Player Matchup

Nu Wa
Nu Wa
ChiefQweef300
Nu Wa
Level 5
God Stats
0W - 2L
1,332 SR
Queue Stats
3W - 10L
1,119 Elo+
Party 1
Maui
Maui
Eclay
Maui
Level 112
God Stats
1W - 2L
1,555 SR
Queue Stats
155W - 131L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
Level 13
God Stats
1W - 6L
1,418 SR
Queue Stats
1W - 14L
1,074 Elo+
Party 1
Thanatos
Thanatos
IlIllIIIllIv869
Thanatos
Level 68
God Stats
6W - 18L
1,536 SR
Queue Stats
160W - 180L
1,359 Elo+
Party 1
Ra
Ra
The_Chandyman
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,495 Elo+
Solo
Team Averages
Level 63
1,468 SR
1,320 Elo+

VS

Team Averages
Level 121
1,594 SR
1,469 Elo+
Tiamat
Tiamat
Bloomschaos
Tiamat
Level 151
God Stats
3W - 1L
1,242 SR
Queue Stats
45W - 33L
1,516 Elo+
Solo
Thor
Thor
EWOKKILLS
Thor
Level 106
God Stats
1W - 0L
1,972 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
NymFoe
Ymir
Level 148
God Stats
14W - 12L
1,526 SR
Queue Stats
458W - 448L
1,550 Elo+
Party 2
Izanami
Izanami
X2FaceTheFlyestX
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,240 Elo+
Party 3
Agni
Agni
flameXdestroyer
Agni
Level 132
God Stats
14W - 15L
1,728 SR
Queue Stats
402W - 395L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,150
627
6,733
14,243
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Eclay
Maui
16
1 / 6 / 5
9,037
695
6,782
18,751
18,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
14
1 / 11 / 5
8,838
680
11,341
16,936
7,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
16
6 / 6 / 1
9,438
726
6,341
16,582
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 8 / 5
9,976
767
12,082
16,197
7,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
13 / 1 / 14
11,675
898
21,726
7,627
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
5 / 5 / 20
10,413
801
13,594
15,641
7,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
NymFoe
Ymir
18
7 / 0 / 21
11,651
896
11,353
16,121
22,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 16
9,899
761
7,545
11,660
4,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 1 / 15
11,289
868
18,133
7,927
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
123
12
Kills
37
37
Deaths
12
19
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Tiamat
13
1
14
20
L
1
6
3
0.42
W
Thor
5
5
20
3
L
Maui
Eclay
Maui
1
6
5
0.58
L
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
1
11
5
0.32
L
Thanatos
6
6
1
1.08
W
Ymir
NymFoe
Ymir
7
0
21
17.5
L
3
8
5
0.69
W
2
5
16
2
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,279
Damage
72,351
82,709
Taken
58,976
47,574
Mitigated
45,796
10,570
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
21,726
1,762
0
2,342
7,627
6,534
0
2,740
4,887
48,470
0
L
6,733
1,589
0
0
14,243
5,534
0
9,126
5,117
13,884
0
W
Thor
13,594
3,706
754
1,519
15,641
7,905
1,703
4,843
10,798
0
33,077
L
Maui
Eclay
Maui
6,782
1,300
0
1,908
18,751
18,591
49
10,690
8,061
16,456
0
L
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
11,341
3,966
0
508
16,936
7,159
17
10,932
6,004
0
28,843
L
Thanatos
6,341
1,340
0
5,386
16,582
8,363
0
9,519
7,063
0
22,275
W
Ymir
NymFoe
Ymir
11,353
4,068
0
2,100
16,121
22,414
258
7,916
8,205
31,391
0
L
12,082
1,844
694
2,074
16,197
7,927
0
10,945
5,252
50,733
0
W
7,545
4,755
232
894
11,660
4,959
1,698
5,345
6,315
0
30,442
W
18,133
1,852
0
250
7,927
3,984
2,850
4,753
3,174
43,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,439
Gold Earned
54,927
202
Minions Killed
273
0
Camps Cleared
0
1,175,348
Distance Traveled
1,308,169
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,675
898
77
6
0
291,825
0
L
Nu Wa
8,150
627
7
1
0
239,236
0
W
Thor
10,413
801
42
3
0
262,186
1
L
Maui
9,037
695
34
3
0
247,031
4
L
Ah Muzen Cab
8,838
680
34
3
0
207,996
0
L
Thanatos
9,438
726
29
2
0
267,604
0
W
Ymir
11,651
896
45
3
0
256,530
0
L
Ra
9,976
767
98
8
0
213,481
0
W
Izanami
9,899
761
51
4
0
228,653
0
W
Agni
11,289
868
58
4
0
268,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role