Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DarkBilistic36
Lancelot
Level 48
God Stats
0W - 1L
1,710 SR
Queue Stats
11W - 8L
1,646 Elo+
Party 1
Ra
Ra
JuniorVolcano30
Ra
Level 28
God Stats
0W - 1L
1,842 SR
Queue Stats
21W - 16L
1,549 Elo+
Party 1
King Arthur
King Arthur
Kingofdawolf
King Arthur
Level 149
God Stats
1W - 5L
1,564 SR
Queue Stats
141W - 105L
1,668 Elo+
Party 1
Terra
Terra
Swag Bro 57
Terra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,708 Elo+
Party 1
Team Averages
Level 79
1,623 SR
1,614 Elo+

VS

Team Averages
Level 103
1,487 SR
1,471 Elo+
Guan Yu
Guan Yu
Atu_servicio43
Guan Yu
Level 66
God Stats
3W - 8L
1,444 SR
Queue Stats
258W - 291L
1,454 Elo+
Solo
Anubis
Anubis
KermitDFroge298
Anubis
Level 123
God Stats
5W - 2L
1,648 SR
Queue Stats
184W - 187L
1,521 Elo+
Solo
Poseidon
Poseidon
force-ofevil-18
Poseidon
Level 48
God Stats
14W - 16L
1,483 SR
Queue Stats
178W - 234L
1,426 Elo+
Solo
Hun Batz
Hun Batz
l Bryson l
Hun Batz
Level 149
God Stats
4W - 6L
1,360 SR
Queue Stats
309W - 305L
1,481 Elo+
Solo
Geb
Geb
lukeydukey08
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 155L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 3 / 0
9,473
474
13,111
22,681
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
12
0 / 6 / 0
7,491
375
5,411
17,705
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 8 / 0
6,927
346
2,069
14,729
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kingofdawolf
King Arthur
15
0 / 4 / 0
9,151
458
14,745
23,080
23,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 7 / 0
6,782
339
1,809
21,213
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
11,080
554
12,757
16,605
22,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
6 / 1 / 3
10,860
543
15,707
12,890
8,184
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
19
16 / 1 / 2
12,505
625
22,988
10,546
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
l Bryson l
Hun Batz
16
1 / 1 / 8
9,957
498
6,291
19,723
8,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 0 / 12
9,979
499
9,056
14,145
19,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
2
Kills
27
28
Deaths
3
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
0
0.67
W
3
0
3
4.5
L
Lancelot
0
6
0
0
L
0
8
0
0
W
6
1
3
7.5
L
King Arthur
Kingofdawolf
King Arthur
0
4
0
0
L
0
7
0
0
W
Poseidon
16
1
2
17
W
Hun Batz
l Bryson l
Hun Batz
1
1
8
5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
66,799
99,408
Taken
73,909
62,359
Mitigated
65,071
20,957
Healing
28,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,111
11,141
0
12,616
22,681
9,706
0
13,827
8,652
0
95,910
W
12,757
2,071
1,086
5,608
16,605
22,710
424
185
16,420
0
77,776
L
Lancelot
5,411
695
0
550
17,705
6,732
0
6,458
11,161
0
61,745
L
2,069
285
113
570
14,729
5,426
410
10,069
4,302
47,579
0
W
15,707
749
0
10,010
12,890
8,184
1,426
383
12,507
83,893
0
L
King Arthur
Kingofdawolf
King Arthur
14,745
2,293
0
4,658
23,080
23,236
0
2,879
20,127
325
84,044
L
1,809
506
519
1,931
21,213
17,259
96
13,014
7,839
9,734
0
W
Poseidon
22,988
4,090
0
3,643
10,546
5,867
468
1,843
8,703
102,628
5,245
W
Hun Batz
l Bryson l
Hun Batz
6,291
1,353
0
6,204
19,723
8,794
1,369
133
19,590
0
95,084
W
9,056
1,856
0
1,891
14,145
19,516
512
2,223
11,922
33,603
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
54,381
460
Minions Killed
554
0
Camps Cleared
0
1,769,146
Distance Traveled
1,932,625
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,473
474
153
8
0
335,398
3
W
Guan Yu
11,080
554
121
6
0
400,121
7
L
Lancelot
7,491
375
84
4
0
419,616
0
L
Ra
6,927
346
62
3
0
303,924
3
W
Anubis
10,860
543
118
6
0
343,728
3
L
King Arthur
9,151
458
148
7
0
359,278
2
L
Terra
6,782
339
13
1
0
350,930
0
W
Poseidon
12,505
625
154
8
0
368,045
8
W
Hun Batz
9,957
498
119
6
0
417,394
5
W
Geb
9,979
499
42
2
0
403,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role