Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BerzerkGamer93
Ares
Level 34
God Stats
2W - 2L
1,544 SR
Queue Stats
16W - 30L
1,454 Elo+
Solo
Bakasura
Bakasura
Ghanja Ninja
Bakasura
Level 55
God Stats
5W - 11L
1,376 SR
Queue Stats
211W - 236L
1,450 Elo+
Solo
Hades
Hades
Machomann22
Hades
Level 95
God Stats
11W - 13L
1,531 SR
Queue Stats
318W - 324L
1,567 Elo+
Solo
Danzaburou
Danzaburou
WontonWeasel
Danzaburou
Level 129
God Stats
45W - 42L
1,582 SR
Queue Stats
417W - 456L
1,571 Elo+
Solo
Team Averages
Level 84
1,507 SR
1,508 Elo+

VS

Team Averages
Level 131
1,477 SR
1,498 Elo+
Rama
Rama
IIITheHeroIII
Rama
Level 142
God Stats
11W - 15L
1,464 SR
Queue Stats
873W - 932L
1,510 Elo+
Solo
Poseidon
Poseidon
Jeff The Tomato
Poseidon
Level 145
God Stats
9W - 5L
1,706 SR
Queue Stats
14W - 8L
1,605 Elo+
Solo
Chaac
Chaac
Seruthei
Chaac
Level 156
God Stats
4W - 5L
1,371 SR
Queue Stats
141W - 140L
1,489 Elo+
Solo
Hades
Hades
WaryJarl419
Hades
Level 156
God Stats
6W - 2L
1,612 SR
Queue Stats
39W - 48L
1,399 Elo+
Solo
Nox
Nox
xDorbs
Nox
Level 56
God Stats
4W - 14L
1,230 SR
Queue Stats
263W - 262L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
0 / 3 / 2
9,614
961
7,615
8,288
7,964
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 2
9,502
950
5,097
18,471
16,027
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Ghanja Ninja
Bakasura
15
1 / 4 / 1
9,446
945
4,142
12,219
7,831
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 3
9,211
921
11,090
15,455
10,921
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
WontonWeasel
Danzaburou
15
3 / 4 / 1
10,806
1,081
14,255
10,863
5,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

173

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
10,701
1,070
15,469
8,014
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
16
1 / 1 / 11
9,831
983
6,519
3,340
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Seruthei
Chaac
17
9 / 1 / 13
11,838
1,184
18,497
15,668
18,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 17
11,102
1,110
15,288
13,675
7,469
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nox
xDorbs
Nox
17
5 / 0 / 14
11,583
1,158
4,606
4,247
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
4
Kills
22
22
Deaths
4
9
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
2
0.33
L
0
6
2
0.17
L
Bakasura
Ghanja Ninja
Bakasura
1
4
1
0.38
W
3
1
16
11
W
Poseidon
1
1
11
6.5
L
0
5
3
0.3
W
Chaac
Seruthei
Chaac
9
1
13
15.5
W
4
1
17
12.5
L
Danzaburou
WontonWeasel
Danzaburou
3
4
1
0.88
W
Nox
xDorbs
Nox
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,199
Damage
60,379
65,296
Taken
44,944
48,676
Mitigated
34,022
8,048
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,615
421
174
912
8,288
7,964
0
2,814
5,474
31,088
0
L
5,097
893
204
961
18,471
16,027
0
8,340
10,131
18,245
0
L
Bakasura
Ghanja Ninja
Bakasura
4,142
2,572
0
1,588
12,219
7,831
0
5,258
6,961
0
8,212
W
15,469
10,283
0
0
8,014
3,181
0
3,575
4,104
0
34,448
W
Poseidon
6,519
1,327
0
0
3,340
1,383
0
1,316
2,024
25,943
0
L
11,090
646
78
2,847
15,455
10,921
0
5,352
10,103
21,174
0
W
Chaac
Seruthei
Chaac
18,497
3,606
0
3,420
15,668
18,331
0
7,799
7,449
90
34,389
W
15,288
675
931
3,972
13,675
7,469
0
7,963
5,712
31,615
0
L
Danzaburou
WontonWeasel
Danzaburou
14,255
5,457
0
1,284
10,863
5,933
0
4,739
6,124
0
41,987
W
Nox
xDorbs
Nox
4,606
434
0
648
4,247
3,658
0
3,149
1,098
14,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,579
Gold Earned
55,055
178
Minions Killed
209
9
Camps Cleared
8
938,911
Distance Traveled
951,320
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,614
961
67
7
4
188,040
2
L
Ares
9,502
950
22
2
1
151,939
0
L
Bakasura
9,446
945
14
1
4
230,822
0
W
Rama
10,701
1,070
34
3
2
171,713
0
W
Poseidon
9,831
983
53
5
3
200,491
2
L
Hades
9,211
921
27
3
0
196,176
0
W
Chaac
11,838
1,184
42
4
0
197,353
2
W
Hades
11,102
1,110
53
5
0
190,429
0
L
Danzaburou
10,806
1,081
48
5
0
171,934
1
W
Nox
11,583
1,158
27
3
3
191,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role