Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
EricVinicius
Anhur
Level 159
God Stats
8W - 16L
1,409 SR
Queue Stats
980W - 1,210L
1,435 Elo+
Solo
Da Ji
Da Ji
lüchz
Da Ji
Level 154
God Stats
3W - 5L
1,524 SR
Queue Stats
37W - 43L
1,499 Elo+
Party 2
Vulcan
Vulcan
rodrodrod
Vulcan
Level 104
God Stats
42W - 33L
1,582 SR
Queue Stats
272W - 266L
1,479 Elo+
Solo
Team Averages
Level 145
1,503 SR
1,483 Elo+

VS

Team Averages
Level 105
1,604 SR
1,462 Elo+
Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Donnylon
Ymir
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
23W - 24L
1,275 Elo+
Solo
Ravana
Ravana
Jasgamer123
Ravana
Level 66
God Stats
6W - 7L
1,584 SR
Queue Stats
205W - 193L
1,535 Elo+
Solo
Neith
Neith
Tu_Mama914
Neith
Level 80
God Stats
2W - 2L
1,718 SR
Queue Stats
177W - 202L
1,514 Elo+
Party 1
Thor
Thor
bautymastro77
Thor
Level 128
God Stats
39W - 29L
1,499 SR
Queue Stats
276W - 315L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 1
8,059
504
6,627
7,099
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
12
2 / 1 / 1
7,163
448
5,624
10,300
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 1
7,432
465
5,802
10,867
4,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
lüchz
Da Ji
13
0 / 0 / 1
7,253
453
2,539
8,796
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
rodrodrod
Vulcan
9
0 / 1 / 0
6,563
410
2,989
5,686
2,298
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 2 / 2
7,599
475
4,489
6,555
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
1 / 2 / 2
7,183
449
1,921
10,706
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
14
1 / 0 / 2
8,514
532
8,485
6,036
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
14
3 / 1 / 2
8,313
520
6,929
6,740
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 1 / 1
7,857
491
4,021
9,011
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
6
6
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
1
3.5
L
Sylvanus
 
Sylvanus
2
1
1
2.5
W
Agni
 
Agni
0
2
2
0.5
W
Ymir
1
2
2
1
L
1
3
1
0.5
W
Ravana
1
0
2
2
W
Neith
3
1
2
4
W
1
1
1
1.5
L
Da Ji
lüchz
Da Ji
0
0
1
0.5
L
Vulcan
rodrodrod
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
25,845
42,748
Taken
39,048
19,367
Mitigated
20,550
16,703
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,627
746
0
2,195
7,099
2,762
777
2,633
4,466
69,705
0
L
Sylvanus
 
Sylvanus
5,624
1,648
1,035
3,842
10,300
6,303
328
1,762
8,538
28,192
18,039
W
Agni
 
Agni
4,489
695
0
552
6,555
2,508
0
3,820
2,735
63,144
0
W
Ymir
1,921
106
0
2,420
10,706
7,988
0
2,938
7,768
23,689
0
L
5,802
2,085
0
3,622
10,867
4,000
0
1,108
9,759
0
49,379
W
Ravana
8,485
2,284
0
3,895
6,036
4,390
259
3,307
2,729
0
62,284
W
Neith
6,929
1,844
0
1,471
6,740
2,218
1,116
1,457
5,283
0
72,111
W
4,021
525
0
214
9,011
3,446
0
2,400
6,611
0
59,772
L
Da Ji
lüchz
Da Ji
2,539
486
0
4,219
8,796
4,004
0
907
7,889
0
47,298
L
Vulcan
rodrodrod
Vulcan
2,989
1,574
0
1,790
5,686
2,298
0
0
5,686
35,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
39,466
433
Minions Killed
501
0
Camps Cleared
0
1,399,472
Distance Traveled
1,495,823
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,059
504
123
8
0
327,033
2
L
Sylvanus
7,163
448
75
5
0
292,390
1
W
Agni
7,599
475
125
8
0
295,436
3
W
Ymir
7,183
449
32
2
0
296,272
3
L
Anhur
7,432
465
88
6
0
259,772
2
W
Ravana
8,514
532
124
8
0
303,637
6
W
Neith
8,313
520
123
8
0
275,244
7
W
Thor
7,857
491
97
6
0
325,234
1
L
Da Ji
7,253
453
84
5
0
350,305
4
L
Vulcan
6,563
410
63
4
0
169,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role