Player Matchup

Danzaburou
Danzaburou
B33FCAK315
Danzaburou
Level 63
God Stats
2W - 1L
1,773 SR
Queue Stats
16W - 13L
1,594 Elo+
Party 2
Sylvanus
Sylvanus
RealDubya
Sylvanus
Level 104
God Stats
2W - 0L
1,732 SR
Queue Stats
19W - 17L
1,536 Elo+
Party 2
Janus
Janus
q15th
Janus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,254 Elo+
Party 2
Team Averages
Level 87
1,668 SR
1,461 Elo+

VS

Team Averages
Level 56
1,515 SR
1,437 Elo+
Izanami
Izanami
NeckroJoker
Izanami
Level 43
God Stats
2W - 2L
1,539 SR
Queue Stats
66W - 94L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Oldmanchad
Kukulkan
Level 37
God Stats
14W - 17L
1,552 SR
Queue Stats
71W - 91L
1,410 Elo+
Party 1
Achilles
Achilles
Palamedes
Achilles
Level 88
God Stats
2W - 6L
1,453 SR
Queue Stats
109W - 129L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B33FCAK315
Danzaburou
14
5 / 1 / 4
9,277
773
13,151
8,530
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
RealDubya
Sylvanus
14
2 / 0 / 9
9,699
808
9,621
15,386
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
q15th
Janus
14
5 / 1 / 5
9,013
751
11,150
8,311
3,438
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NeckroJoker
Izanami
12
1 / 3 / 0
8,308
692
6,100
14,100
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Oldmanchad
Kukulkan
12
0 / 4 / 2
7,894
658
8,891
9,382
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Palamedes
Achilles
11
1 / 5 / 1
7,354
613
10,562
14,423
12,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B33FCAK315
Danzaburou
5
1
4
7
L
Izanami
NeckroJoker
Izanami
1
3
0
0.33
L
Kukulkan
Oldmanchad
Kukulkan
0
4
2
0.25
L
Achilles
Palamedes
Achilles
1
5
1
0.3
W
Sylvanus
RealDubya
Sylvanus
2
0
9
6.5
W
Janus
q15th
Janus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
25,553
32,227
Taken
37,905
26,214
Mitigated
22,651
14,888
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B33FCAK315
Danzaburou
13,151
5,715
0
1,889
8,530
3,920
259
1,310
6,833
0
34,486
L
Izanami
NeckroJoker
Izanami
6,100
4,882
0
3,343
14,100
6,359
0
7,401
6,401
0
30,553
L
Kukulkan
Oldmanchad
Kukulkan
8,891
1,752
389
653
9,382
4,250
0
5,388
3,882
29,447
0
L
Achilles
Palamedes
Achilles
10,562
3,277
0
2,448
14,423
12,042
0
7,509
6,638
0
15,159
W
Sylvanus
RealDubya
Sylvanus
9,621
2,849
3,277
8,533
15,386
18,856
0
4,302
10,320
23,087
0
W
Janus
q15th
Janus
11,150
1,318
0
1,189
8,311
3,438
192
3,031
4,644
36,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,989
Gold Earned
23,556
136
Minions Killed
159
6
Camps Cleared
5
670,455
Distance Traveled
611,423
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,277
773
53
4
2
227,113
4
L
Izanami
8,308
692
81
7
4
185,148
3
L
Kukulkan
7,894
658
63
5
0
206,703
3
L
Achilles
7,354
613
15
1
1
219,572
4
W
Sylvanus
9,699
808
19
2
0
218,385
6
W
Janus
9,013
751
64
5
4
224,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role