Player Matchup

Camazotz
Camazotz
DeathgazeSniper
Camazotz
Level 160
God Stats
1W - 1L
1,329 SR
Queue Stats
259W - 231L
1,550 Elo+
Party 1
King Arthur
King Arthur
FKSaint97
King Arthur
Level 87
God Stats
6W - 11L
1,450 SR
Queue Stats
303W - 279L
1,555 Elo+
Party 1
Horus
Horus
Geowulf1
Horus
Level 153
God Stats
16W - 12L
1,626 SR
Queue Stats
348W - 321L
1,568 Elo+
Party 1
Yu Huang
Yu Huang
Leo9215
Yu Huang
Level 74
God Stats
2W - 1L
1,820 SR
Queue Stats
189W - 193L
1,514 Elo+
Party 1
Sol
Sol
Pro Toad
Sol
Level 128
God Stats
11W - 7L
1,639 SR
Queue Stats
210W - 144L
1,615 Elo+
Party 1
Team Averages
Level 120
1,573 SR
1,561 Elo+

VS

Team Averages
Level 58
1,364 SR
1,270 Elo+
Hades
Hades
Fatal97230
Hades
Level 93
God Stats
10W - 3L
1,821 SR
Queue Stats
318W - 360L
1,402 Elo+
Party 2
Susano
Susano
Ganstaboy2545
Susano
Level 38
God Stats
1W - 6L
1,157 SR
Queue Stats
15W - 60L
1,109 Elo+
Party 3
Hachiman
Hachiman
LionDerBot
Hachiman
Level 44
God Stats
0W - 8L
1,014 SR
Queue Stats
17W - 28L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
comic-rain1
Ao Kuang
Level 44
God Stats
7W - 14L
1,356 SR
Queue Stats
18W - 49L
1,116 Elo+
Party 3
Jormungandr
Jormungandr
djamah10
Jormungandr
Level 69
God Stats
31W - 46L
1,469 SR
Queue Stats
110W - 156L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
2 / 1 / 3
7,825
559
4,302
14,687
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
FKSaint97
King Arthur
16
5 / 0 / 0
9,485
678
5,851
7,111
6,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Geowulf1
Horus
12
2 / 1 / 7
8,335
595
3,453
12,146
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
Leo9215
Yu Huang
12
3 / 0 / 3
7,417
530
5,535
5,092
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 1 / 4
9,396
671
14,938
8,521
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 2 / 0
7,408
529
5,785
8,370
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 4 / 0
5,235
374
1,906
8,173
3,011
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
LionDerBot
Hachiman
4
0 / 3 / 0
4,486
320
1,287
3,152
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
comic-rain1
Ao Kuang
8
0 / 6 / 0
5,484
392
2,990
14,698
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
djamah10
Jormungandr
10
0 / 4 / 0
5,576
398
4,376
12,292
3,495
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
19
Kills
3
3
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Camazotz
2
1
3
3.5
W
King Arthur
FKSaint97
King Arthur
5
0
0
5
L
Hades
3
2
0
1.5
L
0
4
0
0
W
Horus
Geowulf1
Horus
2
1
7
5.5
W
Yu Huang
Leo9215
Yu Huang
3
0
3
4.5
L
Hachiman
LionDerBot
Hachiman
0
3
0
0
W
7
1
4
9
L
Ao Kuang
comic-rain1
Ao Kuang
0
6
0
0
L
Jormungandr
djamah10
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
16,344
47,557
Taken
46,685
28,937
Mitigated
17,326
23,931
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
4,302
711
0
9,310
14,687
5,892
534
2,717
11,970
0
51,736
W
King Arthur
FKSaint97
King Arthur
5,851
367
0
500
7,111
6,892
156
635
6,476
0
75,603
L
Hades
5,785
289
443
3,446
8,370
4,694
0
2,920
5,450
39,944
0
L
1,906
850
0
721
8,173
3,011
0
1,187
6,986
0
21,920
W
Horus
Geowulf1
Horus
3,453
1,407
2,085
6,273
12,146
9,938
917
1,839
10,307
0
21,611
W
Yu Huang
Leo9215
Yu Huang
5,535
793
0
539
5,092
2,235
944
2,816
2,276
44,353
0
L
Hachiman
LionDerBot
Hachiman
1,287
1,004
0
199
3,152
837
0
1,523
1,629
0
8,417
W
14,938
7,190
0
5,224
8,521
3,980
4,066
5,144
3,377
69,221
11,067
L
Ao Kuang
comic-rain1
Ao Kuang
2,990
1,284
0
2,546
14,698
5,289
0
4,747
9,951
27,433
0
L
Jormungandr
djamah10
Jormungandr
4,376
1,054
0
3,089
12,292
3,495
0
8,000
4,292
36,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
28,189
465
Minions Killed
210
0
Camps Cleared
0
1,317,190
Distance Traveled
981,923
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,825
559
84
6
0
281,736
4
W
King Arthur
9,485
678
156
11
0
281,207
6
L
Hades
7,408
529
70
5
0
240,341
1
L
Susano
5,235
374
37
3
0
183,142
0
W
Horus
8,335
595
31
2
0
284,736
0
W
Yu Huang
7,417
530
67
5
0
260,437
3
L
Hachiman
4,486
320
13
1
0
96,059
0
W
Sol
9,396
671
127
9
0
209,074
4
L
Ao Kuang
5,484
392
43
3
0
218,812
0
L
Jormungandr
5,576
398
47
3
0
243,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role