Player Matchup

Discordia
Discordia
DragonSage7682
Discordia
Level 28
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 17L
1,018 Elo+
Party 2
Neith
Neith
MexyHandGrenade
Neith
Level 103
God Stats
0W - 8L
1,147 SR
Queue Stats
11W - 39L
1,084 Elo+
Party 2
Sobek
Sobek
ZombifiedSaint
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 69L
1,053 Elo+
Party 2
Team Averages
Level 66
1,312 SR
1,052 Elo+

VS

Team Averages
Level 58
1,416 SR
1,198 Elo+
Chernobog
Chernobog
MySubzAreScrubz
Chernobog
Level 87
God Stats
4W - 4L
1,475 SR
Queue Stats
36W - 66L
1,245 Elo+
Party 1
Mercury
Mercury
Oshuza
Mercury
Level 20
God Stats
4W - 5L
1,356 SR
Queue Stats
42W - 78L
1,242 Elo+
Party 1
Atlas
Atlas
Spicy McNuggers
Atlas
Level 67
God Stats
4W - 4L
1,417 SR
Queue Stats
15W - 38L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DragonSage7682
Discordia
17
2 / 6 / 8
11,898
661
15,645
12,833
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 8 / 5
13,008
723
13,356
17,207
9,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 7
11,582
643
9,151
20,953
16,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MySubzAreScrubz
Chernobog
19
9 / 4 / 8
13,592
755
21,378
19,468
9,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Oshuza
Mercury
18
10 / 5 / 7
13,531
752
10,397
17,127
7,725
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 1 / 17
14,176
788
12,591
13,156
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
9
Kills
21
21
Deaths
10
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
DragonSage7682
Discordia
2
6
8
1
L
5
8
5
0.94
W
Chernobog
MySubzAreScrubz
Chernobog
9
4
8
3.25
W
Mercury
Oshuza
Mercury
10
5
7
2.7
W
2
1
17
10.5
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
44,366
50,993
Taken
49,751
31,148
Mitigated
30,927
4,812
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DragonSage7682
Discordia
15,645
999
9
444
12,833
5,491
0
4,468
8,365
54,845
0
L
13,356
5,777
152
2,355
17,207
9,199
351
2,859
14,348
0
42,357
W
Chernobog
MySubzAreScrubz
Chernobog
21,378
14,956
0
4,667
19,468
9,683
1,620
10,115
8,883
0
60,865
W
Mercury
Oshuza
Mercury
10,397
3,731
0
1,942
17,127
7,725
1,514
8,155
8,671
0
64,255
W
12,591
3,296
0
4,946
13,156
13,519
482
6,363
6,624
39,225
0
L
9,151
577
0
1,852
20,953
16,458
0
5,550
15,403
15,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
41,299
148
Minions Killed
211
2
Camps Cleared
13
823,433
Distance Traveled
939,803
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,898
661
68
4
2
294,433
4
L
Neith
13,008
723
66
4
0
238,806
0
W
Chernobog
13,592
755
98
5
5
266,093
0
W
Mercury
13,531
752
63
4
8
364,781
0
W
Atlas
14,176
788
50
3
0
308,929
0
L
Sobek
11,582
643
14
1
0
290,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role