Player Matchup

Zhong Kui
Zhong Kui
Giacomo1032
Zhong Kui
Level 68
God Stats
0W - 1L
1,227 SR
Queue Stats
12W - 21L
1,014 Elo+
Party 1
Jing Wei
Jing Wei
IamCheefBeef
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,068 Elo+
Party 1
Guan Yu
Guan Yu
MuddledMudkip
Guan Yu
Level 12
God Stats
0W - 5L
1,272 SR
Queue Stats
0W - 6L
1,068 Elo+
Party 1
Scylla
Scylla
momosmonkeylab
Scylla
Level 27
God Stats
1W - 9L
1,270 SR
Queue Stats
12W - 29L
993 Elo+
Party 1
Kali
Kali
seanbeegee
Kali
Level 109
God Stats
0W - 4L
1,339 SR
Queue Stats
5W - 19L
1,030 Elo+
Party 1
Team Averages
Level 44
1,322 SR
1,034 Elo+

VS

Team Averages
Level 55
1,441 SR
1,388 Elo+
Thoth
Thoth
DustyCuttlefish
Thoth
Level 28
God Stats
3W - 1L
1,177 SR
Queue Stats
24W - 37L
1,365 Elo+
Party 2
Ymir
Ymir
LordDanks
Ymir
Level 65
God Stats
25W - 32L
1,564 SR
Queue Stats
68W - 94L
1,400 Elo+
Party 2
Thanatos
Thanatos
PoohBearLaFlair
Thanatos
Level 128
God Stats
2W - 6L
1,481 SR
Queue Stats
159W - 157L
1,471 Elo+
Solo
Bastet
Bastet
RandyLaheyBurger
Bastet
Level 28
God Stats
1W - 0L
1,513 SR
Queue Stats
14W - 33L
1,357 Elo+
Party 2
Tyr
Tyr
aTaquitoinspace
Tyr
Level 27
God Stats
11W - 18L
1,468 SR
Queue Stats
28W - 47L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Giacomo1032
Zhong Kui
14
0 / 6 / 0
7,522
684
9,102
17,447
11,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
IamCheefBeef
Jing Wei
13
0 / 5 / 2
7,117
647
4,290
10,626
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
13
0 / 4 / 0
7,082
644
6,996
15,105
12,278
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 2 / 0
7,995
727
6,373
7,861
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 1
7,005
637
4,857
12,800
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
9,149
832
10,969
8,327
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
17
7 / 0 / 8
10,160
924
8,041
12,136
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
18
10 / 1 / 5
10,168
924
12,212
11,697
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 1 / 7
8,567
779
10,750
9,584
4,523
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 0 / 12
8,692
790
12,057
10,792
9,692

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
2
Kills
23
23
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Zhong Kui
Giacomo1032
Zhong Kui
0
6
0
0
L
Jing Wei
IamCheefBeef
Jing Wei
0
5
2
0.2
W
Ymir
7
0
8
11
L
Guan Yu
0
4
0
0
W
Thanatos
10
1
5
12.5
W
2
1
7
5.5
W
1
0
12
7
L
2
2
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,618
Damage
54,029
63,839
Taken
52,536
35,287
Mitigated
38,718
8,847
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,969
1,166
0
854
8,327
3,284
1,375
2,399
5,890
35,161
0
L
Zhong Kui
Giacomo1032
Zhong Kui
9,102
762
565
2,687
17,447
11,116
796
4,525
12,922
29,514
0
L
Jing Wei
IamCheefBeef
Jing Wei
4,290
3,279
0
838
10,626
3,461
0
4,149
6,477
0
12,387
W
Ymir
8,041
1,096
0
3,614
12,136
13,938
274
2,533
9,523
20,462
0
L
Guan Yu
6,996
1,199
1,412
1,490
15,105
12,278
182
4,376
10,729
0
15,035
W
Thanatos
12,212
2,636
311
9,085
11,697
7,281
1,709
2,330
9,255
0
46,131
W
10,750
3,818
0
1,440
9,584
4,523
919
4,467
5,077
0
20,232
W
12,057
1,612
0
1,163
10,792
9,692
1,182
3,358
7,316
0
28,576
L
6,373
698
0
1,142
7,861
2,412
0
1,831
6,030
31,502
0
L
4,857
2,128
0
713
12,800
6,020
0
4,129
8,671
0
14,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,721
Gold Earned
46,736
186
Minions Killed
208
0
Camps Cleared
0
1,067,223
Distance Traveled
1,225,923
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,149
832
51
5
0
226,131
1
L
Zhong Kui
7,522
684
56
5
0
188,318
0
L
Jing Wei
7,117
647
23
2
0
218,686
3
W
Ymir
10,160
924
23
2
0
245,541
0
L
Guan Yu
7,082
644
16
1
0
239,243
0
W
Thanatos
10,168
924
64
6
0
252,948
1
W
Bastet
8,567
779
28
3
0
242,912
5
W
Tyr
8,692
790
42
4
0
258,391
0
L
Scylla
7,995
727
72
7
0
214,751
2
L
Kali
7,005
637
19
2
0
206,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role