Player Matchup

Sol
Sol
Gold IV
Herrerator
Sol
Gold IV
Level 105
God Stats
7W - 0L
1,934 SR
Queue Stats
27W - 4L
1,760 MMR
Party 1
Xing Tian
Xing Tian
Gold V
Killip24
Xing Tian
Gold V
Level 69
God Stats
4W - 1L
1,745 SR
Queue Stats
27W - 4L
1,717 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
MercyMain7811
Cernunnos
Gold IV
Level 40
God Stats
1W - 1L
1,817 SR
Queue Stats
40W - 11L
1,760 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 71
1,832 SR
1,745 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,422 SR
1,443 MMR
Neith
Neith
Gold I
DrunkenMom279
Neith
Gold I
Level 160
God Stats
20W - 18L
1,470 SR
Queue Stats
270W - 241L
1,485 MMR
Solo
Zeus
Zeus
Gold II
SBKB1
Zeus
Gold II
Level 129
God Stats
1W - 3L
1,350 SR
Queue Stats
115W - 128L
1,499 MMR
Party 2
Cthulhu
Cthulhu
Gold V
zeamays1971
Cthulhu
Gold V
Level 108
God Stats
4W - 9L
1,445 SR
Queue Stats
141W - 171L
1,344 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,378
738
6,084
4,338
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Killip24
Xing Tian
12
1 / 1 / 9
8,585
859
4,930
13,167
12,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MercyMain7811
Cernunnos
13
8 / 0 / 2
8,718
872
10,143
8,723
4,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabAthenaBaba YagaGaneshaBaron Samedi

VS

Bans
BellonaCabrakanAwilixAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,373
637
6,646
6,075
2,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
SBKB1
Zeus
9
0 / 5 / 1
6,330
633
4,723
9,322
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
zeamays1971
Cthulhu
11
1 / 3 / 0
6,826
683
4,471
8,185
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
6
4
W
Xing Tian
Killip24
Xing Tian
1
1
9
5.5
W
Cernunnos
MercyMain7811
Cernunnos
8
0
2
9
L
Zeus
SBKB1
Zeus
0
5
1
0.1
L
Cthulhu
zeamays1971
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
15,840
26,228
Taken
23,582
18,628
Mitigated
10,466
8,272
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,646
1,214
0
1,190
6,075
2,412
0
2,259
3,816
0
18,608
W
6,084
1,928
0
1,648
4,338
2,097
1,730
1,440
2,898
22,102
2,395
W
Xing Tian
Killip24
Xing Tian
4,930
176
562
2,725
13,167
12,308
0
3,766
9,401
13,545
0
W
Cernunnos
MercyMain7811
Cernunnos
10,143
4,342
0
3,337
8,723
4,223
1,501
4,484
4,239
0
46,972
L
Zeus
SBKB1
Zeus
4,723
479
0
1,934
9,322
4,066
0
5,186
4,136
17,068
0
L
Cthulhu
zeamays1971
Cthulhu
4,471
172
107
70
8,185
3,988
0
3,298
4,887
20,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
19,529
141
Minions Killed
105
8
Camps Cleared
2
574,891
Distance Traveled
564,176
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,373
637
31
3
0
182,207
2
W
Sol
7,378
738
48
5
2
188,701
0
W
Xing Tian
8,585
859
11
1
1
197,752
1
W
Cernunnos
8,718
872
82
8
5
188,438
3
L
Zeus
6,330
633
31
3
2
172,497
3
L
Cthulhu
6,826
683
43
4
0
209,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role