Player Matchup

Janus
Janus
IAwFawkI
Janus
Level 146
God Stats
6W - 0L
1,692 SR
Queue Stats
82W - 75L
1,609 Elo+
Party 1
Osiris
Osiris
JuicyMarshmellow
Osiris
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 54L
1,445 Elo+
Party 1
Bacchus
Bacchus
RaztisDaStoner
Bacchus
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
61W - 49L
1,470 Elo+
Party 1
Pele
Pele
SABER S0FT
Pele
Level 134
God Stats
5W - 1L
1,500 SR
Queue Stats
103W - 80L
1,523 Elo+
Party 1
Artemis
Artemis
XxJET04xX
Artemis
Level 100
God Stats
3W - 0L
1,494 SR
Queue Stats
336W - 346L
1,555 Elo+
Party 1
Team Averages
Level 110
1,537 SR
1,520 Elo+

VS

Team Averages
Level 83
1,543 SR
1,402 Elo+
Shiva
Shiva
B34tsbyDAD
Shiva
Level 79
God Stats
3W - 8L
1,371 SR
Queue Stats
265W - 312L
1,465 Elo+
Solo
Bakasura
Bakasura
Neptuneandult
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Phosphire
Ah Muzen Cab
Level 99
God Stats
2W - 3L
1,696 SR
Queue Stats
120W - 107L
1,606 Elo+
Party 2
Mulan
Mulan
WintersEclipse
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 2
Sol
Sol
eagcba
Sol
Level 158
God Stats
12W - 9L
1,650 SR
Queue Stats
638W - 667L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IAwFawkI
Janus
6
1 / 0 / 0
3,477
695
639
2,060
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 0 / 0
3,865
773
1,487
1,403
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,209
642
459
2,281
1,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 2
3,601
720
1,255
3,541
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
XxJET04xX
Artemis
5
0 / 0 / 0
3,064
613
265
2,180
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
1
0 / 0 / 0
2,409
482
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Neptuneandult
Bakasura
5
0 / 0 / 0
3,259
652
200
2,626
754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
Phosphire
Ah Muzen Cab
5
0 / 1 / 0
3,206
641
1,405
2,143
761
Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,309
662
575
3,750
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
eagcba
Sol
6
0 / 0 / 0
3,491
698
1,730
1,557
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
0
0
0
W
Janus
IAwFawkI
Janus
1
0
0
1
W
1
0
0
1
L
Bakasura
Neptuneandult
Bakasura
0
0
0
0
L
Ah Muzen Cab
Phosphire
Ah Muzen Cab
0
1
0
0
W
0
0
0
0
W
0
0
2
1
L
0
1
0
0
W
Artemis
XxJET04xX
Artemis
0
0
0
0
L
Sol
eagcba
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,105
Damage
3,910
11,465
Taken
10,076
4,414
Mitigated
3,496
4,739
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Janus
IAwFawkI
Janus
639
220
0
770
2,060
510
0
0
2,060
17,022
0
W
1,487
626
0
1,126
1,403
737
0
0
1,403
0
16,525
L
Bakasura
Neptuneandult
Bakasura
200
108
0
803
2,626
754
0
0
2,626
0
13,225
L
Ah Muzen Cab
Phosphire
Ah Muzen Cab
1,405
265
0
558
2,143
761
0
639
1,504
0
16,610
W
459
101
0
416
2,281
1,592
0
896
1,385
5,076
1,872
W
1,255
307
0
837
3,541
914
0
0
3,541
0
15,719
L
575
171
0
1,135
3,750
1,613
0
0
3,750
0
12,588
W
Artemis
XxJET04xX
Artemis
265
169
137
1,453
2,180
661
0
834
1,346
0
12,193
L
Sol
eagcba
Sol
1,730
339
0
1,322
1,557
368
0
197
1,360
18,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,216
Gold Earned
15,674
133
Minions Killed
142
0
Camps Cleared
0
482,634
Distance Traveled
400,319
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
2,409
482
0
0
0
261
0
W
Janus
3,477
695
31
6
0
86,647
3
W
Osiris
3,865
773
28
6
0
103,243
1
L
Bakasura
3,259
652
46
9
0
121,123
2
L
Ah Muzen Cab
3,206
641
24
5
0
94,548
2
W
Bacchus
3,209
642
15
3
0
94,167
0
W
Pele
3,601
720
35
7
0
118,284
1
L
Mulan
3,309
662
38
8
0
96,033
1
W
Artemis
3,064
613
24
5
0
80,293
0
L
Sol
3,491
698
34
7
0
88,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role