Player Matchup

Anubis
Anubis
Abowloofruit
Anubis
Level 58
God Stats
3W - 1L
1,745 SR
Queue Stats
358W - 126L
1,694 Elo+
Party 2
Bacchus
Bacchus
BaxterMudsyLinco
Bacchus
Level 61
God Stats
66W - 17L
1,816 SR
Queue Stats
170W - 69L
1,618 Elo+
Party 2
Cerberus
Cerberus
ColdnessKills
Cerberus
Level 120
God Stats
9W - 0L
1,827 SR
Queue Stats
208W - 98L
1,680 Elo+
Party 2
Serqet
Serqet
MASHOGA
Serqet
Level 155
God Stats
11W - 4L
1,661 SR
Queue Stats
784W - 333L
1,719 Elo+
Party 2
Medusa
Medusa
iGirLPwnedU
Medusa
Level 130
God Stats
9W - 4L
1,487 SR
Queue Stats
87W - 44L
1,597 Elo+
Party 2
Team Averages
Level 105
1,707 SR
1,662 Elo+

VS

Team Averages
Level 124
1,419 SR
1,506 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AGermanWord
Cerberus
Level 143
God Stats
0W - 1L
1,134 SR
Queue Stats
142W - 144L
1,513 Elo+
Party 3
Mulan
Mulan
SenpaiSmiley
Mulan
Level 129
God Stats
0W - 4L
1,087 SR
Queue Stats
6W - 14L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
Skolvaldr
Ah Puch
Level 145
God Stats
1W - 2L
1,874 SR
Queue Stats
91W - 92L
1,559 Elo+
Party 1
Artemis
Artemis
camo2510
Artemis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 143L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 4 / 12
10,025
835
12,297
14,450
8,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 15
9,516
793
8,832
16,940
21,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
ColdnessKills
Cerberus
17
7 / 2 / 16
10,390
866
18,081
17,174
12,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
MASHOGA
Serqet
17
7 / 3 / 17
10,501
875
13,569
13,184
15,741
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
16
3 / 1 / 12
9,579
798
7,857
9,189
4,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 7 / 4
8,330
694
7,537
13,635
5,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
AGermanWord
Cerberus
14
0 / 5 / 7
8,471
706
6,308
17,951
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 5 / 10
8,944
745
9,178
14,095
12,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
Skolvaldr
Ah Puch
18
5 / 4 / 4
10,160
847
14,603
11,615
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
camo2510
Artemis
14
3 / 6 / 4
8,391
699
8,770
13,307
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
27
Kills
14
14
Deaths
27
72
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
4
0.86
L
Cerberus
AGermanWord
Cerberus
0
5
7
0.7
W
Anubis
6
4
12
3
W
4
4
15
2.88
W
Cerberus
ColdnessKills
Cerberus
7
2
16
7.5
W
Serqet
MASHOGA
Serqet
7
3
17
5.17
L
2
5
10
1.4
L
Ah Puch
Skolvaldr
Ah Puch
5
4
4
1.75
L
Artemis
camo2510
Artemis
3
6
4
0.83
W
Medusa
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,636
Damage
46,396
70,937
Taken
70,603
62,300
Mitigated
44,065
13,279
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,537
1,017
209
1,655
13,635
5,705
0
5,948
7,156
0
14,254
L
Cerberus
AGermanWord
Cerberus
6,308
510
409
3,521
17,951
16,828
0
10,209
7,490
24,203
0
W
Anubis
12,297
68
0
3,925
14,450
8,065
588
6,522
7,928
39,357
0
W
8,832
925
0
1,402
16,940
21,790
46
3,257
13,683
14,187
0
W
Cerberus
ColdnessKills
Cerberus
18,081
1,314
217
5,523
17,174
12,171
0
5,272
11,902
45,522
0
W
Serqet
MASHOGA
Serqet
13,569
2,537
0
591
13,184
15,741
108
2,655
10,529
815
27,770
L
9,178
767
0
2,704
14,095
12,010
0
8,625
5,063
0
22,738
L
Ah Puch
Skolvaldr
Ah Puch
14,603
1,038
0
1,843
11,615
4,626
0
5,736
5,472
51,228
0
L
Artemis
camo2510
Artemis
8,770
4,037
532
381
13,307
4,896
0
9,351
3,557
0
20,228
W
Medusa
7,857
3,312
0
1,621
9,189
4,533
3,796
3,205
5,984
0
40,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
44,296
236
Minions Killed
231
0
Camps Cleared
0
1,169,962
Distance Traveled
1,131,181
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,330
694
20
2
0
224,021
4
L
Cerberus
8,471
706
51
4
0
232,265
4
W
Anubis
10,025
835
47
4
0
215,984
1
W
Bacchus
9,516
793
5
0
0
236,270
0
W
Cerberus
10,390
866
72
6
0
237,878
0
W
Serqet
10,501
875
46
4
0
248,326
0
L
Mulan
8,944
745
35
3
0
231,344
0
L
Ah Puch
10,160
847
93
8
0
232,446
2
L
Artemis
8,391
699
32
3
0
211,105
1
W
Medusa
9,579
798
66
6
0
231,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role