Player Matchup

Cupid
Cupid
II Get Hyphy II
Cupid
Level 108
God Stats
37W - 58L
1,365 SR
Queue Stats
274W - 387L
1,329 Elo+
Solo
Ymir
Ymir
RoasTnToasTx
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 2
Zeus
Zeus
ToastyBurrito26
Zeus
Level 67
God Stats
299W - 437L
1,456 SR
Queue Stats
319W - 467L
1,308 Elo+
Party 2
Team Averages
Level 68
1,441 SR
1,401 Elo+

VS

Team Averages
Level 83
1,626 SR
1,535 Elo+
Cthulhu
Cthulhu
EchoLeadTheWay
Cthulhu
Level 143
God Stats
42W - 28L
1,593 SR
Queue Stats
155W - 162L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
Itsnotah Tumah
Nu Wa
Level 77
God Stats
138W - 83L
1,637 SR
Queue Stats
294W - 263L
1,548 Elo+
Party 1
Medusa
Medusa
JewishEn
Medusa
Level 28
God Stats
55W - 28L
1,650 SR
Queue Stats
73W - 46L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,662
666
5,932
9,679
3,576
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,904
590
3,255
9,783
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 3 / 1
6,736
674
8,037
5,006
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,626
763
5,186
11,539
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 5
7,219
722
4,352
1,777
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
JewishEn
Medusa
13
6 / 1 / 2
8,186
819
10,735
9,607
3,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
1
4
1
0.38
W
1
0
5
3.5
W
Medusa
JewishEn
Medusa
6
1
2
7
L
0
1
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
20,273
24,468
Taken
22,923
12,258
Mitigated
15,098
2,329
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,186
290
384
3,147
11,539
10,669
0
6,286
5,253
17,590
0
L
5,932
2,631
356
1,506
9,679
3,576
0
2,897
6,782
0
34,589
W
4,352
3,153
294
250
1,777
644
202
1,645
132
20,954
0
W
Medusa
JewishEn
Medusa
10,735
3,509
316
3,199
9,607
3,785
1,010
3,701
5,906
0
37,596
L
3,255
775
0
217
9,783
7,083
0
5,063
4,720
15,616
1,554
L
8,037
222
0
250
5,006
1,599
0
1,881
3,125
26,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,302
Gold Earned
23,031
149
Minions Killed
126
4
Camps Cleared
6
500,380
Distance Traveled
529,358
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,626
763
28
3
1
190,522
3
L
Cupid
6,662
666
78
8
1
157,131
2
W
Nu Wa
7,219
722
49
5
3
167,349
4
W
Medusa
8,186
819
49
5
2
171,487
2
L
Ymir
5,904
590
24
2
2
171,843
0
L
Zeus
6,736
674
47
5
1
171,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role