Player Matchup

Yemoja
Yemoja
EyeOfBelial
Yemoja
Level 28
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 2
Horus
Horus
kkashton
Horus
Level 26
God Stats
0W - 3L
1,247 SR
Queue Stats
9W - 15L
1,275 Elo+
Party 3
Thanatos
Thanatos
ovogoonfred
Thanatos
Level 25
God Stats
1W - 2L
1,481 SR
Queue Stats
8W - 15L
1,275 Elo+
Party 3
The Morrigan
The Morrigan
spacecow303
The Morrigan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,350 Elo+
Party 3
Hera
Hera
teeger25
Hera
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 2
Team Averages
Level 30
1,398 SR
1,257 Elo+

VS

Team Averages
Level 68
1,423 SR
1,399 Elo+
Vamana
Vamana
Eternal_dr8
Vamana
Level 104
God Stats
9W - 5L
1,509 SR
Queue Stats
61W - 53L
1,452 Elo+
Party 1
Achilles
Achilles
Jaffymamba
Achilles
Level 41
God Stats
51W - 64L
1,435 SR
Queue Stats
173W - 195L
1,287 Elo+
Solo
Ravana
Ravana
JuhCeres
Ravana
Level 100
God Stats
1W - 1L
1,294 SR
Queue Stats
130W - 112L
1,460 Elo+
Party 1
Neith
Neith
Schooshi
Neith
Level 49
God Stats
5W - 4L
1,493 SR
Queue Stats
49W - 45L
1,445 Elo+
Party 1
Tiamat
Tiamat
XyRo_Slayer
Tiamat
Level 47
God Stats
4W - 2L
1,386 SR
Queue Stats
45W - 59L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 5 / 0
5,610
432
3,427
12,370
5,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
kkashton
Horus
11
0 / 0 / 0
6,265
482
4,443
10,290
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ovogoonfred
Thanatos
9
1 / 5 / 0
5,893
453
2,450
11,216
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
spacecow303
The Morrigan
11
0 / 3 / 0
6,417
494
2,220
7,995
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
10
1 / 8 / 0
6,313
486
8,505
9,339
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
3 / 1 / 1
7,820
602
10,539
11,520
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Jaffymamba
Achilles
11
3 / 1 / 8
7,769
598
4,060
10,501
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
JuhCeres
Ravana
14
4 / 1 / 3
8,118
624
8,277
6,577
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Schooshi
Neith
11
10 / 0 / 5
7,844
603
11,764
7,003
2,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tiamat
12
1 / 0 / 1
7,100
546
4,423
3,137
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
3
Kills
21
21
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
1
1
3.5
L
Yemoja
1
5
0
0.2
W
Achilles
Jaffymamba
Achilles
3
1
8
7
W
Ravana
JuhCeres
Ravana
4
1
3
5.5
W
Neith
Schooshi
Neith
10
0
5
12.5
W
Tiamat
1
0
1
1.5
L
Horus
kkashton
Horus
0
0
0
0
L
Thanatos
ovogoonfred
Thanatos
1
5
0
0.2
L
The Morrigan
spacecow303
The Morrigan
0
3
0
0
L
Hera
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
39,063
51,210
Taken
38,738
22,748
Mitigated
22,538
12,917
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,539
5,961
0
4,531
11,520
8,146
728
217
10,785
0
58,827
L
Yemoja
3,427
816
2,141
839
12,370
5,252
192
211
12,159
12,869
0
W
Achilles
Jaffymamba
Achilles
4,060
2,184
0
3,273
10,501
6,696
1,070
6,679
3,822
0
18,018
W
Ravana
JuhCeres
Ravana
8,277
2,944
0
1,398
6,577
3,315
0
2,349
4,228
0
73,093
W
Neith
Schooshi
Neith
11,764
5,964
301
4,071
7,003
2,737
444
3,174
3,829
0
44,189
W
Tiamat
4,423
0
0
1,514
3,137
1,644
942
1,733
1,404
44,043
0
L
Horus
kkashton
Horus
4,443
1,752
74
3,004
10,290
6,214
1,110
0
10,290
0
41,149
L
Thanatos
ovogoonfred
Thanatos
2,450
653
0
6,009
11,216
5,430
0
584
10,632
0
38,216
L
The Morrigan
spacecow303
The Morrigan
2,220
857
0
750
7,995
3,292
472
3,628
4,367
43,480
0
L
Hera
8,505
3,329
0
100
9,339
2,560
180
0
9,339
35,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
38,651
267
Minions Killed
370
0
Camps Cleared
0
1,157,327
Distance Traveled
1,284,656
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,820
602
97
7
0
258,093
0
L
Yemoja
5,610
432
11
1
0
209,847
1
W
Achilles
7,769
598
28
2
0
255,284
0
W
Ravana
8,118
624
118
9
0
302,724
2
W
Neith
7,844
603
57
4
0
262,020
0
W
Tiamat
7,100
546
70
5
0
206,535
0
L
Horus
6,265
482
66
5
0
242,613
2
L
Thanatos
5,893
453
67
5
0
273,968
0
L
The Morrigan
6,417
494
72
6
0
232,125
0
L
Hera
6,313
486
51
4
0
198,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role