Player Matchup

Ishtar
Ishtar
SinuousRicky117
Ishtar
Level 160
God Stats
0W - 3L
1,685 SR
Queue Stats
291W - 267L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
VesselofHorror
Sun Wukong
Level 106
God Stats
1W - 6L
1,465 SR
Queue Stats
72W - 75L
1,547 Elo+
Solo
Maui
Maui
bolshak88
Maui
Level 125
God Stats
3W - 3L
1,457 SR
Queue Stats
92W - 70L
1,540 Elo+
Party 3
Mercury
Mercury
ninerfreek
Mercury
Level 127
God Stats
0W - 4L
1,196 SR
Queue Stats
31W - 37L
1,489 Elo+
Party 3
Janus
Janus
qlockwork
Janus
Level 116
God Stats
4W - 10L
1,490 SR
Queue Stats
79W - 62L
1,536 Elo+
Party 3
Team Averages
Level 127
1,459 SR
1,533 Elo+

VS

Team Averages
Level 131
1,549 SR
1,547 Elo+
Sylvanus
Sylvanus
BlondeManatee48
Sylvanus
Level 124
God Stats
1W - 3L
1,410 SR
Queue Stats
45W - 42L
1,556 Elo+
Solo
Danzaburou
Danzaburou
MurdererDoll99
Danzaburou
Level 149
God Stats
1W - 1L
1,367 SR
Queue Stats
122W - 127L
1,538 Elo+
Party 2
Ra
Ra
SKYDARKLJ
Ra
Level 160
God Stats
12W - 8L
1,587 SR
Queue Stats
115W - 115L
1,531 Elo+
Party 2
Da Ji
Da Ji
SlammingClam
Da Ji
Level 66
God Stats
2W - 1L
1,732 SR
Queue Stats
29W - 31L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
xTheBigSpoon
Nu Wa
Level 158
God Stats
5W - 2L
1,648 SR
Queue Stats
43W - 38L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,545
503
2,985
11,851
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
VesselofHorror
Sun Wukong
13
2 / 4 / 1
8,096
540
6,934
15,132
7,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
9
0 / 1 / 2
6,486
432
2,378
10,039
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
ninerfreek
Mercury
12
1 / 4 / 1
7,147
476
6,586
15,590
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
qlockwork
Janus
11
0 / 1 / 1
6,787
452
4,673
4,684
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 1 / 5
7,465
498
3,915
8,279
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
MurdererDoll99
Danzaburou
15
2 / 2 / 2
8,850
590
8,924
12,983
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 3
8,744
583
5,840
7,133
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 3
8,719
581
9,080
12,398
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 2
9,312
621
10,590
2,675
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
5
2.5
W
Danzaburou
MurdererDoll99
Danzaburou
2
2
2
1.5
W
2
0
3
3.5
L
1
3
0
0.33
W
6
1
3
7.5
L
Sun Wukong
VesselofHorror
Sun Wukong
2
4
1
0.63
L
Maui
0
1
2
1
L
Mercury
ninerfreek
Mercury
1
4
1
0.38
L
Janus
qlockwork
Janus
0
1
1
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
38,349
57,296
Taken
43,468
26,670
Mitigated
21,296
17,541
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,915
1,676
1,136
2,092
8,279
6,005
773
2,534
5,489
21,331
1,102
W
Danzaburou
MurdererDoll99
Danzaburou
8,924
3,696
0
1,893
12,983
5,640
2,886
615
12,368
0
62,222
W
5,840
494
1,463
3,416
7,133
3,115
918
2,942
4,191
72,734
0
L
2,985
1,674
0
3,810
11,851
3,721
0
6,304
5,253
0
60,966
W
9,080
2,781
0
4,814
12,398
5,494
0
989
11,409
0
55,429
L
Sun Wukong
VesselofHorror
Sun Wukong
6,934
641
0
5,204
15,132
7,701
246
846
14,210
0
57,019
L
Maui
2,378
449
0
2,879
10,039
7,643
0
4,907
4,936
19,966
0
L
Mercury
ninerfreek
Mercury
6,586
3,252
0
4,710
15,590
5,604
0
4,115
11,379
0
61,188
L
Janus
qlockwork
Janus
4,673
629
0
938
4,684
2,001
0
3,418
1,172
56,875
0
W
10,590
4,057
0
283
2,675
1,042
2,696
135
2,540
73,085
2,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
43,090
465
Minions Killed
490
0
Camps Cleared
0
1,435,251
Distance Traveled
1,397,871
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,465
498
34
2
0
256,573
3
W
Danzaburou
8,850
590
88
6
0
274,505
1
W
Ra
8,744
583
144
10
0
301,945
0
L
Ishtar
7,545
503
124
8
0
241,856
1
W
Da Ji
8,719
581
92
6
0
301,847
4
L
Sun Wukong
8,096
540
106
7
0
290,553
3
L
Maui
6,486
432
38
3
0
309,926
11
L
Mercury
7,147
476
103
7
0
308,282
5
L
Janus
6,787
452
94
6
0
284,634
3
W
Nu Wa
9,312
621
132
9
0
263,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role