Player Matchup

Ah Puch
Ah Puch
Mr_FatherTime
Ah Puch
Level 147
God Stats
10W - 6L
1,539 SR
Queue Stats
211W - 203L
1,382 Elo+
Party 2
Mulan
Mulan
WeirdBeardEsquir
Mulan
Level 149
God Stats
1W - 4L
1,320 SR
Queue Stats
194W - 197L
1,418 Elo+
Party 2
Ganesha
Ganesha
se-bass69
Ganesha
Level 156
God Stats
18W - 9L
1,632 SR
Queue Stats
174W - 130L
1,600 Elo+
Party 2
Team Averages
Level 151
1,497 SR
1,467 Elo+

VS

Team Averages
Level 29
1,344 SR
1,225 Elo+
Sun Wukong
Sun Wukong
MuNcH0611
Sun Wukong
Level 8
God Stats
1W - 3L
1,441 SR
Queue Stats
3W - 16L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
Om_nomss
Cthulhu
Level 53
God Stats
0W - 2L
1,295 SR
Queue Stats
17W - 35L
1,196 Elo+
Party 1
Lancelot
Lancelot
Yako0zy
Lancelot
Level 25
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 22L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
4 / 1 / 11
11,843
740
19,283
8,061
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 1 / 3
11,736
734
20,554
18,525
17,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
se-bass69
Ganesha
15
0 / 2 / 14
11,367
710
11,495
20,703
28,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MuNcH0611
Sun Wukong
13
0 / 5 / 3
8,710
544
6,115
20,873
14,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Om_nomss
Cthulhu
14
3 / 1 / 1
10,327
645
14,184
20,789
25,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Yako0zy
Lancelot
13
1 / 9 / 2
9,158
572
8,297
19,056
11,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
4
1
11
9.5
L
Sun Wukong
MuNcH0611
Sun Wukong
0
5
3
0.3
L
Cthulhu
Om_nomss
Cthulhu
3
1
1
3.5
W
11
1
3
12.5
L
Lancelot
Yako0zy
Lancelot
1
9
2
0.22
W
Ganesha
se-bass69
Ganesha
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,332
Damage
28,596
47,289
Taken
60,718
49,986
Mitigated
52,369
23,017
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
19,283
325
1,452
4,928
8,061
3,932
1,039
3,458
4,603
61,609
0
L
Sun Wukong
MuNcH0611
Sun Wukong
6,115
1,812
0
1,180
20,873
14,832
0
9,275
11,214
0
20,184
L
Cthulhu
Om_nomss
Cthulhu
14,184
767
1,305
2,492
20,789
25,956
0
12,117
8,161
42,077
0
W
20,554
3,173
779
10,258
18,525
17,119
506
5,543
12,982
0
52,227
L
Lancelot
Yako0zy
Lancelot
8,297
1,120
0
722
19,056
11,581
0
9,546
9,110
26
18,185
W
Ganesha
se-bass69
Ganesha
11,495
505
420
5,180
20,703
28,935
321
6,370
14,333
33,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
28,195
184
Minions Killed
104
11
Camps Cleared
1
851,460
Distance Traveled
858,467
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,843
740
104
7
5
282,006
1
L
Sun Wukong
8,710
544
30
2
1
249,828
0
L
Cthulhu
10,327
645
48
3
0
308,305
4
W
Mulan
11,736
734
76
5
5
298,081
1
L
Lancelot
9,158
572
26
2
0
300,334
0
W
Ganesha
11,367
710
4
0
1
271,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role