,277
7
W
Chang'e
13,250
530
132
5
0
502,905
7
L
Guan Yu
11,640
466
109
4
0
490,595
11
W
Vamana
14,948
598
183
7
0
516,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role