Player Matchup

Hera
Hera
Altamese
Hera
Level 159
God Stats
2W - 1L
1,518 SR
Queue Stats
353W - 379L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChadBravoFlex
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,661 Elo+
Solo
Awilix
Awilix
djaj56
Awilix
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
jkplzdontreport
Sun Wukong
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
163W - 162L
1,497 Elo+
Solo
He Bo
He Bo
lazie ness
He Bo
Level 139
God Stats
1W - 2L
1,242 SR
Queue Stats
301W - 306L
1,544 Elo+
Solo
Team Averages
Level 99
1,409 SR
1,546 Elo+

VS

Team Averages
Level 40
1,509 SR
1,628 Elo+
Serqet
Serqet
 
Serqet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dubltrubl99
Ah Puch
Level 73
God Stats
0W - 2L
1,546 SR
Queue Stats
103W - 96L
1,539 Elo+
Solo
Ymir
Ymir
Quezzo_yg4l
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,625 Elo+
Solo
Cu Chulainn
Cu Chulainn
YoLenaChill
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,759 Elo+
Solo
Odin
Odin
Ѫv5
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
7 / 4 / 13
11,364
758
19,308
12,055
6,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ChadBravoFlex
Cu Chulainn
20
11 / 2 / 20
12,818
855
21,359
20,976
24,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
djaj56
Awilix
19
9 / 3 / 14
11,795
786
17,114
12,754
8,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sun Wukong
jkplzdontreport
Sun Wukong
20
4 / 3 / 22
11,932
795
23,528
21,057
22,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
18
5 / 4 / 19
10,909
727
20,377
12,719
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
2 / 8 / 6
9,485
632
8,305
18,379
22,741
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Dubltrubl99
Ah Puch
18
5 / 7 / 6
11,567
771
12,590
15,738
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 8 / 9
9,866
658
7,801
23,754
34,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
YoLenaChill
Cu Chulainn
19
4 / 6 / 7
11,247
750
15,634
32,525
28,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Ѫv5
Odin
17
3 / 7 / 9
10,821
721
14,270
24,986
30,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
53
36
Kills
16
16
Deaths
36
88
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
8
6
0.63
W
Hera
7
4
13
3.38
W
Cu Chulainn
ChadBravoFlex
Cu Chulainn
11
2
20
10.5
L
Ah Puch
Dubltrubl99
Ah Puch
5
7
6
1.14
L
2
8
9
0.81
L
Cu Chulainn
YoLenaChill
Cu Chulainn
4
6
7
1.25
W
Awilix
djaj56
Awilix
9
3
14
5.33
W
Sun Wukong
jkplzdontreport
Sun Wukong
4
3
22
5
W
He Bo
5
4
19
3.63
L
Odin
Ѫv5
Odin
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,686
Damage
58,600
79,561
Taken
115,382
68,164
Mitigated
124,477
24,789
Healing
30,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,305
1,281
1,376
888
18,379
22,741
430
6,076
12,303
310
11,983
W
Hera
19,308
6,520
1,839
620
12,055
6,528
1,822
2,273
9,453
29,678
0
W
Cu Chulainn
ChadBravoFlex
Cu Chulainn
21,359
3,972
257
2,828
20,976
24,092
358
6,124
14,510
0
39,013
L
Ah Puch
Dubltrubl99
Ah Puch
12,590
1,652
562
1,335
15,738
8,329
1,260
3,276
12,462
33,687
0
L
7,801
867
1,394
1,490
23,754
34,860
108
9,213
14,541
17,192
0
L
Cu Chulainn
YoLenaChill
Cu Chulainn
15,634
1,878
2,516
9,171
32,525
28,020
220
13,567
18,958
6,572
32,214
W
Awilix
djaj56
Awilix
17,114
5,347
1,615
2,859
12,754
8,028
1,644
4,173
8,347
0
22,633
W
Sun Wukong
jkplzdontreport
Sun Wukong
23,528
4,702
2,690
8,818
21,057
22,368
663
6,777
13,812
0
45,512
W
He Bo
20,377
1,429
1,551
1,712
12,719
7,148
1,355
3,129
9,410
35,288
0
L
Odin
Ѫv5
Odin
14,270
2,365
6,269
5,091
24,986
30,527
413
7,553
17,433
0
26,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
52,986
175
Minions Killed
141
0
Camps Cleared
0
1,377,976
Distance Traveled
1,205,091
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,485
632
10
1
0
236,781
4
W
Hera
11,364
758
34
2
0
252,007
3
W
Cu Chulainn
12,818
855
58
4
0
290,694
1
L
Ah Puch
11,567
771
49
3
0
213,632
3
L
Ymir
9,866
658
10
1
0
229,819
0
L
Cu Chulainn
11,247
750
46
3
0
276,684
1
W
Awilix
11,795
786
16
1
0
307,543
1
W
Sun Wukong
11,932
795
42
3
0
264,792
1
W
He Bo
10,909
727
25
2
0
262,940
3
L
Odin
10,821
721
26
2
0
248,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role