Player Matchup

Discordia
Discordia
Silver II
HaxCats
Discordia
Silver II
Level 151
God Stats
51W - 44L
1,577 SR
Queue Stats
659W - 670L
1,052 MMR
Solo
Danzaburou
Danzaburou
Silver I
Oltimate
Danzaburou
Silver I
Level 134
God Stats
38W - 25L
1,603 SR
Queue Stats
259W - 261L
1,162 MMR
Party 1
King Arthur
King Arthur
Bronze IV
PapaCleric
King Arthur
Bronze IV
Level 61
God Stats
5W - 11L
1,394 SR
Queue Stats
20W - 30L
932 MMR
Solo
Ne Zha
Ne Zha
Silver II
PeanTip
Ne Zha
Silver II
Level 130
God Stats
5W - 4L
1,531 SR
Queue Stats
40W - 51L
987 MMR
Solo
Cthulhu
Cthulhu
Silver II
bzozo96
Cthulhu
Silver II
Level 120
God Stats
8W - 16L
1,309 SR
Queue Stats
1,127W - 1,145L
991 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,483 SR
1,025 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,569 SR
1,025 MMR
Izanami
Izanami
Silver IV
CarRamrod77
Izanami
Silver IV
Level 121
God Stats
10W - 10L
1,630 SR
Queue Stats
31W - 43L
875 MMR
Solo
Sylvanus
Sylvanus
Silver II
Raulbolillo
Sylvanus
Silver II
Level 147
God Stats
189W - 195L
1,515 SR
Queue Stats
204W - 218L
1,005 MMR
Party 2
Thor
Thor
Silver II
SenorChoch
Thor
Silver II
Level 73
God Stats
0W - 3L
1,533 SR
Queue Stats
76W - 79L
1,066 MMR
Solo
Bakasura
Bakasura
Silver II
VasyaSukaBlyat
Bakasura
Silver II
Level 107
God Stats
1W - 4L
1,552 SR
Queue Stats
159W - 165L
1,015 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
alligieri
Baba Yaga
Gold V
Level 154
God Stats
21W - 18L
1,614 SR
Queue Stats
237W - 247L
1,161 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HaxCats
Discordia
12
2 / 1 / 4
6,933
533
5,474
5,095
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Oltimate
Danzaburou
14
3 / 1 / 1
7,725
594
5,860
8,164
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
PapaCleric
King Arthur
13
2 / 0 / 5
7,656
589
6,635
9,040
7,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
PeanTip
Ne Zha
12
4 / 1 / 5
7,403
569
5,348
12,285
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
bzozo96
Cthulhu
10
1 / 2 / 6
6,170
475
6,304
11,466
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AnhurAthenaHercules

VS

Bans
XbalanquePeleMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarRamrod77
Izanami
11
1 / 2 / 1
6,418
494
3,206
7,836
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Raulbolillo
Sylvanus
10
2 / 2 / 1
6,406
493
4,431
7,392
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

11
0 / 4 / 1
6,969
536
2,510
8,568
3,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
12
2 / 2 / 1
7,137
549
4,532
11,848
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
alligieri
Baba Yaga
11
0 / 2 / 2
6,576
506
5,538
7,082
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
5
5
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
CarRamrod77
Izanami
1
2
1
0.75
W
Discordia
HaxCats
Discordia
2
1
4
4
W
Danzaburou
Oltimate
Danzaburou
3
1
1
3.5
W
King Arthur
PapaCleric
King Arthur
2
0
5
4.5
W
Ne Zha
PeanTip
Ne Zha
4
1
5
6.5
L
Sylvanus
Raulbolillo
Sylvanus
2
2
1
1.25
L
0
4
1
0.13
L
Bakasura
2
2
1
1.25
L
Baba Yaga
alligieri
Baba Yaga
0
2
2
0.5
W
Cthulhu
bzozo96
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,621
Damage
20,217
46,050
Taken
42,726
22,332
Mitigated
20,327
10,862
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CarRamrod77
Izanami
3,206
2,527
0
2,310
7,836
2,727
66
1,993
5,843
0
45,139
W
Discordia
HaxCats
Discordia
5,474
217
0
1,384
5,095
1,796
194
2,841
2,254
50,941
0
W
Danzaburou
Oltimate
Danzaburou
5,860
1,641
0
2,342
8,164
3,103
487
1,109
7,046
0
73,210
W
King Arthur
PapaCleric
King Arthur
6,635
1,397
0
2,072
9,040
7,362
0
965
7,969
0
59,694
W
Ne Zha
PeanTip
Ne Zha
5,348
1,942
0
2,538
12,285
4,193
0
2,729
9,461
0
63,458
L
Sylvanus
Raulbolillo
Sylvanus
4,431
1,313
827
2,166
7,392
5,757
217
1,383
5,937
25,714
8,371
L
2,510
313
0
597
8,568
3,490
0
1,495
7,051
0
40,910
L
Bakasura
4,532
2,640
0
1,707
11,848
4,953
0
3,426
8,326
0
45,525
L
Baba Yaga
alligieri
Baba Yaga
5,538
330
0
1,558
7,082
3,400
0
2,768
3,900
52,407
0
W
Cthulhu
bzozo96
Cthulhu
6,304
995
0
2,526
11,466
5,878
0
1,728
9,100
31,351
662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
33,506
441
Minions Killed
425
0
Camps Cleared
0
1,321,065
Distance Traveled
1,219,014
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,418
494
91
7
0
203,153
6
W
Discordia
6,933
533
92
7
0
229,253
4
W
Danzaburou
7,725
594
107
8
0
261,709
3
W
King Arthur
7,656
589
108
8
0
273,179
2
W
Ne Zha
7,403
569
91
7
0
305,783
1
L
Sylvanus
6,406
493
59
5
0
228,525
5
L
Thor
6,969
536
87
7
0
234,144
3
L
Bakasura
7,137
549
102
8
0
289,522
5
L
Baba Yaga
6,576
506
86
7
0
263,670
6
W
Cthulhu
6,170
475
43
3
0
251,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role