Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Chilakiller1
Ne Zha
Level 73
God Stats
8W - 12L
1,565 SR
Queue Stats
193W - 209L
1,484 Elo+
Solo
Guan Yu
Guan Yu
Darkjuan7
Guan Yu
Level 159
God Stats
4W - 6L
1,397 SR
Queue Stats
353W - 377L
1,535 Elo+
Solo
Neith
Neith
FeetGod
Neith
Level 107
God Stats
4W - 4L
1,381 SR
Queue Stats
130W - 129L
1,560 Elo+
Party 1
Vulcan
Vulcan
Ya boy Minkus
Vulcan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 220L
1,457 Elo+
Party 1
Team Averages
Level 121
1,469 SR
1,507 Elo+

VS

Team Averages
Level 137
1,467 SR
1,511 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BeastMode2948
Vulcan
Level 123
God Stats
7W - 6L
1,500 SR
Queue Stats
285W - 295L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
Yorba64kJ
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,451 Elo+
Solo
Odin
Odin
snowkill
Odin
Level 157
God Stats
1W - 1L
1,322 SR
Queue Stats
35W - 35L
1,546 Elo+
Solo
Ullr
Ullr
xXthe1337frogXx
Ullr
Level 118
God Stats
2W - 4L
1,512 SR
Queue Stats
60W - 50L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 0 / 9
8,470
770
6,484
8,085
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
15
0 / 0 / 4
7,831
712
5,318
5,882
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Darkjuan7
Guan Yu
15
2 / 2 / 5
7,916
720
9,009
13,991
14,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
FeetGod
Neith
15
6 / 1 / 1
8,555
778
8,344
6,287
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 3
8,237
749
7,967
6,359
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
1 / 1 / 1
7,925
720
8,081
8,257
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 0
7,590
690
5,606
6,037
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Yorba64kJ
Ao Kuang
13
1 / 1 / 1
7,320
665
6,258
8,784
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
13
0 / 3 / 1
6,916
629
5,123
11,844
7,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 1
7,274
661
5,557
10,486
4,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
10
Kills
3
3
Deaths
10
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
L
Thor
 
Thor
1
1
1
1.5
L
1
2
0
0.5
W
Ne Zha
0
0
4
2
W
Guan Yu
Darkjuan7
Guan Yu
2
2
5
2.25
W
Neith
FeetGod
Neith
6
1
1
6.5
W
2
0
3
3.5
L
Ao Kuang
Yorba64kJ
Ao Kuang
1
1
1
1.5
L
Odin
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,122
Damage
30,625
40,604
Taken
45,408
31,777
Mitigated
21,778
12,542
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,484
392
0
3,287
8,085
8,272
54
2,328
5,757
22,318
0
L
Thor
 
Thor
8,081
1,499
0
780
8,257
3,342
0
1,837
6,060
0
33,901
L
5,606
1,803
0
750
6,037
2,667
0
2,276
3,672
30,121
0
W
Ne Zha
5,318
696
0
1,073
5,882
3,004
0
2,014
3,868
0
33,981
W
Guan Yu
Darkjuan7
Guan Yu
9,009
1,308
2,180
4,291
13,991
14,174
160
4,437
9,554
0
24,860
W
Neith
FeetGod
Neith
8,344
2,934
0
1,461
6,287
3,380
456
877
5,410
0
26,641
W
7,967
2,400
0
250
6,359
2,947
210
2,208
4,151
38,758
0
L
Ao Kuang
Yorba64kJ
Ao Kuang
6,258
1,515
0
2,130
8,784
3,798
0
1,430
7,354
20,848
0
L
Odin
5,123
1,091
0
1,850
11,844
7,585
0
3,877
7,682
0
15,155
L
5,557
1,635
0
523
10,486
4,386
0
5,031
5,328
0
32,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
37,025
255
Minions Killed
229
0
Camps Cleared
0
1,193,989
Distance Traveled
1,146,454
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,470
770
7
1
0
232,320
4
L
Thor
7,925
720
58
5
0
217,278
2
L
Vulcan
7,590
690
50
5
0
238,820
2
W
Ne Zha
7,831
712
65
6
0
243,322
5
W
Guan Yu
7,916
720
43
4
0
247,444
0
W
Neith
8,555
778
52
5
0
213,016
0
W
Vulcan
8,237
749
88
8
0
257,887
1
L
Ao Kuang
7,320
665
28
3
0
237,553
5
L
Odin
6,916
629
24
2
0
224,681
1
L
Ullr
7,274
661
69
6
0
228,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role