Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Diamond III
Barѕ
Da Ji
Diamond III
Level 160
God Stats
2W - 1L
1,584 SR
Queue Stats
29W - 13L
2,610 MMR
Solo
Bellona
Bellona
Diamond II
JTask
Bellona
Diamond II
Level 160
God Stats
3W - 1L
1,741 SR
Queue Stats
139W - 113L
2,373 MMR
Party 2
Rama
Rama
Platinum III
MeowMeowKiow
Rama
Platinum III
Level 86
God Stats
7W - 1L
1,941 SR
Queue Stats
29W - 7L
2,144 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,653 SR
2,025 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,696 SR
2,329 MMR
Janus
Janus
Diamond V
ElWally
Janus
Diamond V
Level 160
God Stats
4W - 3L
1,770 SR
Queue Stats
196W - 184L
2,351 MMR
Solo
Khepri
Khepri
Masters
HairySovietBear
Khepri
Masters
Level 160
God Stats
34W - 35L
1,623 SR
Queue Stats
782W - 793L
2,224 MMR
Solo
Lancelot
Lancelot
Diamond II
Killerskull21
Lancelot
Diamond II
Level 160
God Stats
7W - 5L
1,864 SR
Queue Stats
375W - 359L
2,411 MMR
Solo
Camazotz
Camazotz
Masters
Nagatari
Camazotz
Masters
Level 160
God Stats
18W - 14L
1,724 SR
Queue Stats
263W - 250L
2,470 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Tatezu
Danzaburou
Diamond III
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
399W - 377L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 0
6,085
609
2,571
2,511
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
9
0 / 0 / 4
5,602
560
3,536
6,636
3,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
Barѕ
Da Ji
11
4 / 1 / 1
6,166
617
4,157
6,496
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
JTask
Bellona
11
3 / 1 / 0
7,025
703
10,570
10,290
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 0 / 4
5,868
587
6,988
8,942
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bans
CernunnosHadesIshtarPele

VS

Bans
AwilixThorGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElWally
Janus
9
0 / 1 / 1
5,284
528
2,103
5,249
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,983
498
1,510
7,276
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Killerskull21
Lancelot
9
1 / 2 / 0
5,270
527
4,562
7,822
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
Nagatari
Camazotz
10
1 / 2 / 1
5,533
553
5,132
9,883
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Tatezu
Danzaburou
9
0 / 3 / 0
5,159
516
5,646
8,261
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
0
1
W
Sylvanus
 
Sylvanus
0
0
4
2
W
Da Ji
Barѕ
Da Ji
4
1
1
4.5
L
Janus
ElWally
Janus
0
1
1
0.5
L
0
1
1
0.5
W
Bellona
JTask
Bellona
3
1
0
3
L
Lancelot
Killerskull21
Lancelot
1
2
0
0.5
W
1
0
4
3
L
Camazotz
Nagatari
Camazotz
1
2
1
0.75
L
Danzaburou
Tatezu
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
18,953
34,875
Taken
38,491
16,326
Mitigated
15,493
20,732
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,571
554
0
450
2,511
865
567
231
2,250
52,743
0
W
Sylvanus
 
Sylvanus
3,536
897
2,201
3,176
6,636
3,603
54
1,099
5,497
15,148
2,596
W
Da Ji
Barѕ
Da Ji
4,157
1,485
0
3,118
6,496
2,336
0
931
5,445
0
33,772
L
Janus
ElWally
Janus
2,103
401
0
500
5,249
1,882
0
2,310
2,939
37,147
0
L
1,510
87
0
1,938
7,276
3,908
0
1,994
5,282
14,743
0
W
Bellona
JTask
Bellona
10,570
5,739
0
6,297
10,290
6,321
0
740
8,936
0
59,874
L
Lancelot
Killerskull21
Lancelot
4,562
1,101
0
1,010
7,822
2,994
0
742
7,080
0
30,902
W
6,988
5,823
0
5,490
8,942
3,201
0
438
8,504
0
52,643
L
Camazotz
Nagatari
Camazotz
5,132
1,989
0
6,262
9,883
4,133
0
0
9,883
0
34,794
L
Danzaburou
Tatezu
Danzaburou
5,646
2,687
0
3,546
8,261
2,576
0
914
7,347
0
36,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,746
Gold Earned
26,229
415
Minions Killed
289
0
Camps Cleared
0
1,045,576
Distance Traveled
1,087,168
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,085
609
100
10
0
193,601
3
W
Sylvanus
5,602
560
23
2
0
189,880
0
W
Da Ji
6,166
617
76
8
0
238,255
1
L
Janus
5,284
528
77
8
0
220,854
5
L
Khepri
4,983
498
21
2
0
239,816
2
W
Bellona
7,025
703
116
12
0
234,055
3
L
Lancelot
5,270
527
61
6
0
238,588
2
W
Rama
5,868
587
100
10
0
189,785
3
L
Camazotz
5,533
553
63
6
0
196,953
1
L
Danzaburou
5,159
516
67
7
0
190,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role