Player Matchup

Zeus
Zeus
Coldsnake23
Zeus
Level 141
God Stats
31W - 20L
1,564 SR
Queue Stats
178W - 160L
1,638 Elo+
Party 1
Vulcan
Vulcan
HurricaneC99
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,578 Elo+
Party 1
Kuzenbo
Kuzenbo
ProvingPhoenix0
Kuzenbo
Level 158
God Stats
0W - 1L
1,764 SR
Queue Stats
31W - 25L
1,900 Elo+
Party 1
Bakasura
Bakasura
PulseHisho
Bakasura
Level 108
God Stats
58W - 51L
1,562 SR
Queue Stats
368W - 331L
1,620 Elo+
Solo
Nemesis
Nemesis
Spade7145
Nemesis
Level 63
God Stats
12W - 7L
1,801 SR
Queue Stats
155W - 136L
1,610 Elo+
Party 1
Team Averages
Level 119
1,638 SR
1,669 Elo+

VS

Team Averages
Level 138
1,568 SR
1,570 Elo+
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LuckyStrike0400
Arachne
Level 107
God Stats
2W - 3L
1,396 SR
Queue Stats
126W - 99L
1,611 Elo+
Solo
Artemis
Artemis
MazedShadow
Artemis
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
93W - 90L
1,537 Elo+
Solo
Sylvanus
Sylvanus
SPEC1AL SAUCE
Sylvanus
Level 149
God Stats
9W - 5L
1,637 SR
Queue Stats
137W - 98L
1,598 Elo+
Solo
Sol
Sol
SliceDice
Sol
Level 160
God Stats
8W - 7L
1,562 SR
Queue Stats
357W - 354L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,013
501
4,601
5,536
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
10
0 / 2 / 0
5,268
439
2,801
5,710
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 1
5,579
465
3,182
8,594
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
PulseHisho
Bakasura
10
1 / 1 / 0
6,263
522
3,544
8,596
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Spade7145
Nemesis
12
0 / 1 / 0
6,279
523
3,838
8,561
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 0 / 0
7,443
620
6,266
7,354
7,079
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 2
6,142
512
2,121
7,146
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
MazedShadow
Artemis
11
1 / 0 / 1
6,036
503
6,034
5,430
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
SPEC1AL SAUCE
Sylvanus
9
0 / 1 / 2
5,379
448
4,551
7,331
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 0 / 1
6,522
544
3,390
7,339
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
0
2
L
1
2
0
0.5
L
Vulcan
0
2
0
0
W
2
1
2
3
W
Artemis
MazedShadow
Artemis
1
0
1
1.5
L
0
0
1
0.5
L
Bakasura
PulseHisho
Bakasura
1
1
0
1
W
Sylvanus
SPEC1AL SAUCE
Sylvanus
0
1
2
1
W
1
0
1
1.5
L
Nemesis
Spade7145
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
22,362
36,997
Taken
34,600
17,638
Mitigated
19,258
12,005
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,266
696
0
1,665
7,354
7,079
0
0
7,194
0
59,106
L
4,601
1,208
0
814
5,536
2,168
0
3,529
2,007
36,955
0
L
Vulcan
2,801
848
0
1,390
5,710
1,781
0
615
5,095
36,345
0
W
2,121
1,338
0
2,169
7,146
2,374
0
499
6,557
0
32,324
W
Artemis
MazedShadow
Artemis
6,034
2,268
0
3,034
5,430
2,070
0
1,998
3,312
0
44,469
L
3,182
1,490
0
2,479
8,594
6,465
14
2,485
6,109
21,659
4,610
L
Bakasura
PulseHisho
Bakasura
3,544
2,742
0
2,543
8,596
3,576
0
185
8,411
0
39,544
W
Sylvanus
SPEC1AL SAUCE
Sylvanus
4,551
1,485
423
1,747
7,331
4,567
0
3,755
3,556
27,289
12,435
W
3,390
884
0
4,405
7,339
3,168
496
3,507
3,472
52,329
5,546
L
Nemesis
Spade7145
Nemesis
3,838
1,364
0
4,779
8,561
3,648
0
0
8,561
0
47,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
31,522
367
Minions Killed
425
0
Camps Cleared
0
1,136,046
Distance Traveled
1,187,038
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,443
620
115
10
0
247,163
4
L
Zeus
6,013
501
70
6
0
193,742
4
L
Vulcan
5,268
439
56
5
0
202,666
1
W
Arachne
6,142
512
62
5
0
277,083
6
W
Artemis
6,036
503
71
6
0
215,008
3
L
Kuzenbo
5,579
465
50
4
0
230,366
0
L
Bakasura
6,263
522
93
8
0
272,401
2
W
Sylvanus
5,379
448
70
6
0
230,604
2
W
Sol
6,522
544
107
9
0
217,180
6
L
Nemesis
6,279
523
98
8
0
236,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role