Player Matchup

Ymir
Ymir
Galdon454
Ymir
Level 93
God Stats
3W - 1L
1,841 SR
Queue Stats
28W - 14L
1,619 Elo+
Party 2
Aphrodite
Aphrodite
HootBomb
Aphrodite
Level 17
God Stats
9W - 0L
1,792 SR
Queue Stats
20W - 10L
1,650 Elo+
Party 2
Susano
Susano
Seyr
Susano
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,577 Elo+
Party 2
Team Averages
Level 66
1,711 SR
1,615 Elo+

VS

Team Averages
Level 49
1,519 SR
1,200 Elo+
Cabrakan
Cabrakan
AnimeMostlyTrash
Cabrakan
Level 56
God Stats
1W - 3L
1,363 SR
Queue Stats
2W - 7L
1,162 Elo+
Party 1
Ymir
Ymir
Cr33dGamer
Ymir
Level 27
God Stats
1W - 2L
1,693 SR
Queue Stats
3W - 9L
1,204 Elo+
Party 1
Fenrir
Fenrir
Ironwill043
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 9
8,584
858
8,447
10,609
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
HootBomb
Aphrodite
11
1 / 0 / 10
7,315
732
5,499
4,430
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Seyr
Susano
13
9 / 0 / 4
8,839
884
10,065
6,662
2,914
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,365
637
5,498
10,459
6,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 1
6,050
605
3,554
10,242
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
10
1 / 4 / 0
6,418
642
5,739
9,636
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
3
1
0.17
W
Ymir
3
1
9
7.5
W
Aphrodite
HootBomb
Aphrodite
1
0
10
6
L
Fenrir
1
4
0
0.25
W
Susano
Seyr
Susano
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
14,791
21,701
Taken
30,337
15,240
Mitigated
17,423
8,636
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,498
981
0
525
10,459
6,632
0
4,359
6,100
21,057
0
L
3,554
552
34
1,988
10,242
6,494
0
5,955
4,287
11,157
0
W
Ymir
8,447
1,300
0
2,491
10,609
10,110
312
5,039
4,889
24,917
0
W
Aphrodite
HootBomb
Aphrodite
5,499
1,195
3,166
2,619
4,430
2,216
99
1,107
3,188
19,576
0
L
Fenrir
5,739
700
0
2,766
9,636
4,297
0
4,285
5,351
0
14,518
W
Susano
Seyr
Susano
10,065
1,219
0
360
6,662
2,914
824
2,109
4,363
0
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,738
Gold Earned
18,833
106
Minions Killed
79
5
Camps Cleared
4
613,760
Distance Traveled
538,174
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,365
637
47
5
2
162,246
1
L
Ymir
6,050
605
13
1
0
171,680
0
W
Ymir
8,584
858
34
3
1
198,880
5
W
Aphrodite
7,315
732
34
3
2
182,292
0
L
Fenrir
6,418
642
19
2
2
204,248
3
W
Susano
8,839
884
38
4
2
232,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role