Player Matchup

Hercules
Hercules
AdiosMuchacho
Hercules
Level 88
God Stats
10W - 16L
1,485 SR
Queue Stats
160W - 159L
1,459 Elo+
Party 3
Ymir
Ymir
DesirousCoyote
Ymir
Level 118
God Stats
0W - 1L
1,339 SR
Queue Stats
54W - 64L
1,356 Elo+
Party 1
Thor
Thor
Lord Liqhtskin
Thor
Level 128
God Stats
10W - 15L
1,431 SR
Queue Stats
365W - 353L
1,481 Elo+
Party 3
Poseidon
Poseidon
escosama
Poseidon
Level 61
God Stats
15W - 13L
1,539 SR
Queue Stats
123W - 152L
1,345 Elo+
Party 3
Anhur
Anhur
jjstone20000
Anhur
Level 69
God Stats
8W - 14L
1,412 SR
Queue Stats
35W - 41L
1,442 Elo+
Party 1
Team Averages
Level 93
1,441 SR
1,417 Elo+

VS

Team Averages
Level 108
1,556 SR
1,447 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MiDWeSTMatt72
Shiva
Level 104
God Stats
37W - 26L
1,542 SR
Queue Stats
556W - 588L
1,436 Elo+
Party 2
Olorun
Olorun
Mr-Zbags1
Olorun
Level 93
God Stats
2W - 1L
1,762 SR
Queue Stats
342W - 371L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Tardoboy2
Baron Samedi
Level 106
God Stats
53W - 64L
1,477 SR
Queue Stats
538W - 556L
1,392 Elo+
Party 2
Ishtar
Ishtar
thanonxd
Ishtar
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
289W - 291L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdiosMuchacho
Hercules
18
3 / 3 / 4
11,941
498
12,637
29,169
33,096
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 4 / 3
9,133
381
8,218
26,545
30,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
13 / 4 / 3
13,053
544
22,538
21,366
9,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
escosama
Poseidon
16
2 / 8 / 9
10,641
443
15,033
17,280
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 4
9,441
393
10,392
20,880
7,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
7 / 4 / 7
12,763
532
21,855
26,005
11,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 4 / 3
12,687
529
15,224
20,945
23,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Mr-Zbags1
Olorun
17
2 / 1 / 8
12,197
508
7,457
23,914
12,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Tardoboy2
Baron Samedi
18
6 / 6 / 8
12,080
503
19,380
19,781
10,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
thanonxd
Ishtar
19
5 / 3 / 3
12,561
523
20,407
20,974
8,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
18
Kills
24
24
Deaths
18
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
4
7
2.63
L
Hercules
AdiosMuchacho
Hercules
3
3
4
1.67
L
0
4
3
0.38
L
13
4
3
3.63
W
4
4
3
1.38
W
Olorun
Mr-Zbags1
Olorun
2
1
8
6
W
Baron Samedi
Tardoboy2
Baron Samedi
6
6
8
1.67
L
Poseidon
escosama
Poseidon
2
8
9
0.81
L
0
5
4
0.4
W
Ishtar
thanonxd
Ishtar
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,818
Damage
84,323
115,240
Taken
111,619
86,825
Mitigated
67,066
20,709
Healing
56,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
21,855
5,429
0
14,417
26,005
11,797
641
5,121
20,579
0
118,699
L
Hercules
AdiosMuchacho
Hercules
12,637
2,867
0
6,664
29,169
33,096
0
6,677
22,492
130
91,758
L
8,218
1,213
0
4,816
26,545
30,264
0
6,629
19,916
46,328
4,525
L
22,538
4,960
0
1,800
21,366
9,674
0
3,368
17,998
28
106,375
W
15,224
2,947
121
8,538
20,945
23,799
759
1,047
19,554
0
108,947
W
Olorun
Mr-Zbags1
Olorun
7,457
2,689
8,592
11,885
23,914
12,448
890
6,590
16,942
52,196
0
W
Baron Samedi
Tardoboy2
Baron Samedi
19,380
1,632
2,506
5,292
19,781
10,828
0
5,063
14,718
90,878
0
L
Poseidon
escosama
Poseidon
15,033
937
0
1,455
17,280
6,228
161
6,245
11,035
84,531
0
L
10,392
5,026
0
5,974
20,880
7,563
1,144
3,918
16,962
0
65,178
W
Ishtar
thanonxd
Ishtar
20,407
13,134
993
4,212
20,974
8,194
65
5,087
15,887
0
120,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,209
Gold Earned
62,288
550
Minions Killed
689
0
Camps Cleared
0
2,114,523
Distance Traveled
2,171,486
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,763
532
155
6
0
483,146
4
L
Hercules
11,941
498
139
6
0
446,362
2
L
Ymir
9,133
381
73
3
0
397,964
5
L
Thor
13,053
544
138
6
0
469,891
5
W
Shiva
12,687
529
158
7
0
422,990
3
W
Olorun
12,197
508
77
3
0
436,824
1
W
Baron Samedi
12,080
503
143
6
0
410,174
7
L
Poseidon
10,641
443
114
5
0
424,292
0
L
Anhur
9,441
393
86
4
0
376,014
0
W
Ishtar
12,561
523
156
7
0
418,352
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role