Player Matchup

Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Lokrim
Erlang Shen
Level 129
God Stats
4W - 3L
1,762 SR
Queue Stats
127W - 112L
1,494 Elo+
Solo
Shiva
Shiva
Strolll云端
Shiva
Level 156
God Stats
23W - 19L
1,551 SR
Queue Stats
229W - 230L
1,481 Elo+
Solo
Sol
Sol
WordOfOne
Sol
Level 121
God Stats
54W - 42L
1,522 SR
Queue Stats
495W - 533L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
kennydubz
Danzaburou
Level 88
God Stats
30W - 18L
1,626 SR
Queue Stats
259W - 254L
1,536 Elo+
Party 1
Team Averages
Level 128
1,592 SR
1,510 Elo+

VS

Team Averages
Level 148
1,545 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Cubey86
Baron Samedi
Level 156
God Stats
7W - 6L
1,673 SR
Queue Stats
209W - 229L
1,487 Elo+
Party 3
Chiron
Chiron
OGDaddyDank1544
Chiron
Level 148
God Stats
2W - 7L
1,562 SR
Queue Stats
415W - 463L
1,491 Elo+
Solo
Janus
Janus
YolerGard
Janus
Level 127
God Stats
18W - 22L
1,491 SR
Queue Stats
315W - 304L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
4 / 0 / 2
6,541
595
7,816
3,848
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Lokrim
Erlang Shen
11
2 / 1 / 5
6,447
586
6,251
9,455
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 3 / 3
6,272
570
7,849
11,863
4,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 1
7,289
663
7,244
7,851
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
kennydubz
Danzaburou
12
3 / 2 / 0
7,204
655
7,295
7,812
2,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 2 / 1
5,435
494
3,838
11,332
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
 
Shiva
9
0 / 4 / 0
4,909
446
4,745
10,202
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Cubey86
Baron Samedi
8
0 / 3 / 5
5,520
502
2,697
10,488
7,928
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
4 / 3 / 0
6,079
553
5,562
9,323
2,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
YolerGard
Janus
10
1 / 3 / 0
5,240
476
3,176
7,634
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
6
6
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
2
5
L
Tsukuyomi
 
Tsukuyomi
1
2
1
0.75
L
Shiva
 
Shiva
0
4
0
0
L
Baron Samedi
Cubey86
Baron Samedi
0
3
5
0.83
W
Erlang Shen
Lokrim
Erlang Shen
2
1
5
4.5
L
4
3
0
1.33
W
3
3
3
1.5
W
3
0
1
3.5
L
Janus
YolerGard
Janus
1
3
0
0.33
W
Danzaburou
kennydubz
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
20,018
40,829
Taken
48,979
17,192
Mitigated
23,589
14,867
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,816
2,254
0
750
3,848
1,413
162
1,006
2,842
42,998
0
L
Tsukuyomi
 
Tsukuyomi
3,838
1,118
0
3,995
11,332
4,256
0
2,582
8,559
0
31,737
L
Shiva
 
Shiva
4,745
505
0
2,558
10,202
5,815
0
5,231
4,935
0
32,292
L
Baron Samedi
Cubey86
Baron Samedi
2,697
269
834
2,398
10,488
7,928
11
1,929
8,515
12,762
0
W
Erlang Shen
Lokrim
Erlang Shen
6,251
2,875
0
3,621
9,455
4,963
0
2,109
7,302
0
38,521
L
5,562
2,179
448
2,626
9,323
2,847
0
0
9,323
0
40,320
W
7,849
1,706
208
3,252
11,863
4,783
0
1,217
10,562
0
34,484
W
7,244
3,307
0
4,307
7,851
3,065
1,134
904
6,517
43,551
5,899
L
Janus
YolerGard
Janus
3,176
230
0
2,038
7,634
2,743
296
3,655
3,667
39,993
0
W
Danzaburou
kennydubz
Danzaburou
7,295
2,520
0
2,729
7,812
2,968
1,536
637
7,175
0
56,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
27,183
378
Minions Killed
278
0
Camps Cleared
0
1,061,536
Distance Traveled
1,039,526
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,541
595
76
7
0
203,846
2
L
Tsukuyomi
5,435
494
64
6
0
217,502
3
L
Shiva
4,909
446
49
4
0
231,643
3
L
Baron Samedi
5,520
502
11
1
0
196,973
1
W
Erlang Shen
6,447
586
68
6
0
239,870
0
L
Chiron
6,079
553
77
7
0
188,174
2
W
Shiva
6,272
570
46
4
0
219,817
1
W
Sol
7,289
663
91
8
0
196,925
2
L
Janus
5,240
476
77
7
0
205,234
3
W
Danzaburou
7,204
655
97
9
0
201,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role