Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JuanDanieldaniel
Hou Yi
Level 74
God Stats
11W - 17L
1,476 SR
Queue Stats
119W - 140L
1,312 Elo+
Solo
Da Ji
Da Ji
SuperNES2008
Da Ji
Level 61
God Stats
1W - 2L
1,158 SR
Queue Stats
62W - 79L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
Ze_Last_Samurai
Baron Samedi
Level 29
God Stats
21W - 25L
1,352 SR
Queue Stats
39W - 51L
1,298 Elo+
Party 2
Tiamat
Tiamat
enubistezzmar
Tiamat
Level 50
God Stats
1W - 1L
1,269 SR
Queue Stats
48W - 65L
1,221 Elo+
Party 2
Team Averages
Level 74
1,351 SR
1,348 Elo+

VS

Team Averages
Level 68
1,448 SR
1,277 Elo+
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BoneDragon1196
Achilles
Level 109
God Stats
2W - 3L
1,665 SR
Queue Stats
306W - 298L
1,388 Elo+
Solo
Geb
Geb
CrackMonkey2OO1
Geb
Level 23
God Stats
0W - 3L
1,283 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 1
Chernobog
Chernobog
TheRuddyPagan
Chernobog
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 168L
1,271 Elo+
Solo
Fenrir
Fenrir
lordthargon
Fenrir
Level 68
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 0 / 1
7,336
564
4,464
6,886
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 0 / 3
6,577
506
6,633
7,966
2,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 0
6,394
492
4,199
8,194
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Ze_Last_Samurai
Baron Samedi
10
2 / 1 / 3
6,704
516
6,569
7,434
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
7,026
540
2,391
6,663
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 1 / 0
5,937
457
3,296
5,010
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
10
2 / 0 / 0
6,270
482
5,658
8,460
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 0
5,374
413
1,707
7,898
5,943
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
TheRuddyPagan
Chernobog
9
0 / 3 / 2
5,538
426
4,246
10,515
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
0 / 1 / 1
5,341
411
1,506
9,620
5,096
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
1
0.5
L
Scylla
 
Scylla
0
1
0
0
L
Achilles
2
0
0
2
L
1
2
0
0.5
W
3
0
3
4.5
W
2
1
0
2
L
Chernobog
TheRuddyPagan
Chernobog
0
3
2
0.33
W
Baron Samedi
Ze_Last_Samurai
Baron Samedi
2
1
3
3.5
W
0
1
0
0
L
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,256
Damage
16,413
37,143
Taken
41,503
15,333
Mitigated
23,108
9,983
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,464
1,380
0
1,001
6,886
2,921
384
2,053
4,698
0
55,824
L
Scylla
 
Scylla
3,296
86
0
920
5,010
1,412
0
0
5,010
39,710
0
L
Achilles
5,658
1,158
0
1,982
8,460
7,028
0
2,391
6,069
2,186
27,869
L
1,707
177
150
706
7,898
5,943
0
2,169
5,729
16,113
0
W
6,633
3,093
0
1,583
7,966
2,659
1,428
1,512
6,409
0
38,319
W
4,199
1,163
0
2,234
8,194
3,921
0
381
7,569
0
33,548
L
Chernobog
TheRuddyPagan
Chernobog
4,246
1,864
0
2,790
10,515
3,629
0
4,099
6,416
0
39,985
W
Baron Samedi
Ze_Last_Samurai
Baron Samedi
6,569
806
467
2,855
7,434
3,217
0
1,257
6,177
32,322
0
W
2,391
365
0
1,843
6,663
2,615
2,394
0
6,176
40,395
0
L
Fenrir
1,506
211
0
858
9,620
5,096
0
301
9,319
0
18,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
28,460
352
Minions Killed
231
0
Camps Cleared
0
1,251,117
Distance Traveled
1,203,189
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,336
564
92
7
0
244,884
4
L
Scylla
5,937
457
67
5
0
225,305
4
L
Achilles
6,270
482
54
4
0
262,812
1
L
Geb
5,374
413
20
2
0
258,591
2
W
Hou Yi
6,577
506
60
5
0
247,765
7
W
Da Ji
6,394
492
52
4
0
288,253
2
L
Chernobog
5,538
426
61
5
0
205,843
0
W
Baron Samedi
6,704
516
50
4
0
237,742
3
W
Tiamat
7,026
540
98
8
0
232,473
1
L
Fenrir
5,341
411
29
2
0
250,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role