Player Matchup

Guan Yu
Guan Yu
Lythua
Guan Yu
Level 154
God Stats
2W - 2L
1,575 SR
Queue Stats
25W - 35L
1,458 Elo+
Party 2
Charybdis
Charybdis
Raife
Charybdis
Level 129
God Stats
7W - 3L
1,577 SR
Queue Stats
43W - 40L
1,515 Elo+
Party 2
Hel
Hel
Scottbot2
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 2
Team Averages
Level 98
1,551 SR
1,429 Elo+

VS

Team Averages
Level 97
1,533 SR
1,650 Elo+
Thoth
Thoth
BamKOS
Thoth
Level 108
God Stats
5W - 2L
1,588 SR
Queue Stats
14W - 10L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
SchwiftyNoodles
Cernunnos
Level 155
God Stats
8W - 2L
1,589 SR
Queue Stats
263W - 165L
1,686 Elo+
Party 1
Nike
Nike
blaze fire god
Nike
Level 28
God Stats
5W - 6L
1,420 SR
Queue Stats
50W - 29L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lythua
Guan Yu
13
2 / 4 / 4
9,684
646
10,793
26,197
27,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Raife
Charybdis
15
5 / 6 / 3
10,664
711
10,882
21,745
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 7 / 7
9,038
603
5,226
15,595
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BamKOS
Thoth
16
3 / 5 / 12
10,882
725
23,136
10,724
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SchwiftyNoodles
Cernunnos
18
14 / 2 / 2
12,880
859
29,302
12,866
6,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 1 / 15
10,185
679
6,233
13,361
12,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
17
17
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thoth
BamKOS
Thoth
3
5
12
1.8
L
Guan Yu
Lythua
Guan Yu
2
4
4
1
L
Charybdis
Raife
Charybdis
5
6
3
1.08
W
Cernunnos
SchwiftyNoodles
Cernunnos
14
2
2
7.5
L
1
7
7
0.64
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,901
Damage
58,671
63,537
Taken
36,951
40,025
Mitigated
21,960
13,732
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BamKOS
Thoth
23,136
350
0
1,691
10,724
3,524
9
1,233
9,491
45,233
0
L
Guan Yu
Lythua
Guan Yu
10,793
474
1,835
4,287
26,197
27,189
0
6,253
19,408
0
31,365
L
Charybdis
Raife
Charybdis
10,882
4,525
0
1,819
21,745
7,212
0
9,847
11,410
0
35,897
W
Cernunnos
SchwiftyNoodles
Cernunnos
29,302
14,937
0
3,510
12,866
6,385
2,114
2,256
10,610
0
84,455
L
5,226
1,668
3,305
2,486
15,595
5,624
0
5,946
9,305
13,391
0
W
6,233
655
0
1,640
13,361
12,051
378
2,068
11,293
0
13,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
33,947
131
Minions Killed
190
3
Camps Cleared
10
812,382
Distance Traveled
828,788
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,882
725
60
4
3
277,568
0
L
Guan Yu
9,684
646
38
3
2
325,949
9
L
Charybdis
10,664
711
70
5
1
254,701
3
W
Cernunnos
12,880
859
117
8
7
247,768
3
L
Hel
9,038
603
23
2
0
231,732
0
W
Nike
10,185
679
13
1
0
303,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role