Player Matchup

Raijin
Raijin
SmithnWesley
Raijin
Level 84
God Stats
16W - 7L
1,739 SR
Queue Stats
584W - 421L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
Wilcoxson121
Danzaburou
Level 141
God Stats
4W - 2L
1,768 SR
Queue Stats
419W - 454L
1,470 Elo+
Solo
Ne Zha
Ne Zha
onepumpedmypants
Ne Zha
Level 68
God Stats
17W - 8L
1,674 SR
Queue Stats
392W - 290L
1,571 Elo+
Party 1
Team Averages
Level 98
1,727 SR
1,553 Elo+

VS

Team Averages
Level 130
1,566 SR
1,499 Elo+
Hercules
Hercules
AMortylessRick
Hercules
Level 123
God Stats
14W - 20L
1,490 SR
Queue Stats
215W - 219L
1,481 Elo+
Party 2
Eset
Eset
TRYTOBEATMENOW
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 219L
1,476 Elo+
Party 2
Cupid
Cupid
dmony12
Cupid
Level 141
God Stats
11W - 5L
1,708 SR
Queue Stats
224W - 169L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 3 / 14
9,118
760
13,951
9,767
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Wilcoxson121
Danzaburou
15
7 / 2 / 8
10,120
843
13,387
12,354
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 4 / 8
10,447
871
10,531
13,526
12,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 5 / 3
8,673
723
9,233
19,638
17,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 7 / 4
8,730
728
9,650
11,824
4,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
dmony12
Cupid
13
3 / 5 / 3
8,592
716
8,327
12,401
5,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
9
9
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
5
3
0.9
W
Raijin
1
3
14
2.67
L
3
7
4
0.71
W
Danzaburou
Wilcoxson121
Danzaburou
7
2
8
5.5
L
Cupid
dmony12
Cupid
3
5
3
0.9
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
27,210
35,647
Taken
43,863
22,296
Mitigated
27,838
10,627
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,233
3,362
0
6,286
19,638
17,102
291
7,514
12,124
234
19,207
W
Raijin
13,951
2,398
0
1,727
9,767
3,873
319
3,294
6,473
31,558
0
L
9,650
571
895
1,486
11,824
4,943
272
3,708
8,116
22,310
0
W
Danzaburou
Wilcoxson121
Danzaburou
13,387
5,109
0
5,658
12,354
5,757
967
3,298
9,056
0
38,733
L
Cupid
dmony12
Cupid
8,327
3,618
311
1,805
12,401
5,793
599
3,244
9,157
0
33,799
W
10,531
2,755
0
3,242
13,526
12,666
335
3,542
9,984
239
26,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
25,995
116
Minions Killed
126
7
Camps Cleared
4
664,276
Distance Traveled
616,057
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,673
723
20
2
1
218,705
4
W
Raijin
9,118
760
51
4
4
201,643
1
L
Eset
8,730
728
32
3
1
187,460
0
W
Danzaburou
10,120
843
43
4
2
222,714
1
L
Cupid
8,592
716
74
6
2
209,892
3
W
Ne Zha
10,447
871
22
2
1
239,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role