Player Matchup

Susano
Susano
Masters
AntonioRecio100
Susano
Masters
Level 101
God Stats
8W - 13L
1,366 SR
Queue Stats
333W - 303L
2,876 MMR
Solo
Ishtar
Ishtar
Gold IV
Gamer200012001
Ishtar
Gold IV
Level 128
God Stats
5W - 5L
1,457 SR
Queue Stats
218W - 208L
1,326 MMR
Solo
Artio
Artio
Gold II
Kbranno
Artio
Gold II
Level 108
God Stats
0W - 1L
1,533 SR
Queue Stats
74W - 69L
1,657 MMR
Solo
Yu Huang
Yu Huang
Masters
MAZORISE
Yu Huang
Masters
Level 160
God Stats
11W - 16L
1,597 SR
Queue Stats
707W - 709L
2,792 MMR
Solo
Achilles
Achilles
Masters
UrFreelo_
Achilles
Masters
Level 118
God Stats
9W - 16L
1,667 SR
Queue Stats
645W - 611L
2,802 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,524 SR
2,291 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,606 SR
1,924 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond III
 
Da Ji
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond III
Ryuјin
Medusa
Diamond III
Level 139
God Stats
11W - 4L
1,849 SR
Queue Stats
150W - 82L
2,630 MMR
Party 1
Merlin
Merlin
Masters
WashinMashen
Merlin
Masters
Level 155
God Stats
27W - 30L
1,680 SR
Queue Stats
516W - 488L
2,749 MMR
Solo
Cerberus
Cerberus
Silver I
kinglami2017
Cerberus
Silver I
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 78L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
10,409
520
8,581
16,698
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 1
9,472
474
8,342
16,382
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Kbranno
Artio
13
0 / 6 / 1
7,601
380
2,782
21,917
20,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
MAZORISE
Yu Huang
18
4 / 4 / 3
11,383
569
7,887
12,039
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
UrFreelo_
Achilles
13
2 / 10 / 1
8,982
449
8,849
23,674
18,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
LancelotLokiThorGeb

VS

Bans
KhepriKaliCabrakanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
5 / 2 / 4
14,068
703
12,519
17,168
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
 
Da Ji
19
10 / 3 / 7
12,383
619
16,667
16,997
8,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ryuјin
Medusa
20
7 / 1 / 11
13,924
696
23,291
14,553
6,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
18
6 / 3 / 2
11,972
599
12,687
10,612
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
kinglami2017
Cerberus
16
3 / 1 / 8
11,209
560
5,747
14,835
15,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
10
Kills
31
31
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
4
3.5
W
Da Ji
 
Da Ji
10
3
7
4.5
L
3
4
3
1.13
L
1
7
1
0.21
L
Artio
Kbranno
Artio
0
6
1
0.08
L
Yu Huang
MAZORISE
Yu Huang
4
4
3
1.38
W
Medusa
Ryuјin
Medusa
7
1
11
12.5
L
Achilles
UrFreelo_
Achilles
2
10
1
0.25
W
Merlin
6
3
2
2.33
W
Cerberus
kinglami2017
Cerberus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,441
Damage
70,911
90,710
Taken
74,165
55,651
Mitigated
42,004
14,639
Healing
28,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,519
9,455
0
10,015
17,168
7,312
3,540
3,156
14,012
0
147,485
W
Da Ji
 
Da Ji
16,667
7,020
0
5,346
16,997
8,041
510
1,786
14,623
0
98,283
L
8,581
2,532
0
4,484
16,698
6,200
0
1,448
15,250
0
72,688
L
8,342
4,843
0
2,960
16,382
5,691
0
2,305
14,077
0
71,073
L
Artio
Kbranno
Artio
2,782
242
165
3,035
21,917
20,768
0
6,155
15,762
23,866
0
L
Yu Huang
MAZORISE
Yu Huang
7,887
325
0
704
12,039
4,796
0
6,004
6,035
94,646
0
W
Medusa
Ryuјin
Medusa
23,291
10,585
0
5,692
14,553
6,467
6,949
1,779
12,774
0
118,056
L
Achilles
UrFreelo_
Achilles
8,849
2,387
0
3,291
23,674
18,196
0
2,405
21,269
0
50,702
W
Merlin
12,687
1,100
0
1,519
10,612
4,749
1,992
2,034
8,578
124,033
0
W
Cerberus
kinglami2017
Cerberus
5,747
329
0
5,913
14,835
15,435
85
3,585
10,692
25,632
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
63,556
547
Minions Killed
752
0
Camps Cleared
0
1,649,259
Distance Traveled
1,921,162
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,068
703
233
12
0
339,763
3
W
Da Ji
12,383
619
137
7
0
415,238
3
L
Susano
10,409
520
118
6
0
367,436
4
L
Ishtar
9,472
474
127
6
0
304,880
2
L
Artio
7,601
380
28
1
0
339,230
5
L
Yu Huang
11,383
569
172
9
0
359,611
8
W
Medusa
13,924
696
160
8
0
405,449
1
L
Achilles
8,982
449
102
5
0
278,102
4
W
Merlin
11,972
599
185
9
0
371,733
4
W
Cerberus
11,209
560
37
2
0
388,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role