Player Matchup

Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DavidDiaz05
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dimension__Z
Morgan Le Fay
Level 50
God Stats
12W - 9L
1,570 SR
Queue Stats
80W - 72L
1,475 Elo+
Party 3
Apollo
Apollo
IMyXyMI
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
datboykhalil
Sun Wukong
Level 108
God Stats
2W - 0L
1,687 SR
Queue Stats
93W - 64L
1,561 Elo+
Party 3
Team Averages
Level 69
1,551 SR
1,491 Elo+

VS

Team Averages
Level 42
1,414 SR
1,392 Elo+
Anubis
Anubis
Cheezes1
Anubis
Level 23
God Stats
3W - 2L
1,607 SR
Queue Stats
115W - 100L
1,356 Elo+
Party 1
Fenrir
Fenrir
Lukerange
Fenrir
Level 35
God Stats
10W - 11L
1,560 SR
Queue Stats
80W - 70L
1,366 Elo+
Party 1
Maui
Maui
Monkeyspider808
Maui
Level 26
God Stats
2W - 5L
1,410 SR
Queue Stats
113W - 106L
1,383 Elo+
Party 1
Medusa
Medusa
emma73960
Medusa
Level 126
God Stats
12W - 19L
994 SR
Queue Stats
70W - 67L
1,355 Elo+
Party 1
Bellona
Bellona
iMahnutz69
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 1 / 6
6,689
557
7,820
5,412
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
DavidDiaz05
Cthulhu
9
0 / 2 / 7
5,995
500
2,833
10,543
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Dimension__Z
Morgan Le Fay
10
5 / 1 / 0
6,668
556
6,479
5,319
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
IMyXyMI
Apollo
10
5 / 1 / 1
6,541
545
8,419
7,320
2,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
datboykhalil
Sun Wukong
13
4 / 0 / 0
6,984
582
5,779
9,427
6,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cheezes1
Anubis
11
0 / 2 / 0
6,029
502
3,433
9,845
4,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fenrir
Lukerange
Fenrir
10
3 / 3 / 0
6,362
530
1,906
10,127
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 5 / 2
4,978
415
3,545
9,152
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
emma73960
Medusa
9
1 / 3 / 0
5,141
428
6,631
10,842
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
iMahnutz69
Bellona
10
0 / 4 / 0
5,899
492
5,715
10,150
9,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
5
5
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
6
6
L
Anubis
Cheezes1
Anubis
0
2
0
0
W
Cthulhu
DavidDiaz05
Cthulhu
0
2
7
1.75
W
Morgan Le Fay
Dimension__Z
Morgan Le Fay
5
1
0
5
W
Apollo
IMyXyMI
Apollo
5
1
1
5.5
L
Fenrir
Lukerange
Fenrir
3
3
0
1
L
1
5
2
0.4
W
Sun Wukong
datboykhalil
Sun Wukong
4
0
0
4
L
Medusa
emma73960
Medusa
1
3
0
0.33
L
Bellona
iMahnutz69
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
21,230
38,021
Taken
50,116
19,057
Mitigated
25,053
9,580
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,820
2,403
0
1,130
5,412
2,090
0
825
4,552
0
43,853
L
Anubis
Cheezes1
Anubis
3,433
288
0
3,210
9,845
4,448
0
4,378
5,002
42,574
0
W
Cthulhu
DavidDiaz05
Cthulhu
2,833
128
0
2,112
10,543
6,333
269
1,821
8,250
14,572
3,736
W
Morgan Le Fay
Dimension__Z
Morgan Le Fay
6,479
985
0
928
5,319
1,914
422
2,691
2,628
31,466
0
W
Apollo
IMyXyMI
Apollo
8,419
6,295
0
1,870
7,320
2,693
0
1,058
6,186
0
46,347
L
Fenrir
Lukerange
Fenrir
1,906
294
0
4,492
10,127
3,641
0
1,733
8,222
0
37,124
L
3,545
1,076
0
1,012
9,152
4,798
0
1,661
7,491
13,201
0
W
Sun Wukong
datboykhalil
Sun Wukong
5,779
1,149
0
3,540
9,427
6,027
704
0
9,427
0
47,235
L
Medusa
emma73960
Medusa
6,631
3,421
0
2,397
10,842
3,086
0
722
10,120
0
29,065
L
Bellona
iMahnutz69
Bellona
5,715
2,539
0
3,109
10,150
9,080
16
0
10,150
0
42,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
28,409
306
Minions Killed
276
0
Camps Cleared
0
1,221,446
Distance Traveled
1,087,288
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,689
557
68
6
0
265,947
1
L
Anubis
6,029
502
93
8
0
202,942
3
W
Cthulhu
5,995
500
22
2
0
237,774
0
W
Morgan Le Fay
6,668
556
53
4
0
239,623
2
W
Apollo
6,541
545
76
6
0
235,629
3
L
Fenrir
6,362
530
67
6
0
238,280
0
L
Maui
4,978
415
20
2
0
194,371
0
W
Sun Wukong
6,984
582
87
7
0
242,473
1
L
Medusa
5,141
428
33
3
0
218,321
0
L
Bellona
5,899
492
63
5
0
233,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role