Player Matchup

Zeus
Zeus
Coldsnake23
Zeus
Level 141
God Stats
31W - 20L
1,554 SR
Queue Stats
178W - 160L
1,626 Elo+
Party 2
Bacchus
Bacchus
HurricaneC99
Bacchus
Level 124
God Stats
2W - 1L
1,646 SR
Queue Stats
33W - 27L
1,567 Elo+
Party 2
Bellona
Bellona
MazedShadow
Bellona
Level 129
God Stats
7W - 2L
1,704 SR
Queue Stats
93W - 90L
1,551 Elo+
Solo
Izanami
Izanami
ProvingPhoenix0
Izanami
Level 158
God Stats
3W - 0L
1,697 SR
Queue Stats
31W - 25L
1,854 Elo+
Party 2
Bakasura
Bakasura
Spade7145
Bakasura
Level 63
God Stats
3W - 1L
1,717 SR
Queue Stats
155W - 136L
1,599 Elo+
Party 2
Team Averages
Level 123
1,664 SR
1,639 Elo+

VS

Team Averages
Level 125
1,602 SR
1,534 Elo+
Maui
Maui
CPT Bones 4770
Maui
Level 109
God Stats
8W - 6L
1,591 SR
Queue Stats
228W - 201L
1,506 Elo+
Party 1
Chronos
Chronos
IIJokstrII
Chronos
Level 128
God Stats
30W - 16L
1,680 SR
Queue Stats
512W - 506L
1,501 Elo+
Party 1
Thanatos
Thanatos
Kamaligy
Thanatos
Level 111
God Stats
35W - 22L
1,610 SR
Queue Stats
253W - 231L
1,474 Elo+
Party 1
Set
Set
NNamso
Set
Level 156
God Stats
6W - 2L
1,680 SR
Queue Stats
41W - 30L
1,613 Elo+
Party 1
Medusa
Medusa
iGoat Mode
Medusa
Level 120
God Stats
4W - 9L
1,447 SR
Queue Stats
314W - 287L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,626
511
2,765
4,547
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
HurricaneC99
Bacchus
10
2 / 0 / 3
6,116
556
3,633
4,755
3,447
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
MazedShadow
Bellona
11
1 / 0 / 1
6,531
594
6,779
8,406
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 2
6,349
577
5,125
7,138
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Spade7145
Bakasura
12
6 / 1 / 0
6,711
610
6,794
9,116
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,683
426
1,681
6,541
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
IIJokstrII
Chronos
10
0 / 2 / 1
5,381
489
4,377
6,460
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kamaligy
Thanatos
11
1 / 2 / 0
6,382
580
4,735
9,661
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
NNamso
Set
9
1 / 2 / 1
5,628
512
3,973
9,552
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
iGoat Mode
Medusa
10
0 / 2 / 0
5,437
494
4,620
7,327
2,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
2
2
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
1
0
0
W
Bacchus
HurricaneC99
Bacchus
2
0
3
3.5
L
Chronos
IIJokstrII
Chronos
0
2
1
0.25
L
Thanatos
Kamaligy
Thanatos
1
2
0
0.5
W
Bellona
MazedShadow
Bellona
1
0
1
1.5
L
Set
NNamso
Set
1
2
1
0.75
W
1
0
2
2
W
Bakasura
Spade7145
Bakasura
6
1
0
6
L
Medusa
iGoat Mode
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
19,386
33,962
Taken
39,541
19,403
Mitigated
16,817
12,517
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,681
427
0
1,254
6,541
3,426
0
1,760
4,302
9,841
0
W
2,765
310
0
959
4,547
1,698
0
1,451
3,032
38,704
0
W
Bacchus
HurricaneC99
Bacchus
3,633
455
1,530
1,212
4,755
3,447
0
2,578
2,073
7,482
3,931
L
Chronos
IIJokstrII
Chronos
4,377
1,444
0
290
6,460
2,484
0
2,208
3,835
45,807
0
L
Thanatos
Kamaligy
Thanatos
4,735
1,325
0
7,451
9,661
4,885
0
111
9,550
0
43,924
W
Bellona
MazedShadow
Bellona
6,779
2,560
0
4,796
8,406
7,386
0
0
8,406
0
46,987
L
Set
NNamso
Set
3,973
2,017
0
901
9,552
3,639
0
636
8,504
0
35,628
W
5,125
3,133
0
2,836
7,138
3,183
0
700
6,418
0
59,245
W
Bakasura
Spade7145
Bakasura
6,794
5,249
0
1,184
9,116
3,689
0
1,088
7,975
0
45,918
L
Medusa
iGoat Mode
Medusa
4,620
2,018
0
1,518
7,327
2,383
0
835
6,422
0
46,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
27,511
403
Minions Killed
351
0
Camps Cleared
0
1,076,050
Distance Traveled
1,042,420
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,683
426
28
3
0
210,012
3
W
Zeus
5,626
511
84
8
0
172,381
2
W
Bacchus
6,116
556
18
2
0
227,091
0
L
Chronos
5,381
489
89
8
0
213,750
5
L
Thanatos
6,382
580
96
9
0
204,977
4
W
Bellona
6,531
594
97
9
0
213,276
1
L
Set
5,628
512
67
6
0
245,709
1
W
Izanami
6,349
577
108
10
0
204,282
1
W
Bakasura
6,711
610
96
9
0
259,020
2
L
Medusa
5,437
494
71
6
0
167,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role