Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
EarnestLemon
Chang'e
Gold IV
Level 109
God Stats
8W - 1L
1,875 SR
Queue Stats
21W - 12L
1,643 MMR
Party 1
Jormungandr
Jormungandr
Gold I
EarnestShroom
Jormungandr
Gold I
Level 145
God Stats
1W - 0L
1,691 SR
Queue Stats
23W - 8L
1,836 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,688 SR
1,660 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,404 SR
1,598 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
ChiefAK47
Thor
Gold IV
Level 140
God Stats
10W - 20L
1,178 SR
Queue Stats
268W - 375L
1,548 MMR
Solo
Vulcan
Vulcan
Gold I
MrRedBeard269
Vulcan
Gold I
Level 142
God Stats
9W - 12L
1,534 SR
Queue Stats
294W - 340L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
10 / 0 / 7
11,353
811
19,079
11,118
4,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
EarnestLemon
Chang'e
15
3 / 1 / 13
10,371
741
11,876
16,073
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
EarnestShroom
Jormungandr
16
7 / 2 / 10
10,934
781
11,355
16,009
14,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
Morgan Le FayAh Muzen CabAtlasGuan YuAchilles

VS

Bans
ScyllaSylvanusHadesCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 9 / 3
8,428
602
4,913
20,609
17,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
2 / 6 / 1
9,045
646
8,847
15,536
6,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 2
8,765
626
12,195
14,455
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
20
Kills
3
3
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
7
13.5
L
Geb
 
Geb
0
9
3
0.17
L
Thor
2
6
1
0.42
W
Chang'e
EarnestLemon
Chang'e
3
1
13
9.5
W
Jormungandr
EarnestShroom
Jormungandr
7
2
10
6
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,310
Damage
25,955
43,200
Taken
50,600
26,967
Mitigated
29,909
16,446
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,079
6,184
0
3,917
11,118
4,967
1,616
5,443
5,675
0
61,275
L
Geb
 
Geb
4,913
591
213
2,221
20,609
17,339
0
8,187
12,422
11,854
0
L
Thor
8,847
1,439
0
605
15,536
6,516
0
7,456
8,080
0
29,276
W
Chang'e
EarnestLemon
Chang'e
11,876
397
2,580
6,647
16,073
7,008
141
6,144
9,929
35,233
0
W
Jormungandr
EarnestShroom
Jormungandr
11,355
4,673
0
3,302
16,009
14,992
144
6,383
9,433
35,942
0
L
12,195
5,149
0
2,710
14,455
6,054
0
7,682
6,773
41,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
26,238
195
Minions Killed
116
10
Camps Cleared
1
770,789
Distance Traveled
668,117
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,353
811
81
6
2
264,720
4
L
Geb
8,428
602
4
0
0
212,057
0
L
Thor
9,045
646
37
3
1
200,927
6
W
Chang'e
10,371
741
67
5
3
267,214
1
W
Jormungandr
10,934
781
47
3
5
238,855
3
L
Vulcan
8,765
626
75
5
0
255,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role