Player Matchup

Fenrir
Fenrir
Agunaldisimo
Fenrir
Level 75
God Stats
28W - 26L
1,526 SR
Queue Stats
28W - 26L
1,501 Elo+
Party 1
Chaac
Chaac
DeSouza13
Chaac
Level 27
God Stats
3W - 7L
1,380 SR
Queue Stats
32W - 40L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
ElTíoDaruk
Kukulkan
Level 102
God Stats
8W - 6L
1,591 SR
Queue Stats
106W - 98L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Jellomouse3400
Danzaburou
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 127L
1,555 Elo+
Solo
Atlas
Atlas
Pelysius
Atlas
Level 126
God Stats
8W - 3L
1,216 SR
Queue Stats
26W - 17L
1,427 Elo+
Solo
Team Averages
Level 85
1,443 SR
1,488 Elo+

VS

Team Averages
Level 119
1,558 SR
1,480 Elo+
Baba Yaga
Baba Yaga
Irwinning
Baba Yaga
Level 144
God Stats
11W - 9L
1,657 SR
Queue Stats
613W - 617L
1,544 Elo+
Party 2
Medusa
Medusa
Romiinattor
Medusa
Level 97
God Stats
6W - 9L
1,400 SR
Queue Stats
191W - 178L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zloybelka
Ah Muzen Cab
Level 149
God Stats
12W - 10L
1,539 SR
Queue Stats
152W - 143L
1,477 Elo+
Solo
Merlin
Merlin
ariiel95
Merlin
Level 99
God Stats
110W - 98L
1,535 SR
Queue Stats
762W - 797L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
kokobomber64
Sun Wukong
Level 104
God Stats
6W - 5L
1,659 SR
Queue Stats
247W - 297L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 7 / 6
14,268
951
13,216
27,158
22,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
DeSouza13
Chaac
20
1 / 6 / 9
14,295
953
18,343
27,554
27,653
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ElTíoDaruk
Kukulkan
20
3 / 9 / 8
15,570
1,038
21,207
19,879
10,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Jellomouse3400
Danzaburou
20
7 / 5 / 7
16,083
1,072
18,883
22,317
12,058
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Pelysius
Atlas
20
1 / 6 / 9
13,417
894
12,829
30,851
43,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Irwinning
Baba Yaga
20
4 / 2 / 19
15,480
1,032
24,464
11,147
6,303
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
20
7 / 5 / 12
15,937
1,062
20,582
18,679
8,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Zloybelka
Ah Muzen Cab
20
6 / 6 / 18
15,909
1,061
31,323
19,641
9,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ariiel95
Merlin
20
5 / 1 / 17
14,969
998
25,622
12,402
5,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
kokobomber64
Sun Wukong
20
11 / 2 / 15
16,798
1,120
20,152
27,441
26,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
114
16
Kills
33
33
Deaths
16
39
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
7
6
1
L
Chaac
DeSouza13
Chaac
1
6
9
0.92
L
Kukulkan
ElTíoDaruk
Kukulkan
3
9
8
0.78
W
Baba Yaga
Irwinning
Baba Yaga
4
2
19
6.75
L
Danzaburou
Jellomouse3400
Danzaburou
7
5
7
2.1
L
Atlas
Pelysius
Atlas
1
6
9
0.92
W
Medusa
7
5
12
2.6
W
Ah Muzen Cab
Zloybelka
Ah Muzen Cab
6
6
18
2.5
W
Merlin
ariiel95
Merlin
5
1
17
13.5
W
Sun Wukong
kokobomber64
Sun Wukong
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,478
Damage
122,143
127,759
Taken
89,310
115,529
Mitigated
56,361
12,576
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,216
1,837
161
1,376
27,158
22,075
0
9,125
18,033
0
24,002
L
Chaac
DeSouza13
Chaac
18,343
4,249
0
6,630
27,554
27,653
0
14,277
13,277
0
38,609
L
Kukulkan
ElTíoDaruk
Kukulkan
21,207
662
0
577
19,879
10,624
0
8,473
11,406
89,726
0
W
Baba Yaga
Irwinning
Baba Yaga
24,464
1,321
0
3,703
11,147
6,303
0
3,730
7,256
71,976
0
L
Danzaburou
Jellomouse3400
Danzaburou
18,883
9,692
0
3,588
22,317
12,058
0
8,499
13,818
0
50,563
L
Atlas
Pelysius
Atlas
12,829
4,552
0
244
30,851
43,119
0
9,712
21,139
21,046
0
W
Medusa
20,582
10,505
0
157
18,679
8,659
0
3,623
14,662
0
49,247
W
Ah Muzen Cab
Zloybelka
Ah Muzen Cab
31,323
14,691
0
3,302
19,641
9,515
0
8,673
10,665
0
54,088
W
Merlin
ariiel95
Merlin
25,622
892
0
298
12,402
5,733
0
4,882
7,416
47,865
0
W
Sun Wukong
kokobomber64
Sun Wukong
20,152
2,768
0
5,672
27,441
26,151
0
13,128
13,879
0
35,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,633
Gold Earned
79,093
341
Minions Killed
334
7
Camps Cleared
15
1,461,334
Distance Traveled
1,429,260
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,268
951
26
2
4
315,653
0
L
Chaac
14,295
953
35
2
0
313,902
0
L
Kukulkan
15,570
1,038
192
13
0
279,421
1
W
Baba Yaga
15,480
1,032
108
7
2
306,604
1
L
Danzaburou
16,083
1,072
74
5
1
273,626
2
L
Atlas
13,417
894
14
1
2
278,732
0
W
Medusa
15,937
1,062
66
4
2
273,501
0
W
Ah Muzen Cab
15,909
1,061
57
4
9
253,686
0
W
Merlin
14,969
998
65
4
1
279,449
0
W
Sun Wukong
16,798
1,120
38
3
1
316,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role