Player Matchup

Fenrir
Fenrir
AMortylessRick
Fenrir
Level 123
God Stats
6W - 5L
1,569 SR
Queue Stats
215W - 219L
1,473 Elo+
Party 2
Bacchus
Bacchus
TRYTOBEATMENOW
Bacchus
Level 126
God Stats
7W - 12L
1,412 SR
Queue Stats
208W - 219L
1,468 Elo+
Party 2
Vulcan
Vulcan
dmony12
Vulcan
Level 141
God Stats
9W - 10L
1,603 SR
Queue Stats
224W - 169L
1,529 Elo+
Party 2
Team Averages
Level 130
1,528 SR
1,490 Elo+

VS

Team Averages
Level 92
1,510 SR
1,529 Elo+
Chang'e
Chang'e
JAVIERLEALMX
Chang'e
Level 123
God Stats
19W - 22L
1,579 SR
Queue Stats
137W - 170L
1,384 Elo+
Solo
Hachiman
Hachiman
SmithnWesley
Hachiman
Level 85
God Stats
13W - 15L
1,484 SR
Queue Stats
584W - 421L
1,624 Elo+
Party 1
Mulan
Mulan
onepumpedmypants
Mulan
Level 68
God Stats
13W - 18L
1,466 SR
Queue Stats
392W - 290L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 16 / 14
20,943
676
27,121
42,038
34,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 20
22,559
728
24,458
49,799
88,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
dmony12
Vulcan
20
12 / 10 / 13
22,545
727
56,036
30,700
16,605
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JAVIERLEALMX
Chang'e
20
7 / 11 / 15
21,254
686
38,228
33,328
16,075
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SmithnWesley
Hachiman
20
7 / 11 / 15
20,714
668
28,037
37,948
17,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
16 / 9 / 10
23,860
770
44,163
50,291
66,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
70
31
Kills
30
30
Deaths
31
47
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
16
14
1
W
Chang'e
JAVIERLEALMX
Chang'e
7
11
15
1.32
W
Hachiman
SmithnWesley
Hachiman
7
11
15
1.32
L
10
4
20
5
L
Vulcan
dmony12
Vulcan
12
10
13
1.85
W
16
9
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,615
Damage
110,428
122,537
Taken
121,567
139,387
Mitigated
100,436
20,751
Healing
25,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,121
7,245
221
8,922
42,038
34,507
186
14,223
27,815
3,371
55,678
W
Chang'e
JAVIERLEALMX
Chang'e
38,228
2,094
2,994
8,807
33,328
16,075
0
18,981
13,287
101,299
0
W
Hachiman
SmithnWesley
Hachiman
28,037
18,548
0
5,659
37,948
17,716
762
27,846
9,464
0
112,024
L
24,458
3,570
1,105
9,463
49,799
88,275
0
16,281
33,518
58,019
0
L
Vulcan
dmony12
Vulcan
56,036
15,028
0
1,040
30,700
16,605
974
9,185
21,515
142,830
0
W
44,163
4,392
0
7,622
50,291
66,645
1,299
33,273
15,270
729
107,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,047
Gold Earned
65,828
275
Minions Killed
353
10
Camps Cleared
15
1,493,298
Distance Traveled
1,404,378
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
20,943
676
55
2
5
408,704
3
W
Chang'e
21,254
686
103
3
7
456,125
5
W
Hachiman
20,714
668
149
5
5
438,613
1
L
Bacchus
22,559
728
42
1
0
553,298
2
L
Vulcan
22,545
727
178
6
5
531,296
6
W
Mulan
23,860
770
101
3
3
509,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role