Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Burgzzz
Ullr
Level 147
God Stats
1W - 1L
1,594 SR
Queue Stats
81W - 77L
1,589 Elo+
Solo
Ra
Ra
crafancygrowl
Ra
Level 95
God Stats
9W - 13L
1,480 SR
Queue Stats
135W - 129L
1,456 Elo+
Party 1
Kali
Kali
sather04
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,500 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,509 Elo+

VS

Team Averages
Level 105
1,366 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BabYAlexn
Cupid
Level 125
God Stats
1W - 4L
1,434 SR
Queue Stats
325W - 334L
1,534 Elo+
Party 2
Maui
Maui
BoostedDingo
Maui
Level 64
God Stats
2W - 5L
1,417 SR
Queue Stats
4W - 6L
1,460 Elo+
Solo
Thor
Thor
P0w3rT0p
Thor
Level 126
God Stats
3W - 7L
1,461 SR
Queue Stats
197W - 173L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheJaisoon
Morgan Le Fay
Level 74
God Stats
1W - 3L
1,017 SR
Queue Stats
55W - 65L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 1 / 4
7,374
670
7,646
11,357
9,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
 
Ymir
10
1 / 0 / 6
6,520
593
4,708
8,414
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
Burgzzz
Ullr
12
4 / 0 / 0
7,437
676
5,267
4,517
1,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 2
6,296
572
7,124
4,475
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
6 / 1 / 3
6,993
636
7,530
11,100
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 9 / 1
5,905
537
3,274
11,709
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
BabYAlexn
Cupid
10
1 / 4 / 0
5,540
504
3,707
7,616
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 1
5,413
492
2,642
7,580
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
9
1 / 3 / 1
5,748
523
4,798
10,454
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TheJaisoon
Morgan Le Fay
9
0 / 2 / 0
5,151
468
3,650
8,366
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
4
7
W
Ymir
 
Ymir
1
0
6
4
L
Sol
 
Sol
1
9
1
0.17
L
Cupid
BabYAlexn
Cupid
1
4
0
0.25
L
0
0
1
0.5
W
Ullr
Burgzzz
Ullr
4
0
0
4
L
Thor
1
3
1
0.5
L
Morgan Le Fay
TheJaisoon
Morgan Le Fay
0
2
0
0
W
2
1
2
3
W
Kali
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,275
Damage
18,071
39,863
Taken
45,725
24,596
Mitigated
18,845
13,093
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,646
1,599
0
2,710
11,357
9,136
0
2,436
8,921
0
52,836
W
Ymir
 
Ymir
4,708
1,319
0
1,703
8,414
6,303
29
2,264
6,150
20,833
0
L
Sol
 
Sol
3,274
1,516
0
2,933
11,709
4,311
802
0
11,709
26,592
4,376
L
Cupid
BabYAlexn
Cupid
3,707
1,902
95
807
7,616
3,202
0
2,021
5,571
0
38,206
L
2,642
1,187
0
1,855
7,580
4,545
0
2,244
5,252
15,305
0
W
Ullr
Burgzzz
Ullr
5,267
1,773
0
1,659
4,517
1,791
876
853
3,664
0
61,640
L
Thor
4,798
1,131
0
2,102
10,454
3,519
0
2,399
7,981
0
28,299
L
Morgan Le Fay
TheJaisoon
Morgan Le Fay
3,650
194
0
863
8,366
3,268
0
4,558
3,380
28,227
0
W
7,124
444
714
1,163
4,475
1,941
409
2,875
1,600
40,150
0
W
Kali
7,530
3,560
0
5,144
11,100
5,425
0
764
10,336
0
47,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
27,757
384
Minions Killed
257
0
Camps Cleared
0
1,119,441
Distance Traveled
996,290
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,374
670
79
7
0
232,329
0
W
Ymir
6,520
593
23
2
0
222,217
2
L
Sol
5,905
537
49
4
0
179,730
3
L
Cupid
5,540
504
76
7
0
191,537
3
L
Maui
5,413
492
13
1
0
219,297
6
W
Ullr
7,437
676
110
10
0
199,972
3
L
Thor
5,748
523
58
5
0
214,555
1
L
Morgan Le Fay
5,151
468
61
6
0
191,171
0
W
Ra
6,296
572
96
9
0
228,706
3
W
Kali
6,993
636
76
7
0
236,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role