Player Matchup

Guan Yu
Guan Yu
Platinum IV
DEXTROX
Guan Yu
Platinum IV
Level 160
God Stats
13W - 7L
1,724 SR
Queue Stats
389W - 398L
1,857 MMR
Solo
Freya
Freya
Gold V
FaZeFloyd
Freya
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,476 MMR
Solo
Vulcan
Vulcan
Gold V
FreshBeam
Vulcan
Gold V
Level 157
God Stats
9W - 10L
1,533 SR
Queue Stats
304W - 310L
1,464 MMR
Solo
Ravana
Ravana
Gold I
PonchoSinbad
Ravana
Gold I
Level 126
God Stats
0W - 2L
1,543 SR
Queue Stats
55W - 57L
1,609 MMR
Solo
Ishtar
Ishtar
Diamond IV
TenderToeNails
Ishtar
Diamond IV
Level 143
God Stats
52W - 58L
1,585 SR
Queue Stats
1,043W - 1,056L
2,130 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,577 SR
1,707 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,710 SR
1,695 MMR
Chernobog
Chernobog
Gold IV
Lrdy
Chernobog
Gold IV
Level 106
God Stats
11W - 10L
1,636 SR
Queue Stats
282W - 278L
1,361 MMR
Solo
Horus
Horus
Masters
OMGItsHarryy
Horus
Masters
Level 152
God Stats
87W - 79L
1,669 SR
Queue Stats
669W - 669L
2,025 MMR
Solo
Ne Zha
Ne Zha
Platinum I
RiceFTW99
Ne Zha
Platinum I
Level 127
God Stats
57W - 51L
1,543 SR
Queue Stats
260W - 256L
1,792 MMR
Party 1
Ganesha
Ganesha
Bronze V
Spade529
Ganesha
Bronze V
Level 85
God Stats
1W - 0L
1,981 SR
Queue Stats
4W - 6L
1,344 MMR
Solo
Chang'e
Chang'e
Diamond V
zolllie
Chang'e
Diamond V
Level 140
God Stats
6W - 4L
1,720 SR
Queue Stats
283W - 282L
1,952 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DEXTROX
Guan Yu
10
0 / 2 / 0
7,498
375
2,621
12,345
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Freya
FaZeFloyd
Freya
13
0 / 10 / 1
8,231
412
6,488
19,776
5,974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
FreshBeam
Vulcan
12
1 / 4 / 1
8,530
427
8,045
12,087
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
12
2 / 6 / 1
8,340
417
8,073
13,941
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 2 / 0
10,208
510
14,909
21,143
9,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AtlasHadesCernunnos

VS

Bans
LancelotKhepriSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lrdy
Chernobog
18
3 / 1 / 4
12,628
631
11,479
12,617
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
11 / 1 / 7
13,662
683
19,109
21,886
21,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
RiceFTW99
Ne Zha
19
7 / 1 / 7
13,024
651
15,124
20,079
10,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ganesha
Spade529
Ganesha
16
0 / 0 / 12
11,504
575
5,213
20,157
20,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
zolllie
Chang'e
17
3 / 1 / 9
11,934
597
9,753
15,497
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
4
Kills
24
24
Deaths
4
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DEXTROX
Guan Yu
0
2
0
0
L
Freya
FaZeFloyd
Freya
0
10
1
0.05
L
Vulcan
FreshBeam
Vulcan
1
4
1
0.38
W
Chernobog
Lrdy
Chernobog
3
1
4
5
W
11
1
7
14.5
L
Ravana
2
6
1
0.42
W
Ne Zha
RiceFTW99
Ne Zha
7
1
7
10.5
W
Ganesha
Spade529
Ganesha
0
0
12
6
L
1
2
0
0.5
W
Chang'e
zolllie
Chang'e
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,136
Damage
60,678
79,292
Taken
90,236
33,754
Mitigated
66,046
21,025
Healing
44,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DEXTROX
Guan Yu
2,621
453
872
2,907
12,345
9,118
0
3,867
8,429
0
25,334
L
Freya
FaZeFloyd
Freya
6,488
1,848
0
4,538
19,776
5,974
0
3,201
15,861
42,699
0
L
Vulcan
FreshBeam
Vulcan
8,045
3,665
0
1,073
12,087
3,879
0
2,481
9,352
61,531
0
W
Chernobog
Lrdy
Chernobog
11,479
6,565
0
3,377
12,617
6,707
9,803
352
12,047
0
112,256
W
19,109
6,628
3,297
8,646
21,886
21,243
601
5,614
15,770
0
98,162
L
Ravana
8,073
1,708
0
911
13,941
5,381
0
2,995
10,640
0
64,032
W
Ne Zha
RiceFTW99
Ne Zha
15,124
3,679
0
5,367
20,079
10,290
1,500
2,225
17,742
39
119,155
W
Ganesha
Spade529
Ganesha
5,213
483
0
7,673
20,157
20,368
1,626
3,622
16,521
36,687
5,149
L
14,909
8,584
0
10,724
21,143
9,402
0
1,695
19,448
0
97,847
W
Chang'e
zolllie
Chang'e
9,753
1,029
7,039
9,410
15,497
7,438
5,892
3,711
11,772
100,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
62,752
505
Minions Killed
659
0
Camps Cleared
0
1,760,707
Distance Traveled
2,102,319
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,498
375
48
2
0
403,368
7
L
Freya
8,231
412
82
4
0
306,258
4
L
Vulcan
8,530
427
100
5
0
318,866
4
W
Chernobog
12,628
631
181
9
0
433,358
7
W
Horus
13,662
683
158
8
0
415,003
4
L
Ravana
8,340
417
94
5
0
381,065
5
W
Ne Zha
13,024
651
151
8
0
458,373
2
W
Ganesha
11,504
575
13
1
0
402,202
9
L
Ishtar
10,208
510
181
9
0
351,150
7
W
Chang'e
11,934
597
156
8
0
393,383
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role