Player Matchup

Pele
Pele
Bardock72
Pele
Level 97
God Stats
14W - 19L
1,387 SR
Queue Stats
71W - 87L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Byjorne
Kukulkan
Level 99
God Stats
4W - 3L
1,595 SR
Queue Stats
160W - 190L
1,398 Elo+
Party 2
Charybdis
Charybdis
HittyMountainDew
Charybdis
Level 56
God Stats
3W - 1L
1,633 SR
Queue Stats
83W - 106L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SetOnFamous
Morgan Le Fay
Level 52
God Stats
25W - 20L
1,490 SR
Queue Stats
111W - 138L
1,309 Elo+
Solo
Skadi
Skadi
alphawolf657
Skadi
Level 121
God Stats
10W - 10L
1,564 SR
Queue Stats
195W - 215L
1,387 Elo+
Party 2
Team Averages
Level 85
1,534 SR
1,387 Elo+

VS

Team Averages
Level 68
1,431 SR
1,421 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Giacomo1032
Hercules
Level 68
God Stats
2W - 2L
1,174 SR
Queue Stats
21W - 25L
1,305 Elo+
Party 1
Ymir
Ymir
IamCheefBeef
Ymir
Level 5
God Stats
0W - 1L
1,507 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Izanami
Izanami
momosmonkeylab
Izanami
Level 27
God Stats
2W - 12L
1,302 SR
Queue Stats
19W - 26L
1,374 Elo+
Party 1
Awilix
Awilix
seanbeegee
Awilix
Level 110
God Stats
9W - 13L
1,672 SR
Queue Stats
43W - 42L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
10 / 1 / 5
12,881
613
10,433
17,883
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Byjorne
Kukulkan
17
1 / 2 / 2
10,976
523
8,449
10,286
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
19
9 / 4 / 9
12,853
612
25,181
18,624
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
SetOnFamous
Morgan Le Fay
16
1 / 2 / 11
9,677
461
24,804
10,179
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 0 / 6
10,296
490
9,646
6,772
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 3 / 2
11,998
571
16,270
12,482
5,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Giacomo1032
Hercules
14
2 / 8 / 2
9,816
467
4,439
26,059
26,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 2
8,418
401
1,694
23,623
19,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 2
8,886
423
5,430
15,049
6,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
seanbeegee
Awilix
16
2 / 7 / 2
9,912
472
10,100
22,024
10,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
25
Kills
9
9
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
2
1.67
W
Pele
10
1
5
12.5
W
Kukulkan
Byjorne
Kukulkan
1
2
2
1
L
Hercules
Giacomo1032
Hercules
2
8
2
0.38
W
Charybdis
9
4
9
3.38
L
0
4
2
0.25
W
Morgan Le Fay
SetOnFamous
Morgan Le Fay
1
2
11
3.25
W
4
0
6
7
L
1
3
2
0.67
L
Awilix
seanbeegee
Awilix
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,513
Damage
37,933
63,744
Taken
99,237
28,932
Mitigated
67,870
14,593
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,270
818
0
1,656
12,482
5,965
0
804
11,666
122,903
0
W
Pele
10,433
4,116
0
6,258
17,883
8,317
0
3,069
14,814
0
93,604
W
Kukulkan
Byjorne
Kukulkan
8,449
300
0
795
10,286
4,780
0
5,180
5,106
97,299
0
L
Hercules
Giacomo1032
Hercules
4,439
1,004
1,766
7,892
26,059
26,324
135
7,573
18,325
0
37,144
W
Charybdis
25,181
15,734
0
6,166
18,624
8,578
2,880
6,094
12,530
0
102,394
L
1,694
352
0
3,147
23,623
19,026
174
13,205
9,736
29,330
0
W
Morgan Le Fay
SetOnFamous
Morgan Le Fay
24,804
3,061
0
730
10,179
4,650
399
2,738
7,441
61,013
3,615
W
9,646
3,640
0
644
6,772
2,607
480
1,343
5,429
0
79,138
L
5,430
3,306
0
2,202
15,049
6,473
606
6,548
8,116
0
67,873
L
Awilix
seanbeegee
Awilix
10,100
5,205
0
150
22,024
10,082
0
3,563
18,363
0
83,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,683
Gold Earned
49,030
668
Minions Killed
556
0
Camps Cleared
0
1,987,433
Distance Traveled
1,901,885
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,998
571
212
10
0
366,005
9
W
Pele
12,881
613
150
7
0
480,900
2
W
Kukulkan
10,976
523
186
9
0
378,953
0
L
Hercules
9,816
467
47
2
0
374,257
0
W
Charybdis
12,853
612
146
7
0
355,219
1
L
Ymir
8,418
401
41
2
0
364,394
0
W
Morgan Le Fay
9,677
461
93
4
0
362,547
2
W
Skadi
10,296
490
93
4
0
409,814
2
L
Izanami
8,886
423
129
6
0
408,305
3
L
Awilix
9,912
472
127
6
0
388,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role