Player Matchup

Shiva
Shiva
Sitar
Shiva
Level 78
God Stats
5W - 3L
1,559 SR
Queue Stats
169W - 83L
1,648 Elo+
Party 1
Olorun
Olorun
Tmorningstar
Olorun
Level 18
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Hachiman
Hachiman
Velidria
Hachiman
Level 88
God Stats
1W - 2L
1,679 SR
Queue Stats
320W - 199L
1,665 Elo+
Party 1
Ares
Ares
Yasaria
Ares
Level 34
God Stats
12W - 2L
1,932 SR
Queue Stats
118W - 44L
1,745 Elo+
Party 1
Vulcan
Vulcan
steveroxz310
Vulcan
Level 154
God Stats
2W - 5L
1,415 SR
Queue Stats
12W - 23L
1,496 Elo+
Party 4
Team Averages
Level 74
1,588 SR
1,611 Elo+

VS

Team Averages
Level 93
1,571 SR
1,530 Elo+
Chaac
Chaac
I AKA Menace I
Chaac
Level 141
God Stats
16W - 4L
1,736 SR
Queue Stats
187W - 165L
1,556 Elo+
Party 2
Vulcan
Vulcan
KeepHammering
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,542 Elo+
Party 3
Geb
Geb
Master_jiraiya
Geb
Level 129
God Stats
70W - 46L
1,526 SR
Queue Stats
196W - 189L
1,529 Elo+
Party 2
Thor
Thor
illuminati5DX
Thor
Level 139
God Stats
15W - 9L
1,592 SR
Queue Stats
376W - 388L
1,482 Elo+
Solo
Kukulkan
Kukulkan
pisiak
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Sitar
Shiva
13
1 / 3 / 1
7,086
644
5,713
12,755
10,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
12
0 / 5 / 0
6,686
608
2,178
10,287
4,732
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Velidria
Hachiman
13
0 / 3 / 2
7,098
645
10,091
8,875
4,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Yasaria
Ares
12
1 / 2 / 0
7,279
662
4,072
12,364
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
13
0 / 1 / 1
7,154
650
5,826
6,187
3,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
9,488
863
14,350
13,182
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 1
8,334
758
7,241
2,005
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 3
7,070
643
2,962
10,437
9,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 2 / 5
8,230
748
6,492
9,557
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
pisiak
Kukulkan
15
3 / 0 / 7
8,247
750
12,076
4,731
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
4
0
1
4.5
W
0
0
3
1.5
L
Shiva
Sitar
Shiva
1
3
1
0.5
L
Olorun
0
5
0
0
L
Hachiman
Velidria
Hachiman
0
3
2
0.33
L
Ares
Yasaria
Ares
1
2
0
0.5
W
0
2
5
1.25
W
Kukulkan
pisiak
Kukulkan
3
0
7
6.5
L
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,880
Damage
43,121
50,468
Taken
39,912
34,331
Mitigated
31,082
5,657
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,350
2,264
0
6,633
13,182
12,870
0
3,984
9,198
0
41,880
W
7,241
2,225
0
831
2,005
960
446
526
1,479
33,971
0
W
2,962
498
0
1,346
10,437
9,354
412
2,557
7,880
10,031
0
L
Shiva
Sitar
Shiva
5,713
807
0
655
12,755
10,800
0
3,784
8,519
0
19,281
L
Olorun
2,178
1,239
339
1,167
10,287
4,732
0
5,136
4,886
10,797
0
L
Hachiman
Velidria
Hachiman
10,091
5,125
0
1,153
8,875
4,059
0
3,708
4,988
0
31,357
L
Ares
Yasaria
Ares
4,072
315
0
1,523
12,364
11,688
0
6,657
5,564
9,073
0
W
6,492
1,089
0
1,937
9,557
5,476
649
2,588
6,969
0
33,904
W
Kukulkan
pisiak
Kukulkan
12,076
858
0
786
4,731
2,422
959
2,421
2,310
31,378
0
L
Vulcan
5,826
2,965
199
621
6,187
3,052
0
2,994
3,053
27,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,303
Gold Earned
41,369
173
Minions Killed
244
0
Camps Cleared
0
1,069,415
Distance Traveled
1,184,646
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,488
863
75
7
0
248,399
1
W
Vulcan
8,334
758
49
4
0
249,346
0
W
Geb
7,070
643
8
1
0
235,246
4
L
Shiva
7,086
644
30
3
0
214,499
2
L
Olorun
6,686
608
23
2
0
209,798
0
L
Hachiman
7,098
645
52
5
0
210,843
2
L
Ares
7,279
662
13
1
0
225,670
2
W
Thor
8,230
748
59
5
0
222,933
3
W
Kukulkan
8,247
750
53
5
0
228,722
0
L
Vulcan
7,154
650
55
5
0
208,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role