Player Matchup

Chaac
Chaac
Bossatron115
Chaac
Level 20
God Stats
2W - 4L
1,277 SR
Queue Stats
2W - 5L
1,235 Elo+
Party 1
Maui
Maui
Lord_Mantis20
Maui
Level 129
God Stats
5W - 8L
1,285 SR
Queue Stats
472W - 500L
1,341 Elo+
Solo
Freya
Freya
TTV_DEATHBRINGER
Freya
Level 61
God Stats
1W - 1L
1,685 SR
Queue Stats
11W - 13L
1,199 Elo+
Party 1
Heimdallr
Heimdallr
debo_040707
Heimdallr
Level 27
God Stats
1W - 4L
1,225 SR
Queue Stats
1W - 6L
1,144 Elo+
Party 1
Mercury
Mercury
gonzo0403
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,251 Elo+
Party 1
Team Averages
Level 61
1,394 SR
1,234 Elo+

VS

Team Averages
Level 99
1,444 SR
1,397 Elo+
Olorun
Olorun
 
Olorun
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Godking2557
Anhur
Level 89
God Stats
51W - 57L
1,404 SR
Queue Stats
52W - 57L
1,315 Elo+
Solo
Arachne
Arachne
IoaneTsunami45
Arachne
Level 79
God Stats
5W - 4L
1,610 SR
Queue Stats
88W - 96L
1,426 Elo+
Solo
Bacchus
Bacchus
xWOLFY MANxX
Bacchus
Level 65
God Stats
2W - 6L
1,209 SR
Queue Stats
52W - 49L
1,346 Elo+
Solo
Maui
Maui
zaeeOCH8
Maui
Level 129
God Stats
37W - 27L
1,498 SR
Queue Stats
440W - 440L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
8,658
456
6,383
12,111
11,002
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 2
7,907
416
4,886
15,640
14,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 7 / 0
8,622
454
11,430
14,530
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
debo_040707
Heimdallr
13
2 / 2 / 0
7,773
409
7,693
8,538
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
gonzo0403
Mercury
15
0 / 4 / 2
8,570
451
10,660
18,194
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
6 / 1 / 6
10,536
555
11,068
14,991
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 1 / 2
9,407
495
5,484
13,125
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 0 / 4
10,977
578
14,237
16,698
9,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
xWOLFY MANxX
Bacchus
15
2 / 2 / 6
9,636
507
6,692
20,807
19,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maui
17
0 / 0 / 1
10,123
533
6,394
9,958
15,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
16
16
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
6
9
L
0
0
0
0
W
0
1
2
1
W
8
0
4
10
L
1
3
2
0.67
L
1
7
0
0.14
L
Heimdallr
debo_040707
Heimdallr
2
2
0
1
L
Mercury
gonzo0403
Mercury
0
4
2
0.25
W
Bacchus
xWOLFY MANxX
Bacchus
2
2
6
2.5
W
Maui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,052
Damage
43,875
69,013
Taken
75,579
43,673
Mitigated
58,771
9,794
Healing
33,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,068
4,910
890
10,069
14,991
7,239
3,450
6,160
8,287
75,392
0
L
6,383
975
0
2,929
12,111
11,002
557
5,208
6,903
0
60,439
W
5,484
3,276
220
4,320
13,125
6,142
2,946
1,198
11,927
0
83,176
W
14,237
8,833
0
7,486
16,698
9,644
371
3,026
13,442
0
98,401
L
4,886
1,191
0
1,288
15,640
14,164
0
3,098
12,542
35,923
3,440
L
11,430
3,577
0
1,710
14,530
7,002
635
8,654
5,876
60,583
0
L
Heimdallr
debo_040707
Heimdallr
7,693
3,160
0
2,115
8,538
3,767
0
4,011
4,527
0
49,503
L
Mercury
gonzo0403
Mercury
10,660
5,479
0
1,752
18,194
7,738
0
2,452
15,742
0
95,808
W
Bacchus
xWOLFY MANxX
Bacchus
6,692
772
2,712
6,265
20,807
19,954
114
4,747
15,877
35,352
0
W
Maui
6,394
2,253
0
1,953
9,958
15,792
0
0
9,958
68,519
12,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
50,679
483
Minions Killed
562
0
Camps Cleared
0
1,727,082
Distance Traveled
1,881,170
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,536
555
121
6
0
327,649
4
L
Chaac
8,658
456
112
6
0
381,841
0
W
Anhur
9,407
495
138
7
0
329,376
0
W
Arachne
10,977
578
121
6
0
431,900
5
L
Maui
7,907
416
60
3
0
294,534
3
L
Freya
8,622
454
102
5
0
351,167
3
L
Heimdallr
7,773
409
76
4
0
280,251
0
L
Mercury
8,570
451
133
7
0
419,289
5
W
Bacchus
9,636
507
52
3
0
511,535
2
W
Maui
10,123
533
130
7
0
280,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role